Defensive Auras

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Tumi-bear讨论 | 贡献2023年2月17日 (五) 21:35的版本 →‎Defiance
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此页所列圣骑士技能来源于 防御性灵气 Defensive Auras 技能树. 其他圣骑士技能: 进攻性灵气 Offensive Auras, 战斗技能 Combat Skills, 所有圣骑士技能



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祈祷(Prayer)

Prayer D2.png
  • 描述: 当启用时,灵气会慢慢地恢复你和你的团队的生命,并在他们击中敌人时给予他们生命
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
范围 (码) 13.3 15.3 17.3 19.3 21.3 23.3 25.3 27.3 29.3 31.3 33.3 35.3 37.3 39.3 41.3 43.3 45.3 47.3 49.3 51.3 53.3 55.3 57.3 59.3 61.3 63.3 65.3 67.3 69.3 71.3 73.3 75.3 77.3 79.3 81.3 83.3 85.3 87.3 89.3 91.3 93.3 95.3 97.3 99.3 101.3 103.3 105.3 107.3 109.3 111.3 113.3 115.3 117.3 119.3 121.3 123.3 125.3 127.3 129.3 131.3
每命中获得生命 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31
恢复生命 4 6 8 10 12 14 16 18 21 24 27 30 33 36 39 42 46 50 54 58 62 66 71 76 81 86 91 96 101 106 111 116 121 126 131 136 141 146 151 156 161 166 171 176 181 186 191 196 201 206 211 216 221 226 231 236 241 246 251 256
法力耗费 2 2 2 2 2.5 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8 8.5 9 9.5 10 10.5 11 11.5 12 12.5 13 13.5 14 14.5 15 15.5 16 16.5 17 17.5 18 18.5 19 19.5 20 20.5 21 21.5 22 22.5 23 23.5 24 24.5 25 25.5 26 26.5 27 27.5 28 28.5 29 29.5 30
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
被动恢复生命 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Changelog

Season 5:

  • 祈祷(Prayer)等级 8-16 生命每级从 2 升至 3
  • 祈祷(Prayer)等级 22-28 生命每级从 4 升至 5
  • 祈祷(Prayer)等级 28+ 生命每级从 2 升至 5
  • 祈祷(Prayer)现在耗费 1 法力每 2 秒
  • 祈祷(Prayer)法力耗费现在增长 .5 每级

Season 3:

  • 祈祷(Prayer)现在给予 1 被动恢复生命每基点,而不是每 2 个基点
  • 祈祷(Prayer)现在每两个等级给予盟友 +1 命中获得生命,而不每三个等级

Season 2:

  • 不再耗费法力

Season 1:

  • 治愈加倍
  • 现在给予 +1 被动恢复生命每 2 个基本等级
  • 现在给予命中获得生命
  • radius increased

Vanilla Info

抵抗火焰(Resist Fire)

Resist Fire.png
  • 描述: 当启用时, 灵气会降低你和你的团队受到的火焰伤害,并且增加火焰伤害
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
范围(码) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
火焰伤害 +% 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
抵抗火焰 +% 25 29 33 37 41 45 49 53 56 59 62 65 68 71 74 77 79 81 83 85 87 89 90 91 92 93 94 95 96 97 98 99 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
被动 最大火焰抗性 +% 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
Changelog

Season 6:

  • 最大火焰抗性不再适用于盟友 (暗改)

Season 2:

  • 奖励元素伤害每级从 3% 降至 1%
  • 最大抗性奖励从 150 降至 100
  • 初始奖励从 45% 降至 25%
  • 现在算作火焰技能(对于+X到火焰技能的物品)

Season 1:

  • 现在增加火焰伤害奖励
  • 火焰抵抗轻微削弱
  • 启用灵气时,最大火焰抗性奖励不再加倍
  • 范围轻微增加

Vanilla Info

抵抗冰冻(Resist Cold)

Resist Cold.png
  • 描述: 当启用时, 灵气会降低你和你的团队所受到的冰冷伤害,并且增加冰冷伤害
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
范围(码) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
冰冷伤害 +% 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
抵抗冰冻 +% 25 29 33 37 41 45 49 53 56 59 62 65 68 71 74 77 79 81 83 85 87 89 90 91 92 93 94 95 96 97 98 99 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
被动 最大冰冷抗性 +% 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
Changelog

Season 6:

  • 最大冰冷抗性不再适用于盟友 (暗改)

Season 2:

  • 元素伤害每级奖励从 3% 降至 1%
  • 最大抗性奖励从 150 降至 100
  • 初始奖励从 45% 降至 25%
  • 现在算作冰冷技能(对于+X到冰冷技能的物品)

Season 1:

  • 需求等级 1 (以前是 6)
  • 现在获得冰冷伤害奖励
  • 冰冷抵抗略微增加
  • 当灵气启用时最大冰冷抗性奖励不再加倍
  • 范围略微增加

Vanilla Info

抵抗闪电(Resist Lightning)

Resist Lightning.png
  • 描述: 当启用时, 灵气会降低你和你的团队所受到的闪电伤害,并且增加闪电伤害
  • 需求等级: 1
  • 需求技能:
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
范围(码) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
闪电伤害 +% 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64
抵抗闪电 +% 25 29 33 37 41 45 49 53 56 59 62 65 68 71 74 77 79 81 83 85 87 89 90 91 92 93 94 95 96 97 98 99 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100
基本等级 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
被动 最大闪电抗性 +% 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
Changelog

Season 6:

  • 最大闪电抗性不再适用于盟友 (暗改)

Season 2:

  • 元素伤害每级奖励从 3% 降至 1%
  • 最大抗性奖励从 150 降至 100
  • 初始奖励从 45% 降至 25%
  • 现在算作闪电技能(对于+X到闪电技能的物品)

Season 1:

  • 需求等级 1 (以前是 12)
  • 现在获得奖励 闪电伤害
  • 闪电抵抗略微增加
  • 当灵气启用时最大闪电抗性奖励不再加倍
  • 范围略微增加

Vanilla Info

反抗(Defiance)

Defiance.png
  • 描述: 当启用时,灵气会增加你和你的团队的防御几率和物理伤害减少
  • 需求等级: 6
  • 需求技能: 祈祷(Prayer) [1]
等级 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
范围 (码) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
防御 +% 70 74 78 82 86 90 94 98 104 110 116 122 128 134 140 146 154 162 170 178 186 194 204 214 224 234 244 254 266 278 290 302 314 326 338 350 362 374 386 398 410 422 434 446 458 470 482 494 506 518 530 542 554 566 578 590 602 614 626 638
物理伤害减少 +% 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30
Changelog

Season 6:

  • 反抗(Defiance)灵气现在增加 1% 伤害减少每 2 个软点,而不是每 2 个基点
  • 反抗(Defiance)防御每级重做,从等级 1-22 每级 10% 和等级 28+ 每级 5% 变更为 1-8 4%, 8-16 6%, 16-22 8%, 22-28 10%, 28+ 12%

Season 1:

  • 先决条件从 0 升至 1 (现在需要 祈祷(Prayer))
  • 现在增加 +1% 物理伤害减少(PDR)每两个基本等级 (启用)
  • 范围增加

Vanilla Info

Cleansing

Cleansing.png
  • Description: When active, aura reduces the length of time you and your party will remain poisoned or cursed
  • Required Level: 12
  • Required Skills: Prayer [1]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Radius (yards) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
Reduced Curse/Poison Duration % 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Passive Reduced Curse/Poison Duration % 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

Curse and poison length reduction is applied once every two seconds to remaining curse and poison length.

Changelog

Season 3:

  • Cleansing now gives 1% passive poison/curse duration reduction per hard point instead of every 2 hard points

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • poison/curse duration reduction reduced
  • now also grants +1% passive poison/curse duration reduction per two base levels
  • no longer gains bonus healing from Prayer
  • radius increased slightly

