Item Affixes

This page lists changes made to item affixes in PD2 relative to the vanilla game. For changes made to automod affixes, see Item Bases.




General Affix Info

Affixes are item modifiers which each add one or more item attributes. They are randomly selected for magic/rare/crafted items when those items are initially generated and each affix has its own weighted frequency, making some affixes rarer than others. Affixes are grouped and items cannot have more than one affix from each group - similar attributes are usually grouped together, but not always (notably prefixes/suffixes) so items can have multiple affixes which add the same attributes in some cases. Item rarity and item level (ilvl) determine how many affixes the item can have:

  • magic: 1-2 total affixes; at most 1 prefix and 1 suffix
  • rare: 3-6 total affixes; at most 3 prefixes and 3 suffixes (jewels are further limited to 4 total affixes)
    • ilvl 45+: 4-6 affixes (rare jewels always get 4 affixes regardless of ilvl)
    • ilvl 65+: 5-6 affixes
    • ilvl 85+: 6 affixes
  • crafted: 1-4 total affixes in addition to predetermined attributes; at most 3 prefixes or 3 suffixes
    • ilvl 1-30: 4 affixes (20%), 3 affixes (20%), 2 affixes (20%), 1 affix (40%)
    • ilvl 31-50: 4 affixes (20%), 3 affixes (20%), 2 affixes (60%)
    • ilvl 51-70: 4 affixes (20%), 3 affixes (80%)
    • ilvl 71+: 4 affixes (100%)

In addition to determining how many affixes an item can have, the item's rarity can also affect which affixes can spawn - some affixes are limited to magic items only. Item types are colored blue if the affix can only appear on magic versions, and yellow if they can appear on magic and rare/crafted versions.

The required level (rlvl) for a character to use an item with a given affix is typically 75% of the alvl, but this is not always the case. It is shown alongside alvl, frequency (freq) and group in the tables below.

Affix Level

An item's affix level (alvl) determines which affixes can spawn on it. The alvl is determined by 3 item properties: item level (ilvl), quality level (qlvl), and magic level (maglvl). Specific item bases always have the same qlvl & maglvl, whereas the ilvl varies depending on where the item is found.

Firstly, if the qlvl is higher than the ilvl, it gets used instead. Items won't naturally drop at ilvls below their qlvl, so this is only relevant if an item's ilvl gets modified afterward somehow, such as via imbuing or cube recipes.

if (qlvl > ilvl) ilvl = qlvl

Most items have a maglvl of 0 so this isn't relevant for them, but a few items have a non-zero magic level: non-elite wands (1), staves (1), orbs (1), and circlets: Circlet (3), Coronet (8), Tiara (13), Diadem (18). For these items, the alvl is simple to calculate:

if (maglvl > 0) alvl = ilvl + maglvl

For items with a magic level, this has the effect of reducing the minimum ilvl needed for an affix to spawn. For example, a tiara can get +2 to class skills at ilvl 77 rather than needing to be ilvl 90+. Diadems are an interesting case here - they have such a high qlvl and maglvl that their ilvl is irrelevant and their alvl is always 99.

For other items, the alvl follows the formula below. Items with very low qlvls will often have higher alvls than other items of the same ilvl - items with a qlvl of 1 (e.g. amulets/rings/quivers/jewels) will always have an alvl that's equal to their ilvl.

if (ilvl < 99 - [qlvl/2]) then {alvl = ilvl - [qlvl/2]} else {alvl = 2*ilvl - 99}

For a visual, see the alvl chart. A portion of the chart is included below, showing the relevant info for alvls 71 and higher. Follow the diagonal line of alvl values and you'll notice:

  • any ilvl 85+ item will be alvl 71 or higher, and items with qlvl 1-27 can reach that alvl at lower ilvls
  • any ilvl 92+ item will be alvl 85 or higher, and items with qlvl 1-13 can reach that alvl at lower ilvls

