Maces:修订间差异

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(创建页面,内容为“== Unique Maces == In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>. Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus. === Normal One-Handed Maces === ==== <span class="d2-gold">Felloak</span> ==== <div class="item-image-text">left</div> <div class="item-info-box"> <p><b>Club</b></p> * <p><b>Base Damage:</b> 1 to 6</p> * <p><b>Base Dur…”)
 
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== Unique Maces ==
== 暗金钉头锤 ==
In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
In addition to the changes listed here, all melee weapons also gain <span class="nmod">近战攻击予以飞溅伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形 weapons gain a x1.25 伤害 bonus instead of a x1.5 伤害 bonus.


=== Normal One-Handed Maces ===
=== 普通单手钉头锤 ===


==== <span class="d2-gold">Felloak</span> ====
==== <span class="d2-gold">凶猛橡树</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:凶猛橡树.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Club</b></p>
<p><b>木棒</b></p>
* <p><b>Base Damage:</b> 1 to 6</p>
* <p><b>基础伤害:</b> 1 to 6</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (原版 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2</p>
<p><b>One-Hand Damage:</b> 1 to 10, Avg 5.5</p>
<p><b>单手伤害:</b> 1 to 10, 平均值 5.5</p>
<p><b>Required Level:</b> 3</p>
<p><b>需求等级:</b> 3</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +[70-80]% Enhanced Damage || +[70-80]% Enhanced Damage
| +[70-80]% 增强伤害(ED) || +[70-80]% 增强伤害(ED)
|-
|-
| Adds 6-8 Fire Damage || Adds 6-8 Fire Damage
| 增加 6-8 火焰伤害 || 增加 6-8 火焰伤害
|-
|-
| || <span class="nmod">+[2-3] to [[Firestorm]] (Druid Only)</span>
| || <span class="nmod">+[2-3] to [[Firestorm]] (限德鲁伊使用)</span>
|-
|-
| Knockback || Knockback
| 击退 || 击退
|-
|-
| <span class="omod">Lightning Resist +60%</span> || Lightning Resist <span class="nmod">+[30-50]%</span>
| <span class="omod">抗闪电(LR) +60%</span> || 抗闪电(LR) <span class="nmod">+[30-50]%</span>
|-
|-
| <span class="omod">Fire Resist +20%</span> || Fire Resist <span class="nmod">+[15-30]%</span>
| <span class="omod">抗火(FR) +20%</span> || 抗火(FR) <span class="nmod">+[15-30]%</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stoutnail</span> ====
==== <span class="d2-gold">坚硬的指甲</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:坚硬的指甲.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Spiked Club</b></p>
<p><b>狼牙棒</b></p>
* <p><b>Base Damage:</b> 5 to 8</p>
* <p><b>基础伤害:</b> 5 to 8</p>
* <p><b>Base Durability:</b> <span class="nmod">72</span> (was <span class="omod">36</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">72</span> (原版 <span class="omod">36</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 10 to 16, Avg 13</p>
<p><b>单手伤害:</b> 10 to 16, 平均值 13</p>
<p><b>Required Level:</b> 5</p>
<p><b>需求等级:</b> 5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +100% Enhanced Damage || +100% Enhanced Damage
| +100% 增强伤害(ED) || +100% 增强伤害(ED)
|-
|-
| || <span class="nmod">+[3-4] to [[Lycanthropy]] (Druid Only)</span>
| || <span class="nmod">+[3-4] to [[Lycanthropy]] (限德鲁伊使用)</span>
|-
|-
| <span class="omod">+7 to Vitality</span> || <span class="nmod">+[7-14]</span> to Vitality
| <span class="omod">+7 体力(Vit)</span> || <span class="nmod">+[7-14]</span> 体力(Vit)
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 2</span> || Magic Damage Taken Reduced by <span class="nmod">[2-4]</span>
| <span class="omod">法术伤害减少(MDR) 2</span> || 法术伤害减少(MDR) <span class="nmod">[2-4]</span>
|-
|-
| Attacker Takes Damage of [3-10] || Attacker Takes Damage of [3-10]
| 攻击者受到伤害 [3-10] || 攻击者受到伤害 [3-10]
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Crushflange</span> ====
==== <span class="d2-gold">压碎的凸边</span> ====
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-image-text">[[File:压碎的凸边.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Mace</b></p>
<p><b>钉头锤</b></p>
* <p><b>Base Damage:</b> 3 to 10</p>
* <p><b>基础伤害:</b> 3 to 10</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> 2</p>
* <p><b>基础最大孔数:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[5-6] to [18-20], Avg 11.5-13</span> (was <span class="omod">4 to [15-16], Avg 9.5-10</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[5-6] to [18-20], 平均值 11.5-13</span> (原版 <span class="omod">4 to [15-16], 平均值 9.5-10</span>)</p>
<p><b>Required Strength:</b> 27</p>
<p><b>需求力量:</b> 27</p>
<p><b>Required Level:</b> 9</p>
<p><b>需求等级:</b> 9</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+[50-60]% Enhanced Damage</span> || <span class="nmod">+[80-100]%</span> Enhanced Damage
| <span class="omod">+[50-60]% 增强伤害(ED)</span> || <span class="nmod">+[80-100]%</span> 增强伤害(ED)
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| 33% 机率出现压碎性打击(CB) || 33% 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">去除</span>
|-
|-
| +15 to Strength || +15 to Strength
| +15 力量(Str) || +15 力量(Str)
|-
|-
| <span class="omod">Fire Resist +50%</span> || Fire Resist <span class="nmod">+[40-50]%</span>
| <span class="omod">抗火(FR) +50%</span> || 抗火(FR) <span class="nmod">+[40-50]%</span>
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Bloodrise</span> ====
==== <span class="d2-gold">血升</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:血升.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Morning Star</b></p>
<p><b>流星锤</b></p>
* <p><b>Base Damage:</b> 7 to 16</p>
* <p><b>基础伤害:</b> 7 to 16</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (原版 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> 15 to 35, Avg 25</p>
<p><b>单手伤害:</b> 15 to 35, 平均值 25</p>
<p><b>Required Strength:</b> 36</p>
<p><b>需求力量:</b> 36</p>
<p><b>Required Level:</b> 15</p>
<p><b>需求等级:</b> 15</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+[20-30]%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+[20-30]%</span> 提升攻击速度(IAS)
|-
|-
| +120% Enhanced Damage || +120% Enhanced Damage
| +120% 增强伤害(ED) || +120% 增强伤害(ED)
|-
|-
| 50% Bonus to Attack Rating || 50% Bonus to Attack Rating
| 50% 额外的攻击准确率加成 || 50% 额外的攻击准确率加成
|-
|-
| <span class="omod">5% Life Stolen per Hit</span> || <span class="nmod">[4-6]%</span> Life Stolen per Hit
| <span class="omod">5% 生命于击中时偷取(LL)</span> || <span class="nmod">[4-6]%</span> 生命于击中时偷取(LL)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| 25% 机率撕开敌人伤口(OW) || 25% 机率撕开敌人伤口(OW)
|-
|-
| +3 to Sacrifice (Paladin Only) || +3 to [[Sacrifice]] (Paladin Only)
| +3 to Sacrifice (限圣骑士使用) || +3 to [[Sacrifice]] (限圣骑士使用)
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">The General's Tan Do Li Ga</span> ====
==== <span class="d2-gold">坦-杜-里-嘎将军</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Flail</b></p>
<p><b>链枷</b></p>
* <p><b>Base Damage:</b> 1 to 24</p>
* <p><b>基础伤害:</b> 1 to 24</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (原版 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">2 to [66-78], Avg 34-40</span> (was <span class="omod">2 to [56-58], Avg 29-30</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">2 to [66-78], 平均值 34-40</span> (原版 <span class="omod">2 to [56-58], 平均值 29-30</span>)</p>
<p><b>Required Strength:</b> 41</p>
<p><b>需求力量:</b> 41</p>
<p><b>Required Dexterity:</b> 35</p>
<p><b>需求敏捷:</b> 35</p>
<p><b>Required Level:</b> 21</p>
<p><b>需求等级:</b> 21</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +[50-60]% Enhanced Damage || +[50-60]% Enhanced Damage
| +[50-60]% 增强伤害(ED) || +[50-60]% 增强伤害(ED)
|-
|-
| <span class="omod">Adds 1-20 Damage</span> || Adds <span class="nmod">10 to [30-40]</span> Damage
| <span class="omod">增加 1-20 伤害</span> || 增加 <span class="nmod">10 to [30-40]</span> 伤害
|-
|-
| 5% Mana Stolen per Hit || 5% Mana Stolen per Hit
| 5% 法力于击中时偷取(LM) || 5% 法力于击中时偷取(LM)
|-
|-
| <span class="omod">Slows Target by 50%</span> || Slows Target by <span class="nmod">10%</span>
| <span class="omod">使目标减慢 50%</span> || 使目标减慢 <span class="nmod">10%</span>
|-
|-
| <span class="omod">+25 Defense</span> || <span class="nmod">+[25-75]</span> Defense
| <span class="omod">+25 防御(Def)</span> || <span class="nmod">+[25-75]</span> 防御(Def)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Ironstone</span> ====
==== <span class="d2-gold">铁石</span> ====
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-image-text">[[File:铁石.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>War Hammer</b></p>
<p><b>巨战铁锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">22 to 32</span> (was <span class="omod">19 to 29</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">22 to 32</span> (原版 <span class="omod">19 to 29</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (原版 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[44-55] to [64-80], Avg 54-67.5</span> (was <span class="omod">[38-47] to [58-72], Avg 48-59.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[44-55] to [64-80], 平均值 54-67.5</span> (原版 <span class="omod">[38-47] to [58-72], 平均值 48-59.5</span>)</p>
<p><b>Required Strength:</b> 53</p>
<p><b>需求力量:</b> 53</p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b> 27</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| +[100-150]% Enhanced Damage || +[100-150]% Enhanced Damage
| +[100-150]% 增强伤害(ED) || +[100-150]% 增强伤害(ED)
|-
|-
| +[100-150] to Attack Rating || +[100-150] to Attack Rating
| +[100-150] 攻击准确率(AR) || +[100-150] 攻击准确率(AR)
|-
|-
| <span class="omod">Adds 1-10 Lightning Damage</span> || Adds <span class="nmod">1-50</span> Lightning Damage
| <span class="omod">增加 1-10 闪电伤害</span> || 增加 <span class="nmod">1-50</span> 闪电伤害
|-
|-
| +10 to Strength || +10 to Strength
| +10 力量(Str) || +10 力量(Str)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