Vanilla Info

Vigor

Vigor.png
  • Description: When active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party
  • Required Level: 18
  • Required Skills: Prayer [1], Defiance [6]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Radius (yards) 17.3 19.3 21.3 23.3 25.3 27.3 29.3 31.3 33.3 35.3 37.3 39.3 41.3 43.3 45.3 47.3 49.3 51.3 53.3 55.3 57.3 59.3 61.3 63.3 65.3 67.3 69.3 71.3 73.3 75.3 77.3 79.3 81.3 83.3 85.3 87.3 89.3 91.3 93.3 95.3 97.3 99.3 101.3 103.3 105.3 107.3 109.3 111.3 113.3 115.3 117.3 119.3 121.3 123.3 125.3 127.3 129.3 131.3 133.3 135.3
Movement Speed +% 13 18 22 25 28 30 32 33 35 36 37 38 39 40 40 41 41 42 42 43 43 43 44 44 44 45 45 45 46 46 46 46 46 46 46 47 47 47 47 47 47 48 48 48 48 48 48 48 49 49 49 49 49 49 49 49 49 49 49 50
Stamina +% 50 75 100 125 150 175 200 225 250 275 300 325 350 375 400 425 450 475 500 525 550 575 600 625 650 675 700 725 750 775 800 825 850 875 900 925 950 975 1000 1025 1050 1075 1100 1125 1150 1175 1200 1225 1250 1275 1300 1325 1350 1375 1400 1425 1450 1475 1500 1525
Stamina Recovery Rate +% 50 75 100 125 150 175 200 225 250 275 300 325 350 375 400 425 450 475 500 525 550 575 600 625 650 675 700 725 750 775 800 825 850 875 900 925 950 975 1000 1025 1050 1075 1100 1125 1150 1175 1200 1225 1250 1275 1300 1325 1350 1375 1400 1425 1450 1475 1500 1525
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Faster Run/Walk % 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
Changelog

Season 1:

  • prerequisites reduced from 3 to 2 (no longer requires Cleansing)
  • now also grants +1% FRW per base level (passive)
  • radius increased

Vanilla Info

Meditation

Meditation D2.png
  • Description: When active, aura increases mana recovery for you and your party
  • Required Level: 24
  • Required Skills: Prayer [1], Cleansing [12]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Radius (yards) 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3 90.6 92
Mana Recovery +% 150 162 174 186 198 210 222 234 246 258 270 282 294 306 318 330 342 354 366 378 390 402 414 426 438 450 462 474 486 498 510 522 534 546 558 570 582 594 606 618 630 642 654 666 678 690 702 714 726 738 750 762 774 786 798 810 822 834 846 858
Hard Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Passive Mana after Each Kill 0 0 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10
Changelog

Season 3:

  • Meditation now grants +1 passive mana after each kill every 2 base levels instead of every 5

Season 2:

  • now counts as a magic skill (for items with +X to Magic Skills)

Season 1:

  • mana recovery rate halved
  • now also grants +1 passive mana after each kill per five base levels
  • no longer gains bonus healing from Prayer
  • radius increased slightly

Vanilla Info

Redemption

Redemption.png
  • Description: When active, aura attempts to redeem the souls of slain enemies to give you mana and life
  • Required Level: 30
  • Required Skills: Prayer [1], Defiance [6], Vigor [18]
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Chance to Redeem Soul +% 23 34 42 49 55 59 63 65 69 71 73 75 77 79 80 82 82 83 84 85 86 87 88 89 89 90 91 91 91 91 92 92 93 93 93 94 94 95 95 95 95 96 96 96 97 97 97 97 98 98 98 98 98 99 99 99 99 99 99 100
Life Recovered 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63 65 67 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 115 117 119 121 123 125
Mana Recovered 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 295 300 305 310 315 320

Radius: 10.6 yards

Changelog

Season 4:

  • Redemption aura no longer works on desecrate corpses

Season 3:

  • Redemption aura now grants an additional 2 life return per level

Season 1:

  • prerequisites reduced from 4 to 3 (no longer requires Cleansing)
  • Redeems 5 Life per corpse at all levels

Vanilla Info

Salvation

Salvation.png
  • Description: When active, aura decreases fire, cold, and lightning damage received and increases fire, cold, and lightning damage dealt for you and your party
  • Required Level: 30
  • Required Skills: None
Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
Radius (yards) 10.6 12 13.3 14.6 16 17.3 18.6 20 21.3 22.6 24 25.3 26.6 28 29.3 30.6 32 33.3 34.6 36 37.3 38.6 40 41.3 42.6 44 45.3 46.6 48 49.3 50.6 52 53.3 54.6 56 57.3 58.6 60 61.3 62.6 64 65.3 66.6 68 69.3 70.6 72 73.3 74.6 76 77.3 78.6 80 81.3 82.6 84 85.3 86.6 88 89.3
Elemental Damage +% 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 28 29 29 30 30 31
Resist Lightning/Cold/Fire +% 20 24 28 32 36 40 44 47 51 54 57 60 63 66 69 72 74 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75 75
Changelog

Season 2:

  • starting bonus to each elements reduced from 5% to 3%
  • maximum resist reduced from 120 to 75
  • starting resist bonus reduced from 25 to 20

Season 1:

  • Now also grants a bonus to elemental damage
  • Elemental resists nerfed slightly

Vanilla Info