Item Quality Levels

Weapon qlvls
Item (Normal) qlvl Item (Exceptional) qlvl Item (Elite) qlvl
Hand Axe 3 Hatchet 31 Tomahawk 54
Axe 7 Cleaver 34 Small Crescent 61
Double Axe 13 Twin Axe 39 Ettin Axe 70
Military Pick 19 Crowbill 43 War Spike 79
War Axe 25 Naga 48 Berserker Axe 85
Large Axe 6 Military Axe 34 Feral Axe 57
Broad Axe 12 Bearded Axe 38 Silver-edged Axe 65
Battle Axe 17 Tabar 42 Decapitator 73
Great Axe 23 Gothic Axe 46 Champion Axe 82
Giant Axe 27 Ancient Axe 51 Glorious Axe 85
Club 1 Cudgel 30 Truncheon 52
Spiked Club 4 Barbed Club 32 Tyrant Club 57
Mace 8 Flanged Mace 35 Reinforced Mace 63
Morning Star 13 Jagged Star 39 Devil Star 70
Flail 19 Knout 43 Scourge 76
War Hammer 25 Battle Hammer 48 Legendary Mallet 82
Maul 21 War Club 45 Ogre Maul 69
Great Maul 32 Martel de Fer 53 Thunder Maul 85
Short Sword 1 Gladius 30 Falcata 56
Scimitar 5 Cutlass 43 Ataghan 61
Sabre 8 Shamshir 35 Elegant Blade 63
Falchion 11 Tulwar 37 Hydra Edge 69
Crystal Sword 11 Dimensional Blade 37 Phase Blade 73
Broad Sword 15 Battle Sword 40 Conquest Sword 78
Long Sword 20 Rune Sword 44 Cryptic Sword 82
War Sword 27 Ancient Sword 49 Mythical Sword 85
Two-handed Sword 10 Espandon 37 Legend Sword 59
Claymore 17 Dacian Falx 42 Highland Blade 66
Giant Sword 21 Tusk Sword 45 Balrog Blade 71
Bastard Sword 24 Gothic Sword 48 Champion Sword 77
Flamberge 27 Zweihander 49 Colossus Sword 80
Great Sword 33 Executioner's Sword 54 Colossus Blade 85
Dagger 3 Poignard 31 Bone Knife 58
Dirk 9 Rondel 36 Mithril Point 70
Kris 17 Cinquedeas 42 Fanged Knife 83
Blade 23 Stiletto 46 Legend Spike 85
Throwing Knife 2 Battle Dart 31 Flying Knife 64
Throwing Axe 7 Francisca 34 Flying Axe 56
Balanced Knife 13 War Dart 39 Winged Knife 77
Balanced Axe 16 Hurlbat 41 Winged Axe 80
Javelin 1 War Javelin 30 Hyperion Javelin 54
Pilum 10 Great Pilum 37 Stygian Pilum 62
Short Spear 15 Simbilan 40 Balrog Spear 71
Glaive 23 Spiculum 46 Ghost Glaive 79
Throwing Spear 29 Harpoon 51 Winged Harpoon 85
Spear 5 War Spear 33 Hyperion Spear 58
Trident 9 Fuscina 36 Stygian Pike 66
Brandistock 16 War Fork 41 Mancatcher 74
Spetum 20 Yari 44 Ghost Spear 83
Pike 24 Lance 47 War Pike 85
Bardiche 5 Lochaber Axe 33 Ogre Axe 60
Voulge 11 Bill 37 Colossus Voulge 64
Scythe 15 Battle Scythe 40 Thresher 71
Poleaxe 21 Partizan 35 Cryptic Axe 79
Halberd 29 Bec-de-Corbin 51 Great Poleaxe 84
War Scythe 34 Grim Scythe 55 Giant Thresher 85
Short Bow 1 Edge Bow 30 Spider Bow 55
Hunter’s Bow 5 Razor Bow 33 Blade Bow 60
Long Bow 8 Cedar Bow 35 Shadow Bow 63
Composite Bow 12 Double Bow 39 Great Bow 68
Short Battle Bow 18 Short Siege Bow 43 Diamond Bow 72
Long Battle Bow 23 Large Siege Bow 46 Crusader Bow 77
Short War Bow 27 Rune Bow 49 Ward Bow 80
Long War Bow 31 Gothic Bow 52 Hydra Bow 85
Light Crossbow 6 Arbalest 34 Pellet Bow 57
Crossbow 15 Siege Crossbow 40 Gorgon Crossbow 67
Heavy Crossbow 24 Ballista 47 Colossus Crossbow 75
Repeating Crossbow 33 Chu-Ko-Nu 54 Demon Crossbow 84
Short Staff 1 Jo Staff 30 Walking Stick 58
Long Staff 8 Quarterstaff 35 Stalagmite 66
Gnarled Staff 12 Cedar Staff 38 Elder Staff 74
Battle Staff 17 Gothic Staff 42 Shillelagh 83
War Staff 24 Rune Staff 47 Archon Staff 85
Wand 2 Burnt Wand 31 Polished Wand 55
Yew Wand 12 Petrified Wand 38 Ghost Wand 65
Bone Wand 18 Tomb Wand 43 Lich Wand 75
Grim Wand 26 Grave Wand 49 Unearthed Wand 86
Scepter 3 Rune Scepter 31 Mighty Scepter 62
Grand Scepter 15 Holy Water Sprinkler 40 Seraph Rod 76
War Scepter 21 Divine Scepter 45 Caduceus 85
Katar 1 Quhab 28 Suwayyah 59
Wrist Blade 9 Wrist Spike 32 Wrist Sword 62
Hatchet Hands 12 Fascia 36 War Fist 68
Cestus 15 Hand Scythe 41 Battle Cestus 73
Claws 18 Greater Claws 45 Feral Claws 78
Blade Talons 21 Greater Talons 50 Runic Talons 81
Scissors Katar 24 Scissors Quhab 54 Scissors Suwayyah 85