=== Normal Two-Handed Maces ===
=== 普通双手钉头锤 ===


==== <span class="d2-gold">Bonesnap</span> ====
==== <span class="d2-gold">碎骨</span> ====
<div class="item-image-text">[[File:Bonesnap.png|left]]</div>
<div class="item-image-text">[[File:碎骨.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Maul</b></p>
<p><b>Maul</b></p>
* <p><b>Base Damage:</b> 30 to 43</p>
* <p><b>基础伤害:</b> 30 to 43</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">4</span> (原版 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> [90-120] to [129-172], Avg 109.5-146</p>
<p><b>双手伤害:</b> [90-120] to [129-172], 平均值 109.5-146</p>
<p><b>Required Strength:</b> 69</p>
<p><b>需求力量:</b> 69</p>
<p><b>Required Level:</b> 24</p>
<p><b>需求等级:</b> 24</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +[200-300]% Enhanced Damage || +[200-300]% Enhanced Damage
| +[200-300]% 增强伤害(ED) || +[200-300]% 增强伤害(ED)
|-
|-
| +100% Damage to Undead || +100% Damage to Undead
| +100% 对不死生物的伤害 || +100% 对不死生物的伤害
|-
|-
| <span class="omod">40% Chance of Crushing Blow</span> || <span class="nmod">[20-40]%</span> Chance of Crushing Blow
| <span class="omod">40% 机率出现压碎性打击(CB)</span> || <span class="nmod">[20-40]%</span> 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">Cold Resist +30%</span> || Cold Resist <span class="nmod">+[20-30]%</span>
| <span class="omod">抗寒(CR) +30%</span> || 抗寒(CR) <span class="nmod">+[20-30]%</span>
|-
|-
| <span class="omod">Fire Resist +30%</span> || Fire Resist <span class="nmod">+[20-30]%</span>
| <span class="omod">抗火(FR) +30%</span> || 抗火(FR) <span class="nmod">+[20-30]%</span>
|}
|}


第231行: 第231行:
|-
|-
|
|
<p><b>War Club</b></p>
<p><b>巨战木棍</b></p>
* <b>Base Damage:</b> <span class="nmod">69 to 113</span> (was <span class="omod">53 to 78</span>)
* <b>基础伤害:</b> <span class="nmod">69 to 113</span> (原版 <span class="omod">53 to 78</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[207-276] to [339-452], Avg 273-364</span> (was <span class="omod">[159-212] to [234-312], Avg 196.5-262</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[207-276] to [339-452], 平均值 273-364</span> (原版 <span class="omod">[159-212] to [234-312], 平均值 196.5-262</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[258-344] to [423-564], Avg 340.5-454</span> (was <span class="omod">[237-316] to [351-468], Avg 294-392</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[258-344] to [423-564], 平均值 340.5-454</span> (原版 <span class="omod">[237-316] to [351-468], 平均值 294-392</span>)</p>
<p><b>Required Strength:</b> 124</p>
<p><b>需求力量:</b> 124</p>
<p><b>Required Level:</b> 25</p>
<p><b>需求等级:</b> 25</p>


----
----


<p><b>Ogre Maul</b></p>
<p><b>食人魔之锤</b></p>
* <b>Base Damage:</b> <span class="nmod">96 to 132</span> (was <span class="omod">77 to 106</span>)
* <b>基础伤害:</b> <span class="nmod">96 to 132</span> (原版 <span class="omod">77 to 106</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[288-384] to [396-528], Avg 342-456</span> (was <span class="omod">[231-308] to [318-424], Avg 274.5-366</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[288-384] to [396-528], 平均值 342-456</span> (原版 <span class="omod">[231-308] to [318-424], 平均值 274.5-366</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[360-480] to [495-660], Avg 427.5-570</span> (was <span class="omod">[345-460] to [477-636], Avg 411-548</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[360-480] to [495-660], 平均值 427.5-570</span> (原版 <span class="omod">[345-460] to [477-636], 平均值 411-548</span>)</p>
<p><b>Required Strength:</b> 225</p>
<p><b>需求力量:</b> 225</p>
<p><b>Required Level:</b> 51</p>
<p><b>需求等级:</b> 51</p>
|}
|}


==== <span class="d2-gold">Steeldriver</span> ====
==== <span class="d2-gold">铁制大锤</span> ====
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-image-text">[[File:铁制大锤.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Great Maul</b></p>
<p><b>卓越巨棍</b></p>
* <p><b>Base Damage:</b> 38 to 58</p>
* <p><b>基础伤害:</b> 38 to 58</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[106-144] to [162-220], Avg 134-182</span> (was <span class="omod">[95-133] to [145-203], Avg 120-168</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[106-144] to [162-220], 平均值 134-182</span> (原版 <span class="omod">[95-133] to [145-203], 平均值 120-168</span>)</p>
<p><b>Required Strength:</b> 50</p>
<p><b>需求力量:</b> 50</p>
<p><b>Required Level:</b> 29</p>
<p><b>需求等级:</b> 29</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +40% Increased Attack Speed || +40% Increased Attack Speed
| +40% 提升攻击速度(IAS) || +40% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[150-250]% Enhanced Damage</span> || <span class="nmod">+[180-280]%</span> Enhanced Damage
| <span class="omod">+[150-250]% 增强伤害(ED)</span> || <span class="nmod">+[180-280]%</span> 增强伤害(ED)
|-
|-
| Heal Stamina Plus 25% || Heal Stamina Plus 25%
| 耐力恢复速度提高 25% || 耐力恢复速度提高 25%
|-
|-
| Requirements -50% || Requirements -50%
| 需求 -50% || 需求 -50%
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


=== Exceptional One-Handed Maces ===
=== 扩展单手钉头锤 ===


==== <span class="d2-gold">Dark Clan Crusher</span> ====
==== <span class="d2-gold">闇族碎灭者</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:凶猛橡树.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Cudgel</b></p>
<p><b>棍棒</b></p>
* <p><b>Base Damage:</b> <span class="nmod">10 to 30</span> (was <span class="omod">6 to 21</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">10 to 30</span> (原版 <span class="omod">6 to 21</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">48</span> (was <span class="omod">24</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">48</span> (原版 <span class="omod">24</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[28-34] to [84-102], Avg 56-68</span> (was <span class="omod">17 to 61, Avg 39</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[28-34] to [84-102], 平均值 56-68</span> (原版 <span class="omod">17 to 61, 平均值 39</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Level:</b> 34</p>
<p><b>需求等级:</b> 34</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +2 to Druid Skill Levels || +2 to Druid Skill Levels
| +2 德鲁伊技能等级 || +2 德鲁伊技能等级
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+195% Enhanced Damage</span> || <span class="nmod">+[180-240]%</span> Enhanced Damage
| <span class="omod">+195% 增强伤害(ED)</span> || <span class="nmod">+[180-240]%</span> 增强伤害(ED)
|-
|-
| [20-25]% Bonus to Attack Rating || [20-25]% Bonus to Attack Rating
| [20-25]% 额外的攻击准确率加成 || [20-25]% 额外的攻击准确率加成
|-
|-
| +200% Damage to Demons || +200% Damage to Demons
| +200% 对恶魔的伤害 || +200% 对恶魔的伤害
|-
|-
| +200 to Attack Rating against Demons || +200 to Attack Rating against Demons
| +200 对恶魔的攻击准确率 || +200 对恶魔的攻击准确率
|-
|-
| +15 Life after each Demon Kill || +15 Life after each Demon Kill
| +15 点生命在杀死每个恶魔时获得 || +15 点生命在杀死每个恶魔时获得
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Fleshrender</span> ====
==== <span class="d2-gold">血肉裁决者</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:坚硬的指甲.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Barbed Club</b></p>
<p><b>倒钩锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 36</span> (was <span class="omod">13 to 25</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 to 36</span> (原版 <span class="omod">13 to 25</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">72</span> (was <span class="omod">36</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">72</span> (原版 <span class="omod">36</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[76-89] to [132-158], Avg 104-123.5</span> (was <span class="omod">[64-74] to [107-125], Avg 85.5-99.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[76-89] to [132-158], 平均值 104-123.5</span> (原版 <span class="omod">[64-74] to [107-125], 平均值 85.5-99.5</span>)</p>
<p><b>Durability:</b> <span class="nmod">92</span> (was <span class="omod">56</span>)</p>
<p><b>耐久度:</b> <span class="nmod">92</span> (原版 <span class="omod">56</span>)</p>
<p><b>Required Strength:</b> 30</p>
<p><b>需求力量:</b> 30</p>
<p><b>Required Level:</b> 38</p>
<p><b>需求等级:</b> 38</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +2 to Shape Shifting Skills (Druid Only) || +2 to Shape Shifting Skills (Druid Only)
| +2 变形系技能 (限德鲁伊使用) || +2 变形系技能 (限德鲁伊使用)
|-
|-
| <span class="omod">+1 to Druid Skill Levels</span> || <span class="nmod">+[1-2]</span> to Druid Skill Levels
| <span class="omod">+1 德鲁伊技能等级</span> || <span class="nmod">+[1-2]</span> 德鲁伊技能等级
|-
|-
| || <span class="nmod">+40% Increased Attack Speed</span>
| || <span class="nmod">+40% 提升攻击速度(IAS)</span>
|-
|-
| +[130-200]% Enhanced Damage || +[130-200]% Enhanced Damage
| +[130-200]% 增强伤害(ED) || +[130-200]% 增强伤害(ED)
|-
|-
| Adds 35-50 Damage || Adds 35-50 Damage
| 增加 35-50 伤害 || 增加 35-50 伤害
|-
|-
| 20% Chance of Crushing Blow || 20% Chance of Crushing Blow
| 20% 机率出现压碎性打击(CB) || 20% 机率出现压碎性打击(CB)
|-
|-
| 20% Deadly Strike || 20% Deadly Strike
| 20% 机率出现致命攻击(DS) || 20% 机率出现致命攻击(DS)
|-
|-
| 25% Chance of Open Wounds || 25% Chance of Open Wounds
| 25% 机率撕开敌人伤口(OW) || 25% 机率撕开敌人伤口(OW)
|-
|-
| <span class="omod">Prevent Monster Heal</span> || <span class="omod">Removed</span>
| <span class="omod">防止怪物自疗</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +20 Durability || +20 Durability
| +20 耐久度 || +20 耐久度
|}
|}