Eagle Orb 1 Glowing Orb 32 Heavenly Stone 59
Sacred Globe 8 Crystalline Globe 37 Eldritch Orb 67
Smoked Sphere 12 Cloudy Sphere 41 Demon Heart 75
Clasped Orb 17 Sparkling Ball 46 Vortex Orb 84
Jared's Stone 24 Swirling Crystal 50 Dimensional Shard 85
Stag Bow 18 Ashwood Bow 39 Matriarchal Bow 53
Reflex Bow 27 Ceremonial Bow 47 Grand Matron Bow 78
Maiden Spear 18 Ceremonial Spear 43 Matriarchal Spear 61
Maiden Pike 27 Ceremonial Pike 51 Matriarchal Pike 81
Maiden Javelin 23 Ceremonial Javelin 35 Matriarchal Javelin 65
Armor qlvls
Item (Normal) qlvl Item (Exceptional) qlvl Item (Elite) qlvl
Cap 1 War Hat 34 Shako 58
Skull Cap 5 Sallet 37 Hydraskull 63
Helm 11 Casque 42 Armet 68
Full Helm 15 Basinet 45 Giant Conch 54
Mask 19 Death Mask 48 Demonhead 74
Bone Helm 22 Grim Helm 50 Bone Visage 84
Great Helm 23 Winged Helm 51 Spired Helm 79
Crown 29 Grand Crown 55 Corona 85
Quilted Armor 1 Ghost Armor 34 Dusk Shroud 65
Leather Armor 3 Serpentskin Armor 36 Wyrmhide 67
Hard Leather Armor 5 Demonhide Armor 37 Scarab Husk 68
Studded Leather 8 Trellised Armor 40 Wire Fleece 70
Ring Mail 11 Linked Mail 42 Diamond Mail 72
Scale Mail 13 Tigulated Mail 43 Loricated Mail 73
Chain Mail 15 Mesh Armor 45 Boneweave 62
Breast Plate 18 Cuirass 47 Great Hauberk 75
Splint Mail 20 Russet Armor 49 Balrog Skin 76
Plate Mail 24 Templar Coat 52 Hellforge Plate 78
Field Plate 28 Sharktooth Armor 55 Kraken Shell 81
Gothic Plate 32 Embossed Plate 58 Lacquered Plate 82
Light Plate 35 Mage Plate 60 Archon Plate 84
Full Plate Mail 37 Chaos Armor 61 Shadow Plate 83
Ancient Armor 40 Ornate Plate 64 Sacred Armor 85
Buckler 1 Defender 34 Heater 58
Small Shield 5 Round Shield 37 Luna 61
Large Shield 11 Scutum 42 Hyperion 64
Spiked Shield 11 Barbed Shield 42 Blade Barrier 68
Kite Shield 15 Dragon Shield 45 Monarch 72
Bone Shield 19 Grim Shield 48 Troll Nest 76
Tower Shield 22 Pavise 50 Aegis 79
Gothic Shield 30 Ancient Shield 56 Ward 84
Leather Gloves 3 Demonhide Gloves 33 Bramble Mitts 57
Heavy Gloves 7 Sharkskin Gloves 39 Vampirebone Gloves 63
Chain Gloves 12 Heavy Bracers 43 Vambraces 69
Light Gauntlets 20 Battle Gauntlets 49 Crusader Gauntlets 76
Gauntlets 27 War Gauntlets 54 Ogre Gauntlets 85
Boots 3 Demonhide Boots 36 Wyrmhide Boots 60
Heavy Boots 7 Sharkskin Boots 39 Scarabshell Boots 66
Chain Boots 12 Mesh Boots 43 Boneweave Boots 72
Light Plated Boots 20 Battle Boots 49 Mirrored Boots 81
Greaves 27 War Boots 54 Myrmidon Greaves 85
Sash 3 Demonhide Sash 36 Spiderweb Sash 61
Light Belt 7 Sharkskin Belt 39 Vampirefang Belt 68
Belt 12 Mesh Belt 43 Mithril Coil 75
Heavy Belt 20 Battle Belt 49 Troll Belt 82
Plated Belt 27 War Belt 54 Colossus Girdle 85
Circlet 24 Tiara 70 Diadem 85
Coronet 52
Wolf Head 4 Alpha Helm 35 Blood Spirit 62
Hawk Helm 8 Griffon Headress 40 Sun Spirit 69
Antlers 16 Hunter's Guise 46 Earth Spirit 76
Falcon Mask 20 Sacred Feathers 50 Sky Spirit 83
Spirit Mask 24 Totemic Mask 55 Dream Spirit 85
Jawbone Cap 4 Jawbone Visor 33 Carnage Helm 60
Fanged Helm 8 Lion Helm 38 Fury Visor 66
Horned Helm 16 Rage Mask 44 Destroyer Helm 73
Assault Helmet 20 Savage Helmet 49 Conqueror Crown 80
Avenger Guard 24 Slayer Guard 54 Guardian Crown 85
Targe 4 Akaran Targe 35 Sacred Targe 63
Rondache 8 Akaran Rondache 40 Sacred Rondache 70
Heraldic Shield 16 Protector Shield 46 Kurast Shield 74
Aerin Shield 20 Gilded Shield 51 Zakarum Shield 82
Crown Shield 24 Royal Shield 55 Vortex Shield 85
Preserved Head 4 Mummified Trophy 33 Minion Skull 59
Zombie Head 8 Fetish Trophy 39 Hellspawn Skull 67
Unraveller Head 16 Sexton Trophy 45 Overseer Skull 66
Gargoyle Head 20 Cantor Trophy 49 Succubus Skull 81
Demon Head 24 Hierophant Trophy 54 Bloodlord Skull 85
Other qlvls
Item qlvl
Amulet 1
Ring 1
Quiver 1
Jewel 1
Grand Charm 1
Large Charm 14
Small Charm 28

Item Types

Notes about listed affix-capable item types:

  • Rod includes Staff/Wand/Scepter
  • Blunt Weapon includes all mace subtypes (Club, Tipped Mace, Hammer) and Rods
  • Melee Weapon includes all weapons except Bow/Crossbow/Orb
  • Missile Weapon includes Bow/Crossbow
  • For item types that have throwing versions, those versions are included unless otherwise noted:
    • Spear includes Two-Handed Spear and Javelin
    • Axe includes Non-Throwing Axe and Throwing Axe
    • Knife includes Dagger and Throwing Knife
  • For item types that have class versions, those versions are included alongside non-class versions unless otherwise noted:
    • Helm includes class versions (Barbarian Helm and Druid Helm)
    • Shield includes class versions (Necromancer Shield and Paladin Shield)
    • Bow/Spear/Javelin include their respective class versions (Amazon Bow/Spear/Javelin)
  • Helm excludes Circlet
  • Tipped Mace refers to the Mace subtype and excludes Club/Hammer
  • Item types followed by a superscript refer to a subset of those types:
    • GroupNC "Non-Class", excludes class-specific items (Barbarian/Druid Helms, Necromancer/Paladin Shields, Amazon Bows/Spears/Javelins)
    • GroupP   "Physical", excludes traditionally non-physical weapons (Orb, Wand, Staff)
    • GroupPS "Physical+Staff", excludes Orb & Wand

All Item Affixes

Many affix "names" have multiple entries. They're all listed here as they appear in the text files, and ordered by group. Multiple affixes from the same group cannot appear together.