==== <span class="d2-gold">Sureshrill Frost</span> ====
==== <span class="d2-gold">尖啸冰霜</span> ====
<div class="item-image-text">[[File:Crushflange.png|left]]</div>
<div class="item-image-text">[[File:压碎的凸边.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Flanged Mace</b></p>
<p><b>凸缘钉头锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">22 to 33</span> (was <span class="omod">15 to 23</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">22 to 33</span> (原版 <span class="omod">15 to 23</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[70-76] to [112-122], Avg 91-99</span> (was <span class="omod">[42-47] to [67-74], Avg 54.5-60.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[70-76] to [112-122], 平均值 91-99</span> (原版 <span class="omod">[42-47] to [67-74], 平均值 54.5-60.5</span>)</p>
<p><b>Required Strength:</b> 61</p>
<p><b>需求力量:</b> 61</p>
<p><b>Required Level:</b> 39</p>
<p><b>需求等级:</b> 39</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">10% Chance to Cast Level 14 [[Frozen Orb]] on Striking</span>
| || <span class="nmod">10% 机会施展等级 14 [[Frozen Orb]] 在击中敌人时</span>
|-
|-
| || <span class="nmod">+[2-3] to Cold Skills</span>
| || <span class="nmod">+[2-3] 冰冷技能</span>
|-
|-
| +[150-180]% Enhanced Damage || +[150-180]% Enhanced Damage
| +[150-180]% 增强伤害(ED) || +[150-180]% 增强伤害(ED)
|-
|-
| <span class="omod">Adds 5-10 Damage</span> || Adds <span class="nmod">15-30</span> Damage
| <span class="omod">增加 5-10 伤害</span> || 增加 <span class="nmod">15-30</span> 伤害
|-
|-
| Adds 63-112 Cold Damage || Adds 63-112 Cold Damage
| 增加 63-112 冰冻伤害 || 增加 63-112 冰冻伤害
|-
|-
| Freezes Target +3 || Freezes Target +3
| 冻结目标 +3 || 冻结目标 +3
|-
|-
| Cannot Be Frozen || Cannot Be Frozen
| 无法冰冻 || 无法冰冻
|-
|-
| <span class="omod">Level 9 Frozen Orb (50 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 9 Frozen Orb (50 聚气)</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Moonfall</span> ====
==== <span class="d2-gold">落月</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:血升.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Jagged Star</b></p>
<p><b>锯齿流星锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">29 to 45</span> (was <span class="omod">20 to 31</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">29 to 45</span> (原版 <span class="omod">20 to 31</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (原版 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[79-88] to [123-136], Avg 101-112</span> (was <span class="omod">[54-60] to [83-92], Avg 68.5-76</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[79-88] to [123-136], 平均值 101-112</span> (原版 <span class="omod">[54-60] to [83-92], 平均值 68.5-76</span>)</p>
<p><b>Required Strength:</b> 74</p>
<p><b>需求力量:</b> 74</p>
<p><b>Required Level:</b> 42</p>
<p><b>需求等级:</b> 42</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 6 Meteor on Striking</span> || <span class="nmod">12%</span> Chance to Cast Level <span class="nmod">26</span> [[Meteor]] on Striking
| <span class="omod">5% 机会施展等级 6 Meteor 在击中敌人时</span> || <span class="nmod">12%</span> 机会施展等级 <span class="nmod">26</span> [[Meteor]] 在击中敌人时
|-
|-
| || <span class="nmod">+[2-3] to Magic Skills</span>
| || <span class="nmod">+[2-3] 魔法技能</span>
|-
|-
| <span class="omod">+[120-150]% Enhanced Damage</span> || <span class="nmod">+[140-170]%</span> Enhanced Damage
| <span class="omod">+[120-150]% 增强伤害(ED)</span> || <span class="nmod">+[140-170]%</span> 增强伤害(ED)
|-
|-
| Adds 10-15 Damage || Adds 10-15 Damage
| 增加 10-15 伤害 || 增加 10-15 伤害
|-
|-
| Adds 55-115 Fire Damage || Adds 55-115 Fire Damage
| 增加 55-115 火焰伤害 || 增加 55-115 火焰伤害
|-
|-
| Magic Damage Taken Reduced by [9-12] || Magic Damage Taken Reduced by [9-12]
| 法术伤害减少(MDR) [9-12] || 法术伤害减少(MDR) [9-12]
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|-
|-
| <span class="omod">Level 11 Meteor (60 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 11 Meteor (60 聚气)</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Baezil's Vortex</span> ====
==== <span class="d2-gold">西贝尔的漩涡</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Knout</b></p>
<p><b>铁皮鞭</b></p>
* <p><b>Base Damage:</b> <span class="nmod">18 to 50</span> (was <span class="omod">13 to 35</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">18 to 50</span> (原版 <span class="omod">13 to 35</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">60</span> (was <span class="omod">30</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">60</span> (原版 <span class="omod">30</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[46-54] to [130-150], Avg 88-102</span> (was <span class="omod">[33-39] to [91-105], Avg 62-72</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[46-54] to [130-150], 平均值 88-102</span> (原版 <span class="omod">[33-39] to [91-105], 平均值 62-72</span>)</p>
<p><b>Required Strength:</b> 82</p>
<p><b>需求力量:</b> 82</p>
<p><b>Required Dexterity:</b> 73</p>
<p><b>需求敏捷:</b> 73</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 8 Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">25</span> [[Nova]] on Striking
| <span class="omod">5% 机会施展等级 8 Nova 在击中敌人时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">25</span> [[Nova]] 在击中敌人时
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| +[160-200]% Enhanced Damage || +[160-200]% Enhanced Damage
| +[160-200]% 增强伤害(ED) || +[160-200]% 增强伤害(ED)
|-
|-
| Adds 1-150 Lightning Damage || Adds 1-150 Lightning Damage
| 增加 1-150 闪电伤害 || 增加 1-150 闪电伤害
|-
|-
| +100 to Mana || +100 to Mana
| +100 法力(Mana) || +100 法力(Mana)
|-
|-
| Lightning Resist +25% || Lightning Resist +25%
| 抗闪电(LR) +25% || 抗闪电(LR) +25%
|-
|-
| <span class="omod">Level 15 Nova (80 Charges)</span> || Level <span class="nmod">25</span> [[Nova]] (80 Charges)
| <span class="omod">等级 15 Nova (80 聚气)</span> || 等级 <span class="nmod">25</span> [[Nova]] (80 聚气)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Earthshaker</span> ====
==== <span class="d2-gold">撼地者</span> ====
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Battle Hammer</b></p>
<p><b>战斗铁锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">39 to 60</span> (was <span class="omod">35 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">39 to 60</span> (原版 <span class="omod">35 to 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (原版 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[109-128] to [168-198], Avg 138.5-163</span> (was <span class="omod">98 to 162, Avg 130</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[109-128] to [168-198], 平均值 138.5-163</span> (原版 <span class="omod">98 to 162, 平均值 130</span>)</p>
<p><b>Durability:</b> <span class="nmod">160</span> (was <span class="omod">105</span>)</p>
<p><b>耐久度:</b> <span class="nmod">160</span> (原版 <span class="omod">105</span>)</p>
<p><b>Required Strength:</b> 100</p>
<p><b>需求力量:</b> 100</p>
<p><b>Required Level:</b> 43</p>
<p><b>需求等级:</b> 43</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 7 Fissure on Striking</span> || <span class="nmod">14%</span> Chance to Cast Level <span class="nmod">24</span> [[Fissure]] on Striking
| <span class="omod">5% 机会施展等级 7 Fissure 在击中敌人时</span> || <span class="nmod">14%</span> 机会施展等级 <span class="nmod">24</span> [[Fissure]] 在击中敌人时
|-
|-
| <span class="omod">+3 to Elemental Skills (Druid Only)</span> || <span class="nmod">+[3-4]</span> to Elemental Skills (Druid Only)
| <span class="omod">+3 元素系技能 (限德鲁伊使用)</span> || <span class="nmod">+[3-4]</span> 元素系技能 (限德鲁伊使用)
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| || <span class="nmod">+20% Faster Cast Rate</span>
| || <span class="nmod">+20% 快速施法速度(FCR)</span>
|-
|-
| <span class="omod">+180% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+180% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
|-
| Hit Blinds Target || Hit Blinds Target
| 致盲目标 || 致盲目标
|-
|-
| <span class="omod">Knockback</span> || <span class="omod">Removed</span>
| <span class="omod">击退</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +50 Durability || +50 Durability
| +50 耐久度 || +50 耐久度
|}
|}


=== Exceptional Two-Handed Maces ===
=== 扩展双手钉头锤 ===


==== <span class="d2-gold">Bloodtree Stump</span> ====
==== <span class="d2-gold">血树残株</span> ====
<div class="item-image-text">[[File:Maul.png|left]]</div>
<div class="item-image-text">[[File:Maul.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>War Club</b></p>
<p><b>巨战木棍</b></p>
* <p><b>Base Damage:</b> <span class="nmod">69 to 113</span> (was <span class="omod">53 to 78</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">69 to 113</span> (原版 <span class="omod">53 to 78</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">4</span> (原版 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[213-248] to [350-406], Avg 281.5-327</span> (was <span class="omod">[148-169] to [218-249], Avg 183-209</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[213-248] to [350-406], 平均值 281.5-327</span> (原版 <span class="omod">[148-169] to [218-249], 平均值 183-209</span>)</p>
<p><b>Durability:</b> <span class="nmod">160</span> (was <span class="omod">100</span>)</p>
<p><b>耐久度:</b> <span class="nmod">160</span> (原版 <span class="omod">100</span>)</p>
<p><b>Required Strength:</b> 124</p>
<p><b>需求力量:</b> 124</p>
<p><b>Required Level:</b> 48</p>
<p><b>需求等级:</b> 48</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +2 to Masteries (Barbarian Only) || +2 to Masteries (Barbarian Only)
| +2 战斗专家 (限野蛮人使用) || +2 战斗专家 (限野蛮人使用)
|-
|-
| <span class="omod">+[180-220]% Enhanced Damage</span> || <span class="nmod">+[210-260]%</span> Enhanced Damage
| <span class="omod">+[180-220]% 增强伤害(ED)</span> || <span class="nmod">+[210-260]%</span> 增强伤害(ED)
|-
|-
| 50% Chance of Crushing Blow || 50% Chance of Crushing Blow
| 50% 机率出现压碎性打击(CB) || 50% 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">+3 to Mace Mastery (Barbarian Only)</span> || <span class="nmod">+3 to [[General Mastery]] (Barbarian Only)</span>
| <span class="omod">+3 钉头锤支配 (限野蛮人使用)</span> || <span class="nmod">+3 to [[General Mastery]] (限野蛮人使用)</span>
|-
|-
| || <span class="nmod">+3 to [[Leap Attack]] (Barbarian Only)</span>
| || <span class="nmod">+3 to [[Leap Attack]] (限野蛮人使用)</span>
|-
|-
| +25 to Strength || +25 to Strength
| +25 力量(Str) || +25 力量(Str)
|-
|-
| All Resistances +20 || All Resistances +20
| 所有抗性(RES) +20 || 所有抗性(RES) +20
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +40 Durability || +40 Durability
| +40 耐久度 || +40 耐久度
|}
|}


==== <span class="d2-gold">The Gavel of Pain</span> ====
==== <span class="d2-gold">痛苦木锤</span> ====
<div class="item-image-text">[[File:The_Gavel_of_Pain.png|left]]</div>
<div class="item-image-text">[[File:The_Gavel_of_Pain.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Martel de Fer</b></p>
<p><b>战锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">76 to 131</span> (was <span class="omod">61 to 99</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">76 to 131</span> (原版 <span class="omod">61 to 99</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[251-274] to [442-481], Avg 346.5-377.5</span> (was <span class="omod">[152-170] to [257-287], Avg 204.5-228.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[251-274] to [442-481], 平均值 346.5-377.5</span> (原版 <span class="omod">[152-170] to [257-287], 平均值 204.5-228.5</span>)</p>
<p><b>Required Strength:</b> 169</p>
<p><b>需求力量:</b> 169</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b> 45</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">5% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">12%</span> Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| <span class="omod">5% 机会施展等级 1 Amplify 伤害 在击中敌人时</span> || <span class="nmod">12%</span> 机会施展等级 <span class="nmod">31</span> [[Amplify 伤害]] 在击中敌人时
|-
|-
| 5% Chance to Cast Level 1 Iron Maiden when Struck || 5% Chance to Cast Level 1 [[Iron Maiden]] when Struck
| 5% 机会施展等级 1 Iron Maiden 在被击中时 || 5% 机会施展等级 1 [[Iron Maiden]] 在被击中时
|-
|-
| <span class="omod">Indestructible</span> || <span class="omod">Removed</span>
| <span class="omod">无法破坏</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">+[130-160]% Enhanced Damage</span> || <span class="nmod">+[215-245]%</span> Enhanced Damage
| <span class="omod">+[130-160]% 增强伤害(ED)</span> || <span class="nmod">+[215-245]%</span> 增强伤害(ED)
|-
|-
| Adds 12-30 Damage || Adds 12-30 Damage
| 增加 12-30 伤害 || 增加 12-30 伤害
|-
|-
| <span class="omod">Attacker Takes Damage of 26</span> || Attacker Takes Damage of <span class="nmod">260</span>
| <span class="omod">攻击者受到伤害 26</span> || 攻击者受到伤害 <span class="nmod">260</span>
|-
|-
| <span class="omod">Level 8 Amplify Damage (3 Charges)</span> || Level 8 [[Amplify Damage]] (3 Charges) <br> <span class="nmod">Replenish 1 Charge in 3 Seconds</span>
| <span class="omod">等级 8 Amplify 伤害 (3 聚气)</span> || 等级 8 [[Amplify 伤害]] (3 聚气) <br> <span class="nmod">补充 1 聚气每 3 </span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
因为这件装备无法破坏属性去除,现在可以出无形状态.


{| class="non-table mw-collapsible mw-collapsed"
{| class="non-table mw-collapsible mw-collapsed"
第577行: 第577行:
|-
|-
|
|
<p><b>Thunder Maul</b></p>
<p><b>雷锤</b></p>
* <b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)
* <b>基础伤害:</b> <span class="nmod">41 to 225</span> (原版 <span class="omod">33 to 180</span>)
<p><b>Two-Hand Damage:</b> <span class="nmod">[141-153] to [738-806], Avg 439.5-479.5</span> (was <span class="omod">[87-97] to [444-498], Avg 265.5-297.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[141-153] to [738-806], 平均值 439.5-479.5</span> (原版 <span class="omod">[87-97] to [444-498], 平均值 265.5-297.5</span>)</p>
<p><b>Two-Hand Damage (Ethereal):</b> <span class="nmod">[172-187] to [915-999], Avg 543.5-593</span> (was <span class="omod">[124-139] to [651-732], Avg 387.5-435.5</span>)</p>
<p><b>双手伤害 (无形):</b> <span class="nmod">[172-187] to [915-999], 平均值 543.5-593</span> (原版 <span class="omod">[124-139] to [651-732], 平均值 387.5-435.5</span>)</p>
<p><b>Required Strength:</b> 253</p>
<p><b>需求力量:</b> 253</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
|}
|}


=== Elite One-Handed Maces ===
=== 精英单手钉头锤 ===


==== <span class="d2-gold">Nord's Tenderizer</span> ====
==== <span class="d2-gold">诺德的蚀肉药</span> ====
<div class="item-image-text">[[File:Felloak.png|left]]</div>
<div class="item-image-text">[[File:凶猛橡树.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Truncheon</b></p>
<p><b>战仪杖</b></p>
* <p><b>Base Damage:</b> <span class="nmod">44 to 54</span> (was <span class="omod">35 to 43</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">44 to 54</span> (原版 <span class="omod">35 to 43</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">110</span> (was <span class="omod">55</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">110</span> (原版 <span class="omod">55</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">0</span>)</p>
* <p><b>Base Maximum Sockets:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础最大孔数:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[162-189] to [199-232], Avg 180.5-210.5</span> (was <span class="omod">[129-150] to [159-184], Avg 144-167</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[162-189] to [199-232], 平均值 180.5-210.5</span> (原版 <span class="omod">[129-150] to [159-184], 平均值 144-167</span>)</p>
<p><b>Required Strength:</b> 88</p>
<p><b>需求力量:</b> 88</p>
<p><b>Required Dexterity:</b> 43</p>
<p><b>需求敏捷:</b> 43</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">15% Chance to Cast Level 26 [[Blizzard]] on Striking</span>
| || <span class="nmod">15% 机会施展等级 26 [[Blizzard]] 在击中敌人时</span>
|-
|-
| +25% Increased Attack Speed || +25% Increased Attack Speed
| +25% 提升攻击速度(IAS) || +25% 提升攻击速度(IAS)
|-
|-
| +[270-330]% Enhanced Damage || +[270-330]% Enhanced Damage
| +[270-330]% 增强伤害(ED) || +[270-330]% 增强伤害(ED)
|-
|-
| [150-180]% Bonus to Attack Rating || [150-180]% Bonus to Attack Rating
| [150-180]% 额外的攻击准确率加成 || [150-180]% 额外的攻击准确率加成
|-
|-
| Adds 205-455 Cold Damage || Adds 205-455 Cold Damage
| 增加 205-455 冰冻伤害 || 增加 205-455 冰冻伤害
|-
|-
| Freezes Target +[2-4] || Freezes Target +[2-4]
| 冻结目标 +[2-4] || 冻结目标 +[2-4]
|-
|-
| Cold Absorb [5-15]% || Cold Absorb [5-15]%
| 寒冷吸收 [5-15]% || 寒冷吸收 [5-15]%
|-
|-
| <span class="omod">Level 16 Blizzard (12 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 16 Blizzard (12 聚气)</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Demon Limb</span> ====
==== <span class="d2-gold">恶魔爪牙</span> ====
<div class="item-image-text">[[File:Stoutnail.png|left]]</div>
<div class="item-image-text">[[File:坚硬的指甲.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Tyrant Club</b></p>
<p><b>暴君之棒</b></p>
* <p><b>Base Damage:</b> <span class="nmod">43 to 75</span> (was <span class="omod">32 to 58</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">43 to 75</span> (原版 <span class="omod">32 to 58</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (原版 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[120-141] to [210-247], Avg 165-194</span> (was <span class="omod">[89-105] to [162-191], Avg 125.5-148</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[120-141] to [210-247], 平均值 165-194</span> (原版 <span class="omod">[89-105] to [162-191], 平均值 125.5-148</span>)</p>
<p><b>Required Strength:</b> 133</p>
<p><b>需求力量:</b> 133</p>
<p><b>Required Level:</b> 63</p>
<p><b>需求等级:</b> 63</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +[180-230]% Enhanced Damage || +[180-230]% Enhanced Damage
| +[180-230]% 增强伤害(ED) || +[180-230]% 增强伤害(ED)
|-
|-
| +123% Damage to Demons || +123% Damage to Demons
| +123% 对恶魔的伤害 || +123% 对恶魔的伤害
|-
|-
| Adds 222-333 Fire Damage || Adds 222-333 Fire Damage
| 增加 222-333 火焰伤害 || 增加 222-333 火焰伤害
|-
|-
| [7-13]% Life Stolen per Hit || [7-13]% Life Stolen per Hit
| [7-13]% 生命于击中时偷取(LL) || [7-13]% 生命于击中时偷取(LL)
|-
|-
| Fire Resist +[15-20]% || Fire Resist +[15-20]%
| 抗火(FR) +[15-20]% || 抗火(FR) +[15-20]%
|-
|-
| <span class="omod">Level 23 Enchant (20 Charges)</span> || <span class="nmod">Level 23 [[Enchant Fire]] (20 Charges) <br> Replenish 1 Charge in 3 Seconds</span>
| <span class="omod">等级 23 Enchant (20 聚气)</span> || <span class="nmod">等级 23 [[Enchant Fire]] (20 聚气) <br> 补充 1 聚气每 3 </span>
|-
|-
| <span class="omod">Repairs 1 Durability in 20 Seconds</span> || <span class="omod">Removed</span>
| <span class="omod">恢复 1 装备耐久度每 20 </span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Baranar's Star</span> ====
==== <span class="d2-gold">巴拉那之星</span> ====
<div class="item-image-text">[[File:Bloodrise.png|left]]</div>
<div class="item-image-text">[[File:血升.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Devil Star</b></p>
<p><b>恶魔流星锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">56 to 69</span> (was <span class="omod">43 to 53</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">56 to 69</span> (原版 <span class="omod">43 to 53</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">144</span> (was <span class="omod">72</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">144</span> (原版 <span class="omod">72</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[168-196] to [207-241], Avg 187.5-218.5</span> (was <span class="omod">129 to 159, Avg 144</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[168-196] to [207-241], 平均值 187.5-218.5</span> (原版 <span class="omod">129 to 159, 平均值 144</span>)</p>
<p><b>Durability:</b> <span class="nmod">244</span> (was <span class="omod">172</span>)</p>
<p><b>耐久度:</b> <span class="nmod">244</span> (原版 <span class="omod">172</span>)</p>
<p><b>Required Strength:</b> 153</p>
<p><b>需求力量:</b> 153</p>
<p><b>Required Dexterity:</b> 44</p>
<p><b>需求敏捷:</b> 44</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b> 65</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度(IAS) || +50% 提升攻击速度(IAS)
|-
|-
| +200% Enhanced Damage || +200% Enhanced Damage
| +200% 增强伤害(ED) || +200% 增强伤害(ED)
|-
|-
| 200% Bonus to Attack Rating || 200% Bonus to Attack Rating
| 200% 额外的攻击准确率加成 || 200% 额外的攻击准确率加成
|-
|-
| <span class="omod">Adds 1-200 Fire Damage</span> || Adds <span class="nmod">1-300</span> Fire Damage
| <span class="omod">增加 1-200 火焰伤害</span> || 增加 <span class="nmod">1-300</span> 火焰伤害
|-
|-
| <span class="omod">Adds 1-200 Lightning Damage</span> || Adds <span class="nmod">1-300</span> Lightning Damage
| <span class="omod">增加 1-200 闪电伤害</span> || 增加 <span class="nmod">1-300</span> 闪电伤害
|-
|-
| <span class="omod">Adds 1-200 Cold Damage</span> || Adds <span class="nmod">1-300</span> Cold Damage
| <span class="omod">增加 1-200 冰冻伤害</span> || 增加 <span class="nmod">1-300</span> 冰冻伤害
|-
|-
| +15 to Strength || +15 to Strength
| +15 力量(Str) || +15 力量(Str)
|-
|-
| +15 to Dexterity || +15 to Dexterity
| +15 敏捷(Dex) || +15 敏捷(Dex)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| +100 Durability || +100 Durability
| +100 耐久度 || +100 耐久度
|}
|}