Equipment Prefixes

Affix Attributes Item Types alvl rlvl freq group Changes
Sturdy +[10-20]% Enhanced Defense Armor 1-41 1 9 101 added max alvl
Sturdy +[21-30]% Enhanced Defense Armor 4-44 3 9 101 added max alvl
Strong +[31-40]% Enhanced Defense Armor 9-49 6 8 101 added max alvl
Glorious +[41-50]% Enhanced Defense Armor 19-59 14 8 101 added max alvl
Blessed +[51-65]% Enhanced Defense Armor 25 18 7 101
Saintly +[66-80]% Enhanced Defense Armor 31 23 7 101
Holy +[81-100]% Enhanced Defense Armor 36 27 6 101
Godly +[101-200]% Enhanced Defense Armor 45 38 3 101
Godly +[101-200]% Enhanced Defense Armor 50 43 1 101
Faithful +[0-49] Defense (+0.5 per Level) Gloves, Boots, Belt, Shield 30 22 3 101
Faithful +[3-297] Defense (+3 per Level) Chest 30 22 4 101
Scarlet +[1-4] to Minimum Damage Quiver 8 6 4 103 new*
Crimson +[5-8] to Minimum Damage Quiver 38 30 4 103 new
Cardinal +[10-14] to Minimum Damage Quiver 38 30 4 103 new
Carbuncle +[1-5] to Maximum Damage Quiver 12 9 4 104 new*
Carmine +[6-9] to Maximum Damage Quiver 35 27 4 104 new*
Vermillion +[11-15] to Maximum Damage Quiver 58 50 4 104 new*
Gritty +[0-74] to Maximum Damage (+0.75 per Level) WeaponP 50 37 7 105
Jagged +[10-20]% Enhanced Damage WeaponP, Circlet 1-41 1 9 105 added max alvl
Jagged +[10-20]% Enhanced Damage Quiver 1 1 9 105 new
Deadly +[21-30]% Enhanced Damage WeaponP, Circlet 5-45 3 9 105 added max alvl
Deadly +[21-30]% Enhanced Damage Quiver 5 3 9 105 new
Vicious +[31-40]% Enhanced Damage WeaponP 8-48 6 8 105 added max alvl
Vicious +[31-40]% Enhanced Damage Quiver 8 6 8 105 new
Brutal +[41-50]% Enhanced Damage WeaponP 14-54 10 8 105 added max alvl
Brutal +[41-50]% Enhanced Damage Quiver 14 10 8 105 new
Massive +[51-65]% Enhanced Damage WeaponP 20-60 15 7 105 added max alvl
Massive +[51-65]% Enhanced Damage Quiver 20 15 7 105 new
Savage +[66-80]% Enhanced Damage WeaponP 26 19 7 105
Savage +[66-80]% Enhanced Damage Quiver 26 19 7 105 new
Merciless +[81-100]% Enhanced Damage WeaponP 32 24 6 105
Ferocious +[101-200]% Enhanced Damage WeaponP 41 33 6 105
Cruel +[201-300]% Enhanced Damage WeaponP 51 43 5 105
Cruel +[201-300]% Enhanced Damage WeaponP 56 48 1 105
Visceral +[301-400]% Enhanced Damage Missile Weapon, Amazon Javelin, Knife, Club, Tipped Mace, Throwing Axe 75 69 1 105 new
Supporting +[10-20]% Enhanced Damage Chest, Shield 25 18 2 105 new
Reinforcing +[20-40]% Enhanced Damage Chest, Shield 35 28 2 105 new
Empowering +[40-60]% Enhanced Damage Chest, Shield 45 38 2 105 new
Bolstering +[60-80]% Enhanced Damage Chest, Shield 55 48 2 105 new
Fortifying +[80-120]% Enhanced Damage Chest, Shield 65 58 2 105 new
Embattled +[120-160]% Enhanced Damage Chest, Shield 75 68 2 105 new
Rampaging +[160-200]% Enhanced Damage Chest 85 78 1 105 new
Vulpine [7-12]% Damage Taken Gained as Mana when Hit Shield, Amulet, Orb, Staff 9 6 3 107
Tireless Heal Stamina Plus 10% Boots 1-5 1 4 108
Tireless Heal Stamina Plus 25% Boots 6 4 4 108
Tireless Heal Stamina Plus 50% Boots 14 10 4 108
Bronze +[10-20] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves, Amulet 1-41 1 8 110 added max alvl, added Helm, Chest, Gloves
Iron +[21-40] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves 4-44 3 8 110 added max alvl, added Helm, Chest, Gloves
Steel +[41-60] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves 8 6 7 110 added Helm, Chest, Gloves
Silver +[61-80] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver 12 9 7 110 added Helm, Chest, Gloves, Quiver
Gold +[81-100] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver 17 12 6 110 added Helm, Chest, Gloves, Quiver
Platinum +[101-120] to Attack Rating WeaponP, Ring, Circlet, Helm, Chest, Gloves, Quiver 22 16 6 110 added Helm, Chest, Gloves, Quiver
Meteoric +[121-150] to Attack Rating WeaponP, Quiver 27 20 5 110 added Quiver
Strange +[151-300] to Attack Rating WeaponP 32 24 5 110
Strange +[151-300] to Attack Rating Quiver 32 24 5 110 new
Weird +[301-450] to Attack Rating WeaponP 37 27 4 110
Sharp [10-20] to Attack Rating,
+[10-20]% Enhanced Damage
WeaponP 5-45 3 9 111 added max alvl
Fine [21-40] to Attack Rating,
+[21-30]% Enhanced Damage
WeaponP 12-52 9 9 111 added max alvl
Warrior's [41-60] to Attack Rating,
+[31-40]% Enhanced Damage
WeaponP 19-59 13 8 111 added max alvl
Soldier's [61-80] to Attack Rating,
+[41-50]% Enhanced Damage
WeaponP 27 19 8 111
Knight's [81-100] to Attack Rating,
+[51-65]% Enhanced Damage
WeaponP 38 30 7 111
Lord's [101-120] to Attack Rating,
+[66-80]% Enhanced Damage