==== <span class="d2-gold">Horizon's Tornado</span> ====
==== <span class="d2-gold">地平线的台风</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Scourge</b></p>
<p><b>天罚之锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 100</span> (was <span class="omod">3 to 80</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 to 100</span> (原版 <span class="omod">3 to 80</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (原版 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[49-56] to [350-400], Avg 199.5-228</span> (was <span class="omod">[9-11] to [264-304], Avg 136.5-157.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[49-56] to [350-400], 平均值 199.5-228</span> (原版 <span class="omod">[9-11] to [264-304], 平均值 136.5-157.5</span>)</p>
<p><b>Required Strength:</b> <span class="nmod">125</span> (was <span class="omod">100</span>)</p>
<p><b>需求力量:</b> <span class="nmod">125</span> (原版 <span class="omod">100</span>)</p>
<p><b>Required Dexterity:</b> <span class="nmod">77</span> (was <span class="omod">62</span>)</p>
<p><b>需求敏捷:</b> <span class="nmod">77</span> (原版 <span class="omod">62</span>)</p>
<p><b>Required Level:</b> 64</p>
<p><b>需求等级:</b> 64</p>
<p><b>Minimum Item Level:</b> 72</p>
<p><b>最小物品等级:</b> 72</p>
<p><b>Occurrence Rate:</b> 5/6</p>
<p><b>出现机率:</b> 5/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 15 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">28</span> [[Tornado]] on Striking
| <span class="omod">20% 机会施展等级 15 Tornado 在击中敌人时</span> || 20% 机会施展等级 <span class="nmod">28</span> [[Tornado]] 在击中敌人时
|-
|-
| +50% Increased Attack Speed || +50% Increased Attack Speed
| +50% 提升攻击速度(IAS) || +50% 提升攻击速度(IAS)
|-
|-
| || <span class="nmod">+35% Faster Cast Rate</span>
| || <span class="nmod">+35% 快速施法速度(FCR)</span>
|-
|-
| <span class="omod">+[230-280]% Enhanced Damage</span> || <span class="nmod">+[250-300]%</span> Enhanced Damage
| <span class="omod">+[230-280]% 增强伤害(ED)</span> || <span class="nmod">+[250-300]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Slows Target by 20%</span> || <span class="nmod">+[4-6] to [[Tornado]] (Druid Only)</span>
| <span class="omod">使目标减慢 20%</span> || <span class="nmod">+[4-6] to [[Tornado]] (限德鲁伊使用)</span>
|-
|-
| <span class="omod">Requirements -20%</span> || <span class="nmod">+[4-6] to [[Twister]] (Druid Only)</span>
| <span class="omod">需求 -20%</span> || <span class="nmod">+[4-6] to [[Twister]] (限德鲁伊使用)</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stormlash</span> ====
==== <span class="d2-gold">暴风之结</span> ====
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-image-text">[[File:The_General's_Tan_Do_Li_Ga.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Scourge</b></p>
<p><b>天罚之锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">14 to 100</span> (was <span class="omod">3 to 80</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">14 to 100</span> (原版 <span class="omod">3 to 80</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (原版 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[56-61] to [400-440], Avg 228-250.5</span> (was <span class="omod">[10-12] to [272-320], Avg 141-166</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[56-61] to [400-440], 平均值 228-250.5</span> (原版 <span class="omod">[10-12] to [272-320], 平均值 141-166</span>)</p>
<p><b>Required Strength:</b> 125</p>
<p><b>需求力量:</b> 125</p>
<p><b>Required Dexterity:</b> 77</p>
<p><b>需求敏捷:</b> 77</p>
<p><b>Required Level:</b> 82</p>
<p><b>需求等级:</b> 82</p>
<p><b>Minimum Item Level:</b> 86</p>
<p><b>最小物品等级:</b> 86</p>
<p><b>Occurrence Rate:</b> 1/6</p>
<p><b>出现机率:</b> 1/6</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 18 Tornado on Striking</span> || 20% Chance to Cast Level <span class="nmod">28</span> [[Tornado]] on Striking
| <span class="omod">20% 机会施展等级 18 Tornado 在击中敌人时</span> || 20% 机会施展等级 <span class="nmod">28</span> [[Tornado]] 在击中敌人时
|-
|-
| <span class="omod">15% Chance to Cast Level 10 Static Field on Striking</span> || 15% Chance to Cast Level <span class="nmod">25</span> [[Static Field]] on Striking
| <span class="omod">15% 机会施展等级 10 Static Field 在击中敌人时</span> || 15% 机会施展等级 <span class="nmod">25</span> [[Static Field]] 在击中敌人时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[240-300]% Enhanced Damage</span> || <span class="nmod">+[300-340]%</span> Enhanced Damage
| <span class="omod">+[240-300]% 增强伤害(ED)</span> || <span class="nmod">+[300-340]%</span> 增强伤害(ED)
|-
|-
| Adds 1-473 Lightning Damage || Adds 1-473 Lightning Damage
| 增加 1-473 闪电伤害 || 增加 1-473 闪电伤害
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| 33% 机率出现压碎性打击(CB) || 33% 机率出现压碎性打击(CB)
|-
|-
| +[3-9] Lightning Absorb || +[3-9] Lightning Absorb
| +[3-9] 闪电吸收 || +[3-9] 闪电吸收
|-
|-
| <span class="omod">Attacker Takes Lightning Damage of 30</span> || Attacker Takes Lightning Damage of <span class="nmod">[200-360]</span>
| <span class="omod">攻击者受到闪电伤害 30</span> || 攻击者受到闪电伤害 <span class="nmod">[200-360]</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Stone Crusher</span> ====
==== <span class="d2-gold">碎石者</span> ====
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-image-text">[[File:War_Hammer.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Legendary Mallet</b></p>
<p><b>传说之锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">63 to 76</span> (was <span class="omod">50 to 61</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">63 to 76</span> (原版 <span class="omod">50 to 61</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (原版 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[176-201] to [212-243], Avg 194-222</span> (was <span class="omod">[190-210] to [231-256], Avg 210.5-233</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[176-201] to [212-243], 平均值 194-222</span> (原版 <span class="omod">[190-210] to [231-256], 平均值 210.5-233</span>)</p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
<p><b>Minimum Item Level:</b> 76</p>
<p><b>最小物品等级:</b> 76</p>
<p><b>Occurrence Rate:</b> 4/5</p>
<p><b>出现机率:</b> 4/5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">-[5-8]% to Enemy Physical Resistance</span>
| || <span class="nmod">-[5-8]% 敌人物理抗性</span>
|-
|-
| <span class="omod">+[280-320]% Enhanced Damage</span> || <span class="nmod>+[180-220]%</span> Enhanced Damage
| <span class="omod">+[280-320]% 增强伤害(ED)</span> || <span class="nmod>+[180-220]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Damage +[10-30]</span> || <span class="omod">Removed</span>
| <span class="omod">伤害 +[10-30]</span> || <span class="omod">去除</span>
|-
|-
| -25% Target Defense || -25% Target Defense
| -25% 目标防御 || -25% 目标防御
|-
|-
| <span class="omod">40% Chance of Crushing Blow</span> || <span class="nmod">20%</span> Chance of Crushing Blow
| <span class="omod">40% 机率出现压碎性打击(CB)</span> || <span class="nmod">20%</span> 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">-100 to Monster Defense per Hit</span> || <span class="nmod">-20</span> to Monster Defense per Hit
| <span class="omod">-100 每次命中减怪物防御</span> || <span class="nmod">-20</span> 每次命中减怪物防御
|-
|-
| <span class="omod">+[20-30] to Strength</span> || <span class="nmod">+[10-20]</span> to Strength
| <span class="omod">+[20-30] 力量(Str)</span> || <span class="nmod">+[10-20]</span> 力量(Str)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Schaefer's Hammer</span> ====
==== <span class="d2-gold">史恰佛之锤</span> ====
<div class="item-image-text">[[File:Ironstone.png|left]]</div>
<div class="item-image-text">[[File:铁石.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Legendary Mallet</b></p>
<p><b>传说之锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">63 to 76</span> (was <span class="omod">50 to 61</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">63 to 76</span> (原版 <span class="omod">50 to 61</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">130</span> (was <span class="omod">65</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">130</span> (原版 <span class="omod">65</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">2</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">2</span> (原版 <span class="omod">1</span>)</p>
<p><b>One-Hand Damage:</b> <span class="nmod">[189-226] to [230-471], Avg 209.5-348.5</span> (was <span class="omod">[100-115] to [124-338], Avg 112-226.5</span>)</p>
<p><b>单手伤害:</b> <span class="nmod">[189-226] to [230-471], 平均值 209.5-348.5</span> (原版 <span class="omod">[100-115] to [124-338], 平均值 112-226.5</span>)</p>
<p><b>One-Hand Damage (Ethereal):</b> <span class="nmod">[234-280] to [287-540], Avg 260.5-410</span></p>
<p><b>单手伤害 (无形):</b> <span class="nmod">[234-280] to [287-540], 平均值 260.5-410</span></p>
<p><b>Required Strength:</b> 189</p>
<p><b>需求力量:</b> 189</p>
<p><b>Required Level:</b> 79</p>
<p><b>需求等级:</b> 79</p>
<p><b>Minimum Item Level:</b> 83</p>
<p><b>最小物品等级:</b> 83</p>
<p><b>Occurrence Rate:</b> 1/5</p>
<p><b>出现机率:</b> 1/5</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">20% Chance to Cast Level 10 Static Field on Striking</span> || 20% Chance to Cast Level <span class="nmod">25</span> [[Static Field]] on Striking
| <span class="omod">20% 机会施展等级 10 Static Field 在击中敌人时</span> || 20% 机会施展等级 <span class="nmod">25</span> [[Static Field]] 在击中敌人时
|-
|-
| <span class="omod">Indestructible</span> || <span class="nmod">Repairs 1 Durability in 10 Seconds</span>
| <span class="omod">无法破坏</span> || <span class="nmod">恢复 1 装备耐久度每 10 </span>
|-
|-
| <span class="omod">+20% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+20% 提升攻击速度(IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[100-130]% Enhanced Damage</span> || <span class="nmod">+[200-260]%</span> Enhanced Damage
| <span class="omod">+[100-130]% 增强伤害(ED)</span> || <span class="nmod">+[200-260]%</span> 增强伤害(ED)
|-
|-
| +[2-198] to Maximum Damage (+2 per Character Level) || +[2-198] to Maximum Damage (+2 per Character Level)
| +[2-198] 最大伤害值(Max) (+2 以角色等级决定) || +[2-198] 最大伤害值(Max) (+2 以角色等级决定)
|-
|-
| +[8-792] to Attack Rating (+8 per Character Level) || +[8-792] to Attack Rating (+8 per Character Level)
| +[8-792] 攻击准确率(AR) (+8 以角色等级决定) || +[8-792] 攻击准确率(AR) (+8 以角色等级决定)
|-
|-
| <span class="omod">Adds 50-200 Lightning Damage</span> || Adds <span class="nmod>50-450</span> Lightning Damage
| <span class="omod">增加 50-200 闪电伤害</span> || 增加 <span class="nmod>50-450</span> 闪电伤害
|-
|-
| +50 to Life || +50 to Life
| +50 生命(Life) || +50 生命(Life)
|-
|-
| <span class="omod">Lightning Resist +75%</span> || Lightning Resist <span class="nmod">+[50-75]%</span>
| <span class="omod">抗闪电(LR) +75%</span> || 抗闪电(LR) <span class="nmod">+[50-75]%</span>
|-
|-
| <span class="omod">+1 to Light Radius</span> || <span class="nmod">+4-8</span> to Light Radius
| <span class="omod">+1 照亮范围</span> || <span class="nmod">+4-8</span> 照亮范围
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
因为这件装备无法破坏属性去除,现在可以出无形状态.


=== Elite Two-Handed Maces ===
=== 精英双手钉头锤 ===


==== <span class="d2-gold">Windhammer</span> ====
==== <span class="d2-gold">风之锤</span> ====
<div class="item-image-text">[[File:Windhammer.png|left]]</div>
<div class="item-image-text">[[File:风之锤.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ogre Maul</b></p>
<p><b>食人魔之锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">96 to 132</span> (was <span class="omod">77 to 106</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">96 to 132</span> (原版 <span class="omod">77 to 106</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">4</span> (was <span class="omod">1</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">4</span> (原版 <span class="omod">1</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[316-364] to [435-501], Avg 375.5-432.5</span> (was <span class="omod">[215-254] to [296-349], Avg 255.5-301.5</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[316-364] to [435-501], 平均值 375.5-432.5</span> (原版 <span class="omod">[215-254] to [296-349], 平均值 255.5-301.5</span>)</p>
<p><b>Required Strength:</b> 225</p>
<p><b>需求力量:</b> 225</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| 33% Chance to Cast Level 22 Twister on Striking || 33% Chance to Cast Level 22 [[Twister]] on Striking
| 33% 机会施展等级 22 Twister 在击中敌人时 || 33% 机会施展等级 22 [[Twister]] 在击中敌人时
|-
|-
| +60% Increased Attack Speed || +60% Increased Attack Speed
| +60% 提升攻击速度(IAS) || +60% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[230-280]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害(ED)</span> || <span class="nmod">+[230-280]%</span> 增强伤害(ED)
|-
|-
| 50% Chance of Crushing Blow || 50% Chance of Crushing Blow
| 50% 机率出现压碎性打击(CB) || 50% 机率出现压碎性打击(CB)
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}


==== <span class="d2-gold">Earth Shifter</span> ====
==== <span class="d2-gold">大地变形者</span> ====
<div class="item-image-text">[[File:Steeldriver.png|left]]</div>
<div class="item-image-text">[[File:铁制大锤.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Thunder Maul</b></p>
<p><b>雷锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 to 225</span> (原版 <span class="omod">33 to 180</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[143-180] to [787-990], Avg 465-585</span> (was <span class="omod">[115-132] to [630-720], Avg 372.5-426</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[143-180] to [787-990], 平均值 465-585</span> (原版 <span class="omod">[115-132] to [630-720], 平均值 372.5-426</span>)</p>
<p><b>Required Strength:</b> <span class="nmod">190</span> (was <span class="omod">253</span>)</p>
<p><b>需求力量:</b> <span class="nmod">190</span> (原版 <span class="omod">253</span>)</p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b> 69</p>
<p><b>Minimum Item Level:</b> 77</p>
<p><b>最小物品等级:</b> 77</p>
<p><b>Occurrence Rate:</b> 1/2</p>
<p><b>出现机率:</b> 1/2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| || <span class="nmod">12% Chance to Cast level 28 [[Volcano]] on Casting</span>
| || <span class="nmod">12% 机会施展等级 28 [[Volcano]] 施法时</span>
|-
|-
| <span class="omod">25% Chance to Cast Level 14 Fissure on Striking</span> || 25% Chance to Cast Level <span class="nmod">28</span> [[Fissure]] on Striking
| <span class="omod">25% 机会施展等级 14 Fissure 在击中敌人时</span> || 25% 机会施展等级 <span class="nmod">28</span> [[Fissure]] 在击中敌人时
|-
|-
| +7 to Elemental Skills (Druid Only) || +7 to Elemental Skills (Druid Only)
| +7 元素系技能 (限德鲁伊使用) || +7 元素系技能 (限德鲁伊使用)
|-
|-
| <span class="omod">+10% Increased Attack Speed</span> || <span class="nmod">+40%</span> Increased Attack Speed
| <span class="omod">+10% 提升攻击速度(IAS)</span> || <span class="nmod">+40%</span> 提升攻击速度(IAS)
|-
|-
| <span class="omod">+10% Faster Cast Rate</span> || <span class="nmod">+80%</span> Faster Cast Rate
| <span class="omod">+10% 快速施法速度(FCR)</span> || <span class="nmod">+80%</span> 快速施法速度(FCR)
|-
|-
| <span class="omod">+[250-300]% Enhanced Damage</span> || <span class="nmod">+[250-340]%</span> Enhanced Damage
| <span class="omod">+[250-300]% 增强伤害(ED)</span> || <span class="nmod">+[250-340]%</span> 增强伤害(ED)
|-
|-
| 33% Chance of Crushing Blow || 33% Chance of Crushing Blow
| 33% 机率出现压碎性打击(CB) || 33% 机率出现压碎性打击(CB)
|-
|-
| <span class="omod">Level 14 Volcano (30 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 14 Volcano (30 聚气)</span> || <span class="omod">去除</span>
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|-
|-
| || <span class="nmod">Requirements -25%</span>
| || <span class="nmod">需求 -25%</span>
|}
|}


==== <span class="d2-gold">The Cranium Basher</span> ====
==== <span class="d2-gold">碎脑锤</span> ====
<div class="item-image-text">[[File:Great_Maul.png|left]]</div>
<div class="item-image-text">[[File:Great_Maul.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Thunder Maul</b></p>
<p><b>雷锤</b></p>
* <p><b>Base Damage:</b> <span class="nmod">41 to 225</span> (was <span class="omod">33 to 180</span>)</p>
* <p><b>基础伤害:</b> <span class="nmod">41 to 225</span> (原版 <span class="omod">33 to 180</span>)</p>
* <p><b>Base Durability:</b> <span class="nmod">120</span> (was <span class="omod">60</span>)</p>
* <p><b>基础耐久度:</b> <span class="nmod">120</span> (原版 <span class="omod">60</span>)</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">3</span> (was <span class="omod">2</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">3</span> (原版 <span class="omod">2</span>)</p>
<p><b>Two-Hand Damage:</b> <span class="nmod">[159-175] to [790-880], Avg 474.5-527.5</span> (was <span class="omod">[119-132] to [540-612], Avg 329.5-372</span>)</p>
<p><b>双手伤害:</b> <span class="nmod">[159-175] to [790-880], 平均值 474.5-527.5</span> (原版 <span class="omod">[119-132] to [540-612], 平均值 329.5-372</span>)</p>
<p><b>Required Strength:</b> 253</p>
<p><b>需求力量:</b> 253</p>
<p><b>Required Level:</b> 87</p>
<p><b>需求等级:</b> 87</p>
<p><b>Minimum Item Level:</b> 85</p>
<p><b>最小物品等级:</b> 85</p>
<p><b>Occurrence Rate:</b> 1/2</p>
<p><b>出现机率:</b> 1/2</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666;">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666;">PD2版</span>
|-
|-
| <span class="omod">4% Chance to Cast Level 1 Amplify Damage on Striking</span> || <span class="nmod">10%</span> Chance to Cast Level <span class="nmod">33</span> [[Amplify Damage]] on Striking
| <span class="omod">4% 机会施展等级 1 Amplify 伤害 在击中敌人时</span> || <span class="nmod">10%</span> 机会施展等级 <span class="nmod">33</span> [[Amplify 伤害]] 在击中敌人时
|-
|-
| <span class="omod">Indestructible</span> || <span class="omod">Removed</span>
| <span class="omod">无法破坏</span> || <span class="omod">去除</span>
|-
|-
| +20% Increased Attack Speed || +20% Increased Attack Speed
| +20% 提升攻击速度(IAS) || +20% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[200-240]% Enhanced Damage</span> || <span class="nmod">+[240-280]%</span> Enhanced Damage
| <span class="omod">+[200-240]% 增强伤害(ED)</span> || <span class="nmod">+[240-280]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">+20 to Minimum Damage</span> || <span class="nmod">Adds 20-25 Damage</span>
| <span class="omod">+20 最小伤害值(Min)</span> || <span class="nmod">增加 20-25 伤害</span>
|-
|-
| 75% Chance of Crushing Blow || 75% Chance of Crushing Blow
| 75% 机率出现压碎性打击(CB) || 75% 机率出现压碎性打击(CB)
|-
|-
| +25 to Strength || +25 to Strength
| +25 力量(Str) || +25 力量(Str)
|-
|-
| All Resistances +25 || All Resistances +25
| 所有抗性(RES) +25 || 所有抗性(RES) +25
|-
|-
| +50% Damage to Undead || +50% Damage to Undead
| +50% 对不死生物的伤害 || +50% 对不死生物的伤害
|}
|}
This item can now be ethereal due to the Indestructible affix being removed.
因为这件装备无法破坏属性去除,现在可以出无形状态.


== Special Maces ==
== Special Maces ==

2023年1月11日 (三) 15:53的版本

暗金钉头锤

In addition to the changes listed here, all melee weapons also gain 近战攻击予以飞溅伤害.

无形 weapons gain a x1.25 伤害 bonus instead of a x1.5 伤害 bonus.

普通单手钉头锤

凶猛橡树

木棒

  • 基础伤害: 1 to 6

  • 基础耐久度: 48 (原版 24)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2

单手伤害: 1 to 10, 平均值 5.5

需求等级: 3

原版 PD2版
+[70-80]% 增强伤害(ED) +[70-80]% 增强伤害(ED)
增加 6-8 火焰伤害 增加 6-8 火焰伤害
+[2-3] to Firestorm (限德鲁伊使用)
击退 击退
抗闪电(LR) +60% 抗闪电(LR) +[30-50]%
抗火(FR) +20% 抗火(FR) +[15-30]%
+50% 对不死生物的伤害 +50% 对不死生物的伤害

坚硬的指甲

狼牙棒

  • 基础伤害: 5 to 8

  • 基础耐久度: 72 (原版 36)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: 10 to 16, 平均值 13

需求等级: 5

原版 PD2版
+100% 增强伤害(ED) +100% 增强伤害(ED)
+[3-4] to Lycanthropy (限德鲁伊使用)
+7 体力(Vit) +[7-14] 体力(Vit)
法术伤害减少(MDR) 2 法术伤害减少(MDR) [2-4]
攻击者受到伤害 [3-10] 攻击者受到伤害 [3-10]
+50% 对不死生物的伤害 +50% 对不死生物的伤害

压碎的凸边

钉头锤

  • 基础伤害: 3 to 10

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 2

单手伤害: [5-6] to [18-20], 平均值 11.5-13 (原版 4 to [15-16], 平均值 9.5-10)

需求力量: 27

需求等级: 9

原版 PD2版
+[50-60]% 增强伤害(ED) +[80-100]% 增强伤害(ED)
33% 机率出现压碎性打击(CB) 33% 机率出现压碎性打击(CB)
击退 去除
+15 力量(Str) +15 力量(Str)
抗火(FR) +50% 抗火(FR) +[40-50]%
+2 照亮范围 +2 照亮范围
+50% 对不死生物的伤害 +50% 对不死生物的伤害

血升

流星锤

  • 基础伤害: 7 to 16

  • 基础耐久度: 144 (原版 72)

  • 基础速度修正: 10

  • 基础攻击范围: 2 (原版 1)

单手伤害: 15 to 35, 平均值 25

需求力量: 36

需求等级: 15

原版 PD2版
+10% 提升攻击速度(IAS) +[20-30]% 提升攻击速度(IAS)
+120% 增强伤害(ED) +120% 增强伤害(ED)
50% 额外的攻击准确率加成 50% 额外的攻击准确率加成
5% 生命于击中时偷取(LL) [4-6]% 生命于击中时偷取(LL)
25% 机率撕开敌人伤口(OW) 25% 机率撕开敌人伤口(OW)
+3 to Sacrifice (限圣骑士使用) +3 to Sacrifice (限圣骑士使用)
+2 照亮范围 +2 照亮范围
+50% 对不死生物的伤害 +50% 对不死生物的伤害

坦-杜-里-嘎将军

链枷

  • 基础伤害: 1 to 24

  • 基础耐久度: 60 (原版 30)

  • 基础速度修正: -10

  • 基础攻击范围: 2

单手伤害: 2 to [66-78], 平均值 34-40 (原版 2 to [56-58], 平均值 29-30)

需求力量: 41

需求敏捷: 35

需求等级: 21

原版 PD2版
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[50-60]% 增强伤害(ED) +[50-60]% 增强伤害(ED)
增加 1-20 伤害 增加 10 to [30-40] 伤害
5% 法力于击中时偷取(LM) 5% 法力于击中时偷取(LM)
使目标减慢 50% 使目标减慢 10%
+25 防御(Def) +[25-75] 防御(Def)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

铁石

巨战铁锤

  • 基础伤害: 22 to 32 (原版 19 to 29)

  • 基础耐久度: 110 (原版 55)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 0)

单手伤害: [44-55] to [64-80], 平均值 54-67.5 (原版 [38-47] to [58-72], 平均值 48-59.5)

需求力量: 53

需求等级: 27

原版 PD2版
+20% 提升攻击速度(IAS)
+[100-150]% 增强伤害(ED) +[100-150]% 增强伤害(ED)
+[100-150] 攻击准确率(AR) +[100-150] 攻击准确率(AR)
增加 1-10 闪电伤害 增加 1-50 闪电伤害
+10 力量(Str) +10 力量(Str)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