WeaponP 47 39 6 111
King's [121-150] to Attack Rating,
+[81-100]% Enhanced Damage
WeaponP 56 48 5 111
Master's [151-250] to Attack Rating,
+[101-150]% Enhanced Damage
WeaponP 56 48 5 111
Grandmaster's [251-300] to Attack Rating,
+[151-200]% Enhanced Damage
WeaponP 69 61 4 111
Grandmaster's +[251-300] to Attack Rating,
+[151-200]% Enhanced Damage
Missile Weapon 69 61 4 111 new
Fool's +[0-49] to Maximum Damage (+0.5 per Level),
+[16-1633] to Attack Rating (+16.5 per Level)
WeaponP 50 37 7 111
Hawkeye +[6-594] to Attack Rating (+6 per Level) WeaponP 35 26 7 111
Visionary [1-99]% Bonus to Attack Rating (1% per Level) Helm, Missile Weapon 25 18 1 111
Glimmering +1 to Light Radius Armor, Wand, Staff, Ring, Amulet, Orb 1 1 1 112
Glowing +2 to Light Radius Armor, Wand, Staff, Ring, Amulet, Orb 6 4 1 112
Screaming Hit Causes Monster to Flee 12% Missile Weapon 10 7 4 113
Screaming Hit Causes Monster to Flee 25% Blunt Weapon, Knife, Claw, Orb 10 7 3 113
Howling Hit Causes Monster to Flee 18% Missile Weapon 16 12 4 113
Howling Hit Causes Monster to Flee 50% Blunt Weapon, Knife, Claw, Orb 16 12 3 113
Wailing Hit Causes Monster to Flee 25% Missile Weapon 24 18 4 113
Wailing Hit Causes Monster to Flee 100% Blunt Weapon, Knife, Claw, Orb 20 13 3 113
Felicitous [5-10]% Better Chance of Getting Magic Items Ring, Amulet, Circlet, Helm 5 3 4 114 added Helm
Fortuitous [11-15]% Better Chance of Getting Magic Items Ring, Amulet, Circlet, Helm 12 8 4 114 was magic only, added Helm
Lizard's +[1-2] to Mana Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb 1-2 1 4 115
Lizard's +[3-5] to Mana Chest, Helm, Shield, Belt, Ring, Amulet, Rod, Orb 3-43 2 4 115 added max alvl
Snake's +[5-10] to Mana Shield, Rod, Belt, Ring, Amulet, Circlet, Quiver 6-46 4 4 115 added max alvl, added Quiver
Serpent's +[11-20] to Mana Shield, Rod, Circlet, Quiver 14-54 10 3 115 added max alvl, removed Belt, Ring, Amulet,
Serpent's +[11-20] to Mana Belt, Ring, Amulet 14 10 3 115 new
Serpent's +[11-20] to Mana Chest, Non-Rod Weapon 37-77 27 2 115 added max alvl, removed Boots, Gloves
Serpent's +[11-20] to Mana Boots, Gloves 37 27 2 115 new
Drake's +[21-30] to Mana Rod, Ring, Amulet, Orb, Circlet, Quiver 20 15 2 115 added Quiver
Dragon's +[31-40] to Mana Rod, Ring, Amulet, Orb, Circlet, Quiver 24 18 2 115 added Quiver
Dragon's +[31-40] to Mana Chest, Boots, Gloves 52 39 2 115
Wyrm's +[41-60] to Mana Rod, Ring, Amulet, Orb, Circlet 30 22 2 115
Great Wyrm's +[61-90] to Mana Rod, Ring, Amulet, Orb, Circlet 37 29 2 115
Bahamut's +[91-120] to Mana Rod, Ring, Amulet, Orb, Circlet 45 37 2 115 was magic only
Mnemonic +[0-74] to Mana (+0.75 per Level) Helm 25 18 1 115
Shimmering All Resistances +[3-7] Shield 6-46 4 5 116 added max alvl
Shimmering All Resistances +[3-7] Amulet, Circlet 8-48 6 5 116 added max alvl
Shimmering All Resistances +[3-7] Ring 45 37 3 116
Shimmering All Resistances +[5-10] Quiver 16 12 1 116 new*
Rainbow All Resistances +[8-11] Shield 18 13 5 116
Rainbow All Resistances +[8-11] Amulet, Circlet 21 15 5 116
Rainbow All Resistances +[8-11] Ring 56 48 2 116
Scintillating All Resistances +[12-15] Shield 28 21 5 116
Scintillating All Resistances +[12-15] Amulet, Circlet, Quiver 34 25 5 116 added Quiver
Scintillating All Resistances +[12-15] Ring 67 59 2 116
Prismatic All Resistances +[16-20] Shield 39 31 4 116
Prismatic All Resistances +[16-20] Amulet, Circlet 42 31 4 116
Chromatic All Resistances +[21-30] Shield 50 42 4 116 was magic only
Chromatic All Resistances +[21-30] Amulet, Circlet 55 41 3 116
Azure Cold Resist +5% Armor, Ring, Amulet, Orb, Circlet 1-4 1 3 117
Azure Cold Resist +[5-10]% Armor, Weapon, Ring, Amulet, Circlet, Quiver 5-45 3 2 117 added max alvl, added Quiver
Lapis Cold Resist +[11-20]% Armor, Ring, Amulet, Orb, Circlet, Quiver 12 9 4 117 added Quiver
Lapis Cold Resist +[11-20]% Non-Orb Weapon 35 26 2 117
Cobalt Cold Resist +[21-30]% Armor, Ring, Amulet, Orb, Circlet, Quiver 18 13 3 117 added Quiver
Cobalt Cold Resist +[21-30]% Non-Orb Weapon 55 41 2 117
Sapphire Cold Resist +[31-40]% Rod, Boots, Amulet, Orb, Circlet 25 18 3 117
Crimson Fire Resist +5% Armor, Ring, Amulet, Orb, Circlet 1-4 1 3 118
Crimson Fire Resist +[5-10]% Armor, Weapon, Ring, Amulet, Circlet, Quiver 5-45 3 4 118 added max alvl, added Quiver
Russet Fire Resist +[11-20]% Armor, Ring, Amulet, Orb, Circlet, Quiver 12 9 4 118 added Quiver
Russet Fire Resist +[11-20]% Non-Orb Weapon 35 26 1 118