普通双手钉头锤

碎骨

Maul

  • 基础伤害: 30 to 43

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 10

  • 基础攻击范围: 4 (原版 1)

双手伤害: [90-120] to [129-172], 平均值 109.5-146

需求力量: 69

需求等级: 24

原版 PD2版
+[200-300]% 增强伤害(ED) +[200-300]% 增强伤害(ED)
+100% 对不死生物的伤害 +100% 对不死生物的伤害
40% 机率出现压碎性打击(CB) [20-40]% 机率出现压碎性打击(CB)
抗寒(CR) +30% 抗寒(CR) +[20-30]%
抗火(FR) +30% 抗火(FR) +[20-30]%
Upgraded Stats

巨战木棍

  • 基础伤害: 69 to 113 (原版 53 to 78)

双手伤害: [207-276] to [339-452], 平均值 273-364 (原版 [159-212] to [234-312], 平均值 196.5-262)

双手伤害 (无形): [258-344] to [423-564], 平均值 340.5-454 (原版 [237-316] to [351-468], 平均值 294-392)

需求力量: 124

需求等级: 25


食人魔之锤

  • 基础伤害: 96 to 132 (原版 77 to 106)

双手伤害: [288-384] to [396-528], 平均值 342-456 (原版 [231-308] to [318-424], 平均值 274.5-366)

双手伤害 (无形): [360-480] to [495-660], 平均值 427.5-570 (原版 [345-460] to [477-636], 平均值 411-548)

需求力量: 225

需求等级: 51

铁制大锤

卓越巨棍

  • 基础伤害: 38 to 58

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 20

  • 基础攻击范围: 3 (原版 2)

双手伤害: [106-144] to [162-220], 平均值 134-182 (原版 [95-133] to [145-203], 平均值 120-168)

需求力量: 50

需求等级: 29

原版 PD2版
+40% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+[150-250]% 增强伤害(ED) +[180-280]% 增强伤害(ED)
耐力恢复速度提高 25% 耐力恢复速度提高 25%
需求 -50% 需求 -50%
+50% 对不死生物的伤害 +50% 对不死生物的伤害

扩展单手钉头锤

闇族碎灭者

棍棒

  • 基础伤害: 10 to 30 (原版 6 to 21)

  • 基础耐久度: 48 (原版 24)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [28-34] to [84-102], 平均值 56-68 (原版 17 to 61, 平均值 39)

需求力量: 25

需求等级: 34

原版 PD2版
+2 德鲁伊技能等级 +2 德鲁伊技能等级
+40% 提升攻击速度(IAS)
+195% 增强伤害(ED) +[180-240]% 增强伤害(ED)
[20-25]% 额外的攻击准确率加成 [20-25]% 额外的攻击准确率加成
+200% 对恶魔的伤害 +200% 对恶魔的伤害
+200 对恶魔的攻击准确率 +200 对恶魔的攻击准确率
+15 点生命在杀死每个恶魔时获得 +15 点生命在杀死每个恶魔时获得
+50% 对不死生物的伤害 +50% 对不死生物的伤害

血肉裁决者

倒钩锤

  • 基础伤害: 18 to 36 (原版 13 to 25)

  • 基础耐久度: 72 (原版 36)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: [76-89] to [132-158], 平均值 104-123.5 (原版 [64-74] to [107-125], 平均值 85.5-99.5)

耐久度: 92 (原版 56)

需求力量: 30

需求等级: 38

原版 PD2版
+2 变形系技能 (限德鲁伊使用) +2 变形系技能 (限德鲁伊使用)
+1 德鲁伊技能等级 +[1-2] 德鲁伊技能等级
+40% 提升攻击速度(IAS)
+[130-200]% 增强伤害(ED) +[130-200]% 增强伤害(ED)
增加 35-50 伤害 增加 35-50 伤害
20% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
20% 机率出现致命攻击(DS) 20% 机率出现致命攻击(DS)
25% 机率撕开敌人伤口(OW) 25% 机率撕开敌人伤口(OW)
防止怪物自疗 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害
+20 耐久度 +20 耐久度

尖啸冰霜

凸缘钉头锤

  • 基础伤害: 22 to 33 (原版 15 to 23)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [70-76] to [112-122], 平均值 91-99 (原版 [42-47] to [67-74], 平均值 54.5-60.5)

需求力量: 61

需求等级: 39

原版 PD2版
10% 机会施展等级 14 Frozen Orb 在击中敌人时
+[2-3] 冰冷技能
+[150-180]% 增强伤害(ED) +[150-180]% 增强伤害(ED)
增加 5-10 伤害 增加 15-30 伤害
增加 63-112 冰冻伤害 增加 63-112 冰冻伤害
冻结目标 +3 冻结目标 +3
无法冰冻 无法冰冻
等级 9 Frozen Orb (50 聚气) 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害

落月

锯齿流星锤

  • 基础伤害: 29 to 45 (原版 20 to 31)

  • 基础耐久度: 144 (原版 72)

  • 基础速度修正: 10

  • 基础攻击范围: 2 (原版 1)

单手伤害: [79-88] to [123-136], 平均值 101-112 (原版 [54-60] to [83-92], 平均值 68.5-76)

需求力量: 74

需求等级: 42

原版 PD2版
5% 机会施展等级 6 Meteor 在击中敌人时 12% 机会施展等级 26 Meteor 在击中敌人时
+[2-3] 魔法技能
+[120-150]% 增强伤害(ED) +[140-170]% 增强伤害(ED)
增加 10-15 伤害 增加 10-15 伤害
增加 55-115 火焰伤害 增加 55-115 火焰伤害
法术伤害减少(MDR) [9-12] 法术伤害减少(MDR) [9-12]
+2 照亮范围 +2 照亮范围
等级 11 Meteor (60 聚气) 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害

西贝尔的漩涡

铁皮鞭

  • 基础伤害: 18 to 50 (原版 13 to 35)

  • 基础耐久度: 60 (原版 30)

  • 基础速度修正: -10

  • 基础攻击范围: 2

单手伤害: [46-54] to [130-150], 平均值 88-102 (原版 [33-39] to [91-105], 平均值 62-72)

需求力量: 82

需求敏捷: 73

需求等级: 45

原版 PD2版
5% 机会施展等级 8 Nova 在击中敌人时 20% 机会施展等级 25 Nova 在击中敌人时
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[160-200]% 增强伤害(ED) +[160-200]% 增强伤害(ED)
增加 1-150 闪电伤害 增加 1-150 闪电伤害
+100 法力(Mana) +100 法力(Mana)
抗闪电(LR) +25% 抗闪电(LR) +25%
等级 15 Nova (80 聚气) 等级 25 Nova (80 聚气)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

撼地者

战斗铁锤

  • 基础伤害: 39 to 60 (原版 35 to 58)

  • 基础耐久度: 110 (原版 55)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 0)

单手伤害: [109-128] to [168-198], 平均值 138.5-163 (原版 98 to 162, 平均值 130)

耐久度: 160 (原版 105)

需求力量: 100

需求等级: 43

原版 PD2版
5% 机会施展等级 7 Fissure 在击中敌人时 14% 机会施展等级 24 Fissure 在击中敌人时
+3 元素系技能 (限德鲁伊使用) +[3-4] 元素系技能 (限德鲁伊使用)
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+20% 快速施法速度(FCR)
+180% 增强伤害(ED) +[180-230]% 增强伤害(ED)
致盲目标 致盲目标
击退 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害
+50 耐久度 +50 耐久度

扩展双手钉头锤

血树残株

巨战木棍

  • 基础伤害: 69 to 113 (原版 53 to 78)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 10

  • 基础攻击范围: 4 (原版 1)

双手伤害: [213-248] to [350-406], 平均值 281.5-327 (原版 [148-169] to [218-249], 平均值 183-209)

耐久度: 160 (原版 100)

需求力量: 124

需求等级: 48

原版 PD2版
+2 战斗专家 (限野蛮人使用) +2 战斗专家 (限野蛮人使用)
+[180-220]% 增强伤害(ED) +[210-260]% 增强伤害(ED)
50% 机率出现压碎性打击(CB) 50% 机率出现压碎性打击(CB)
+3 钉头锤支配 (限野蛮人使用) +3 to General Mastery (限野蛮人使用)
+3 to Leap Attack (限野蛮人使用)
+25 力量(Str) +25 力量(Str)
所有抗性(RES) +20 所有抗性(RES) +20
+50% 对不死生物的伤害 +50% 对不死生物的伤害
+40 耐久度 +40 耐久度

痛苦木锤

战锤

  • 基础伤害: 76 to 131 (原版 61 to 99)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 20

  • 基础攻击范围: 3 (原版 2)

双手伤害: [251-274] to [442-481], 平均值 346.5-377.5 (原版 [152-170] to [257-287], 平均值 204.5-228.5)

需求力量: 169

需求等级: 45

原版 PD2版
5% 机会施展等级 1 Amplify 伤害 在击中敌人时 12% 机会施展等级 31 Amplify 伤害 在击中敌人时
5% 机会施展等级 1 Iron Maiden 在被击中时 5% 机会施展等级 1 Iron Maiden 在被击中时
无法破坏 去除
+[130-160]% 增强伤害(ED) +[215-245]% 增强伤害(ED)
增加 12-30 伤害 增加 12-30 伤害
攻击者受到伤害 26 攻击者受到伤害 260
等级 8 Amplify 伤害 (3 聚气) 等级 8 Amplify 伤害 (3 聚气)
补充 1 聚气每 3 秒
+50% 对不死生物的伤害 +50% 对不死生物的伤害

因为这件装备无法破坏属性去除,现在可以出无形状态.

Upgraded Stats

雷锤

  • 基础伤害: 41 to 225 (原版 33 to 180)

双手伤害: [141-153] to [738-806], 平均值 439.5-479.5 (原版 [87-97] to [444-498], 平均值 265.5-297.5)

双手伤害 (无形): [172-187] to [915-999], 平均值 543.5-593 (原版 [124-139] to [651-732], 平均值 387.5-435.5)

需求力量: 253

需求等级: 65

精英单手钉头锤

诺德的蚀肉药

战仪杖

  • 基础伤害: 44 to 54 (原版 35 to 43)

  • 基础耐久度: 110 (原版 55)

  • 基础速度修正: -10

  • 基础攻击范围: 2 (原版 0)

  • 基础最大孔数: 3 (原版 2)

单手伤害: [162-189] to [199-232], 平均值 180.5-210.5 (原版 [129-150] to [159-184], 平均值 144-167)

需求力量: 88

需求敏捷: 43

需求等级: 68

原版 PD2版
15% 机会施展等级 26 Blizzard 在击中敌人时
+25% 提升攻击速度(IAS) +25% 提升攻击速度(IAS)
+[270-330]% 增强伤害(ED) +[270-330]% 增强伤害(ED)
[150-180]% 额外的攻击准确率加成 [150-180]% 额外的攻击准确率加成
增加 205-455 冰冻伤害 增加 205-455 冰冻伤害
冻结目标 +[2-4] 冻结目标 +[2-4]
寒冷吸收 [5-15]% 寒冷吸收 [5-15]%
等级 16 Blizzard (12 聚气) 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害

恶魔爪牙

暴君之棒

  • 基础伤害: 43 to 75 (原版 32 to 58)

  • 基础耐久度: 130 (原版 65)

  • 基础速度修正: 0

  • 基础攻击范围: 2 (原版 1)

单手伤害: [120-141] to [210-247], 平均值 165-194 (原版 [89-105] to [162-191], 平均值 125.5-148)

需求力量: 133

需求等级: 63

原版 PD2版
+[180-230]% 增强伤害(ED) +[180-230]% 增强伤害(ED)
+123% 对恶魔的伤害 +123% 对恶魔的伤害
增加 222-333 火焰伤害 增加 222-333 火焰伤害
[7-13]% 生命于击中时偷取(LL) [7-13]% 生命于击中时偷取(LL)
抗火(FR) +[15-20]% 抗火(FR) +[15-20]%
等级 23 Enchant (20 聚气) 等级 23 Enchant Fire (20 聚气)
补充 1 聚气每 3 秒
恢复 1 装备耐久度每 20 秒 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害

巴拉那之星

恶魔流星锤

  • 基础伤害: 56 to 69 (原版 43 to 53)

  • 基础耐久度: 144 (原版 72)

  • 基础速度修正: 10

  • 基础攻击范围: 2 (原版 1)

单手伤害: [168-196] to [207-241], 平均值 187.5-218.5 (原版 129 to 159, 平均值 144)

耐久度: 244 (原版 172)

需求力量: 153

需求敏捷: 44

需求等级: 65

原版 PD2版
+50% 提升攻击速度(IAS) +50% 提升攻击速度(IAS)
+200% 增强伤害(ED) +200% 增强伤害(ED)
200% 额外的攻击准确率加成 200% 额外的攻击准确率加成
增加 1-200 火焰伤害 增加 1-300 火焰伤害
增加 1-200 闪电伤害 增加 1-300 闪电伤害
增加 1-200 冰冻伤害 增加 1-300 冰冻伤害
+15 力量(Str) +15 力量(Str)
+15 敏捷(Dex) +15 敏捷(Dex)
+50% 对不死生物的伤害 +50% 对不死生物的伤害
+100 耐久度 +100 耐久度

地平线的台风

天罚之锤

  • 基础伤害: 14 to 100 (原版 3 to 80)

  • 基础耐久度: 130 (原版 65)

  • 基础速度修正: -10

  • 基础攻击范围: 2

单手伤害: [49-56] to [350-400], 平均值 199.5-228 (原版 [9-11] to [264-304], 平均值 136.5-157.5)

需求力量: 125 (原版 100)

需求敏捷: 77 (原版 62)

需求等级: 64

最小物品等级: 72

出现机率: 5/6

原版 PD2版
20% 机会施展等级 15 Tornado 在击中敌人时 20% 机会施展等级 28 Tornado 在击中敌人时
+50% 提升攻击速度(IAS) +50% 提升攻击速度(IAS)
+35% 快速施法速度(FCR)
+[230-280]% 增强伤害(ED) +[250-300]% 增强伤害(ED)
使目标减慢 20% +[4-6] to Tornado (限德鲁伊使用)
需求 -20% +[4-6] to Twister (限德鲁伊使用)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

暴风之结

天罚之锤

  • 基础伤害: 14 to 100 (原版 3 to 80)

  • 基础耐久度: 130 (原版 65)

  • 基础速度修正: -10

  • 基础攻击范围: 2

单手伤害: [56-61] to [400-440], 平均值 228-250.5 (原版 [10-12] to [272-320], 平均值 141-166)

需求力量: 125

需求敏捷: 77

需求等级: 82

最小物品等级: 86

出现机率: 1/6

原版 PD2版
20% 机会施展等级 18 Tornado 在击中敌人时 20% 机会施展等级 28 Tornado 在击中敌人时
15% 机会施展等级 10 Static Field 在击中敌人时 15% 机会施展等级 25 Static Field 在击中敌人时
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[240-300]% 增强伤害(ED) +[300-340]% 增强伤害(ED)
增加 1-473 闪电伤害 增加 1-473 闪电伤害
33% 机率出现压碎性打击(CB) 33% 机率出现压碎性打击(CB)
+[3-9] 闪电吸收 +[3-9] 闪电吸收
攻击者受到闪电伤害 30 攻击者受到闪电伤害 [200-360]
+50% 对不死生物的伤害 +50% 对不死生物的伤害

碎石者

传说之锤

  • 基础伤害: 63 to 76 (原版 50 to 61)

  • 基础耐久度: 130 (原版 65)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 1)

单手伤害: [176-201] to [212-243], 平均值 194-222 (原版 [190-210] to [231-256], 平均值 210.5-233)

需求力量: 189

需求等级: 68

最小物品等级: 76

出现机率: 4/5

原版 PD2版
-[5-8]% 敌人物理抗性
+[280-320]% 增强伤害(ED) +[180-220]% 增强伤害(ED)
伤害 +[10-30] 去除
-25% 目标防御 -25% 目标防御
40% 机率出现压碎性打击(CB) 20% 机率出现压碎性打击(CB)
-100 每次命中减怪物防御 -20 每次命中减怪物防御
+[20-30] 力量(Str) +[10-20] 力量(Str)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

史恰佛之锤

传说之锤

  • 基础伤害: 63 to 76 (原版 50 to 61)

  • 基础耐久度: 130 (原版 65)

  • 基础速度修正: 20

  • 基础攻击范围: 2 (原版 1)

单手伤害: [189-226] to [230-471], 平均值 209.5-348.5 (原版 [100-115] to [124-338], 平均值 112-226.5)

单手伤害 (无形): [234-280] to [287-540], 平均值 260.5-410

需求力量: 189

需求等级: 79

最小物品等级: 83

出现机率: 1/5

原版 PD2版
20% 机会施展等级 10 Static Field 在击中敌人时 20% 机会施展等级 25 Static Field 在击中敌人时
无法破坏 恢复 1 装备耐久度每 10 秒
+20% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+[100-130]% 增强伤害(ED) +[200-260]% 增强伤害(ED)
+[2-198] 最大伤害值(Max) (+2 以角色等级决定) +[2-198] 最大伤害值(Max) (+2 以角色等级决定)
+[8-792] 攻击准确率(AR) (+8 以角色等级决定) +[8-792] 攻击准确率(AR) (+8 以角色等级决定)
增加 50-200 闪电伤害 增加 50-450 闪电伤害
+50 生命(Life) +50 生命(Life)
抗闪电(LR) +75% 抗闪电(LR) +[50-75]%
+1 照亮范围 +4-8 照亮范围
+50% 对不死生物的伤害 +50% 对不死生物的伤害

因为这件装备无法破坏属性去除,现在可以出无形状态.

精英双手钉头锤

风之锤

食人魔之锤

  • 基础伤害: 96 to 132 (原版 77 to 106)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 10

  • 基础攻击范围: 4 (原版 1)

双手伤害: [316-364] to [435-501], 平均值 375.5-432.5 (原版 [215-254] to [296-349], 平均值 255.5-301.5)

需求力量: 225

需求等级: 68

原版 PD2版
33% 机会施展等级 22 Twister 在击中敌人时 33% 机会施展等级 22 Twister 在击中敌人时
+60% 提升攻击速度(IAS) +60% 提升攻击速度(IAS)
+[180-230]% 增强伤害(ED) +[230-280]% 增强伤害(ED)
50% 机率出现压碎性打击(CB) 50% 机率出现压碎性打击(CB)
+50% 对不死生物的伤害 +50% 对不死生物的伤害

大地变形者

雷锤

  • 基础伤害: 41 to 225 (原版 33 to 180)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 20

  • 基础攻击范围: 3 (原版 2)

双手伤害: [143-180] to [787-990], 平均值 465-585 (原版 [115-132] to [630-720], 平均值 372.5-426)

需求力量: 190 (原版 253)

需求等级: 69

最小物品等级: 77

出现机率: 1/2

原版 PD2版
12% 机会施展等级 28 Volcano 施法时
25% 机会施展等级 14 Fissure 在击中敌人时 25% 机会施展等级 28 Fissure 在击中敌人时
+7 元素系技能 (限德鲁伊使用) +7 元素系技能 (限德鲁伊使用)
+10% 提升攻击速度(IAS) +40% 提升攻击速度(IAS)
+10% 快速施法速度(FCR) +80% 快速施法速度(FCR)
+[250-300]% 增强伤害(ED) +[250-340]% 增强伤害(ED)
33% 机率出现压碎性打击(CB) 33% 机率出现压碎性打击(CB)
等级 14 Volcano (30 聚气) 去除
+50% 对不死生物的伤害 +50% 对不死生物的伤害
需求 -25%

碎脑锤

雷锤

  • 基础伤害: 41 to 225 (原版 33 to 180)

  • 基础耐久度: 120 (原版 60)

  • 基础速度修正: 20

  • 基础攻击范围: 3 (原版 2)

双手伤害: [159-175] to [790-880], 平均值 474.5-527.5 (原版 [119-132] to [540-612], 平均值 329.5-372)

需求力量: 253

需求等级: 87

最小物品等级: 85

出现机率: 1/2

原版 PD2版
4% 机会施展等级 1 Amplify 伤害 在击中敌人时 10% 机会施展等级 33 Amplify 伤害 在击中敌人时
无法破坏 去除
+20% 提升攻击速度(IAS) +20% 提升攻击速度(IAS)
+[200-240]% 增强伤害(ED) +[240-280]% 增强伤害(ED)
+20 最小伤害值(Min) 增加 20-25 伤害
75% 机率出现压碎性打击(CB) 75% 机率出现压碎性打击(CB)
+25 力量(Str) +25 力量(Str)
所有抗性(RES) +25 所有抗性(RES) +25
+50% 对不死生物的伤害 +50% 对不死生物的伤害

因为这件装备无法破坏属性去除,现在可以出无形状态.

Special Maces

Wirt's Leg

One-Hand Damage: 2 to 8, Avg 5

Durability: 66

Speed Modifier: -10

Melee Range: 1

Maximum Sockets: 3

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a regular item that can be used to open the Secret Cow Level. It can also be imbued, turned into a magic item to craft with, or used as a runeword base like other regular items. It is considered a club, so can now get Druid pointmods/staffmods like other clubs.

Horadric Malus

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 20

Melee Range: 1

Maximum Sockets: 0

Required Strength: 15

Required Dexterity: 15

Required Level: None

Before After
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Flail

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Strength: 41

Required Dexterity: 35

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-20 Lightning Damage Adds 1-20 Lightning Damage
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Khalim's Will

One-Hand Damage: 1 to 15, Avg 8

Durability: 30

Speed Modifier: -10

Melee Range: 0

Maximum Sockets: 3

Required Level: None

Before After
Melee Attacks Deal Splash Damage
+50% Increased Attack Speed +50% Increased Attack Speed
+40 to Attack Rating +40 to Attack Rating
Adds 1-40 Lightning Damage Adds 1-40 Lightning Damage
6% Mana Stolen per Hit 6% Mana Stolen per Hit
6% Life Stolen per Hit 6% Life Stolen per Hit
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Hell Forge Hammer

One-Hand Damage: 6 to 15, Avg 10.5

Durability: 55

Speed Modifier: 0

Melee Range: 2

Maximum Sockets: 4

Required Level: None

Before After
Melee Attacks Deal Splash Damage
Adds 5-20 Fire Damage Adds 5-20 Fire Damage
+35 Defense +35 Defense
Fire Resist +40% Fire Resist +40%
+50% Damage to Undead +50% Damage to Undead

This is a unique quest item.

Other Maces