Garnet Fire Resist +[21-30]% Armor, Ring, Amulet, Orb, Circlet, Quiver 18 13 3 118 added Quiver
Garnet Fire Resist +[21-30]% Non-Orb Weapon 55 41 1 118
Ruby Fire Resist +[31-40]% Rod, Boots, Amulet, Orb, Circlet 25 18 3 118
Tangerine Lightning Resist +5% Armor, Ring, Amulet, Orb, Circlet 1-4 1 3 119
Tangerine Lightning Resist +[5-10]% Armor, Weapon, Ring, Amulet, Circlet, Quiver 5-45 3 4 119 added max alvl, added Quiver
Ocher Lightning Resist +[11-20]% Armor, Ring, Amulet, Orb, Circlet, Quiver 12 9 4 119 added Quiver
Ocher Lightning Resist +[11-20]% Non-Orb Weapon 35 26 1 119
Coral Lightning Resist +[21-30]% Armor, Ring, Amulet, Orb, Circlet, Quiver 18 13 3 119 added Quiver
Coral Lightning Resist +[21-30]% Non-Orb Weapon 55 41 1 119
Amber Lightning Resist +[31-40]% Rod, Boots, Amulet, Orb, Circlet 25 18 3 119
Beryl Poison Resist +5% Armor, Ring, Amulet, Orb, Circlet 1-4 1 3 120
Beryl Poison Resist +[5-10]% Armor, Weapon, Ring, Amulet, Circlet, Quiver 5-45 3 4 120 added max alvl, added Quiver
Viridian Poison Resist +[11-20]% Armor, Ring, Amulet, Orb, Circlet, Quiver 12 9 4 120 added Quiver
Viridian Poison Resist +[11-20]% Non-Orb Weapon 35 26 1 120
Jade Poison Resist +[21-30]% Armor, Ring, Amulet, Orb, Circlet, Quiver 18 13 3 120 added Quiver
Jade Poison Resist +[21-30]% Non-Orb Weapon 55 41 1 120
Emerald Poison Resist +[31-40]% Rod, Boots, Amulet, Orb, Circlet 25 18 3 120
Triumphant +1 to Mana after each Kill Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver 3-43 2 4 121 added max alvl, added Chest, Helm, Shield, Quiver
Aureolic +[1-3] to Mana after each Kill Chest, Helm, Shield, Quiver 12 9 4 121 new*
Victorious +[2-5] to Mana after each Kill Weapon, Circlet, Chest, Helm, Shield, Quiver 17 12 4 121 added Chest, Helm, Shield, Quiver
Mechanist's Socketed ([1-2]) Non-Throwing Weapon, Shield, Helm, Chest, Circlet 10 7 3 122
Artisan's Socketed (3) Non-Throwing Weapon, Shield, Chest 33 25 2 122 new
Artisan's Socketed (3) Non-Throwing Weapon, Shield, Helm, Chest 33 25 2 122 new
Artisan's Socketed (3) Non-Throwing Weapon, Shield, Helm, Chest 33 25 2 122
Jeweler's Socketed (4) Non-Throwing Weapon, Shield, Helm, Chest 55 47 1 122
Lunar +[25-50] to Attack Rating against Demons,
+[10-25]% Damage to Demons
WeaponPS, Circlet 3-43 1 2 123 added max alvl
Lunar +[25-50] to Attack Rating against Demons,
+[10-25]% Damage to Demons
Quiver 3-43 1 2 123 new
Arcadian +[51-100] to Attack Rating against Demons,
+[26-50]% Damage to Demons
WeaponPS, Circlet, Helm 15-55 11 2 123 added max alvl, added Helm
Arcadian +[51-100] to Attack Rating against Demons,
+[26-50]% Damage to Demons
Quiver 15-55 11 2 123 new
Unearthly +[101-150] to Attack Rating against Demons,
+[51-100]% Damage to Demons
WeaponPS 25 18 1 123
Unearthly +[101-150] to Attack Rating against Demons,
+[51-100]% Damage to Demons
Quiver 25 18 1 123 new
Astral +[151-200] to Attack Rating against Demons,
+[101-150]% Damage to Demons
WeaponPS 35 26 1 123
Elysian +[201-300] to Attack Rating against Demons,
+[151-200]% Damage to Demons
WeaponPS 45 33 1 123
Celestial +[301-400] to Attack Rating against Demons,
+[201-300]% Damage to Demons
WeaponPS 55 41 1 123
Celestial +[301-400] to Attack Rating against Demons,
+[201-300]% Damage to Demons
Missile Weapon 55 41 1 123 new
Maiden's +1 to Amazon Skill Levels Chest, ShieldNC, HelmNC 36 27 1 125 new
Maiden's +1 to Amazon Skill Levels Amulet, Circlet 36 27 4 125
Maiden's +1 to Amazon Skill Levels Missile Weapon, Spear 30 22 4 125
Valkyrie's +2 to Amazon Skill Levels Missile Weapon, Spear 50 42 2 125
Valkyrie's +2 to Amazon Skill Levels Amulet, Circlet 90 67 2 125
Fletcher's +1 to Bow and Crossbow Skills (Amazon Only) Missile Weapon, Gloves, Circlet, Quiver, Amulet 20 15 1 125 added Circlet, Quiver, Amulet
Bowyer's +2 to Bow and Crossbow Skills (Amazon Only) Missile Weapon, Gloves, Circlet, Quiver, Amulet 40 30 1 125 added Circlet, Quiver, Amulet
Archer's +3 to Bow and Crossbow Skills (Amazon Only) Missile Weapon, Gloves, Circlet, Quiver, Amulet 60 45 1 125 added Circlet, Quiver, Amulet
Archer's +3 to Bow and Crossbow Skills (Amazon Only) Missile Weapon 60 45 1 125 new
Acrobat's +1 to Passive and Magic Skills (Amazon Only) Gloves, Amulet, Circlet, Quiver 20 15 1 125 added Quiver
Gymnast's +2 to Passive and Magic Skills (Amazon Only) Gloves, Amulet, Circlet, Quiver 40 30 1 125 added Quiver
Athlete's +3 to Passive and Magic Skills (Amazon Only) Gloves, Amulet, Circlet, Quiver 60 45 1 125 added Quiver
Harpoonist's +1 to Javelin and Spear Skills (Amazon Only) Spear, Gloves, Amulet, Circlet 20 15 1 125 added Amulet, Circlet
Spearmaiden's +2 to Javelin and Spear Skills (Amazon Only) Spear, Gloves, Amulet, Circlet 40 30 1 125 added Amulet, Circlet
Lancer's +3 to Javelin and Spear Skills (Amazon Only) Spear 60 45 1 125 was magic only, removed Gloves
Lancer's +3 to Javelin and Spear Skills (Amazon Only) Amazon Spear 60 45 1 125 new
Lancer's +3 to Javelin and Spear Skills (Amazon Only) Circlet, Gloves 60 45 1 125 new
Lancer's +3 to Javelin and Spear Skills (Amazon Only) Amulet 60 45 1 125 new
Angel's +1 to Sorceress Skill Levels Chest, ShieldNC, HelmNC 36 27 1 125 new
Angel's +1 to Sorceress Skill Levels Amulet, Circlet 36 27 4 125
Angel's +1 to Sorceress Skill Levels Staff, Orb 30 22 4 125
Arch-Angel's +2 to Sorceress Skill Levels Staff, Orb 50 42 2 125
Arch-Angel's +2 to Sorceress Skill Levels Amulet, Circlet 90 67 2 125
Burning +1 to Fire Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 20 15 1 125
Blazing +2 to Fire Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 40 30 1 125
Volcanic +3 to Fire Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 60 45 1 125
Sparking +1 to Lightning Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 20 15 1 125
Charged +2 to Lightning Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 40 30 1 125
Powered +3 to Lightning Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 60 45 1 125
Chilling +1 to Cold Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 20 15 1 125
Freezing +2 to Cold Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 40 30 1 125
Glacial +3 to Cold Spells (Sorceress Only) Staff, Orb, Amulet, Circlet 60 45 1 125
Summoner's +1 to Necromancer Skill Levels Chest, Non-Paladin Shield, HelmNC 36 27 1 125 new
Summoner's +1 to Necromancer Skill Levels Amulet, Circlet 36 27 4 125
Summoner's +1 to Necromancer Skill Levels Wand, Knife, Necromancer Shield 30 22 4 125
Necromancer's +2 to Necromancer Skill Levels Wand, Knife, Necromancer Shield 50 42 2 125
Necromancer's +2 to Necromancer Skill Levels Amulet, Circlet 90 67 2 125
Hexing +1 to Curses (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 20 15 1 125
Blighting +2 to Curses (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 40 30 1 125
Accursed +3 to Curses (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 60 45 1 125
Fungal +1 to Poison and Bone Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Dagger, Circlet 20 15 1 125
Noxious +2 to Poison and Bone Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Dagger, Circlet 40 30 1 125
Venomous +3 to Poison and Bone Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Dagger, Circlet 60 45 1 125
Graverobber's +1 to Summoning Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 20 15 1 125
Vodoun +2 to Summoning Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 40 30 1 125
Golemlord's +3 to Summoning Spells (Necromancer Only) Wand, Necromancer Shield, Amulet, Circlet 60 45 1 125
Monk's +1 to Paladin Skill Levels Chest, Non-Necromancer Shield, HelmNC 36 27 1 125 new
Monk's +1 to Paladin Skill Levels Amulet, Circlet 36 27 4 125
Monk's +1 to Paladin Skill Levels Scepter, Paladin Shield 30 22 4 125
Monk's +1 to Paladin Skill Levels Sword, Tipped Mace, Hammer, Non-Necromancer Shield 35 27 4 125
Priest's +2 to Paladin Skill Levels Scepter, Paladin Shield 50 42 2 125
Priest's +2 to Paladin Skill Levels Sword, Tipped Mace, Hammer, Non-Necromancer Shield 65 58 2 125
Priest's +2 to Paladin Skill Levels Amulet, Circlet 90 67 2 125
Lion Branded +1 to Combat Skills (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 20 15 1 125
Hawk Branded +2 to Combat Skills (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 40 30 1 125
Rose Branded +3 to Combat Skills (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 60 45 1 125
Captain's +1 to Offensive Auras (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 20 15 1 125
Commander's +2 to Offensive Auras (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 40 30 1 125
Marshal's +3 to Offensive Auras (Paladin Only) Scepter, Sword, Tipped Mace, Non-Necromancer Shield, Amulet, Circlet 60 45 1 125
Preserver's +1 to Defensive Auras (Paladin Only) Non-Necromancer Shield, Amulet, Circlet 20 15 1 125
Warder's +2 to Defensive Auras (Paladin Only) Non-Necromancer Shield, Amulet, Circlet 40 30 1 125
Guardian's +3 to Defensive Auras (Paladin Only) Non-Necromancer Shield, Amulet, Circlet 60 45 1 125
Slayer's +1 to Barbarian Skill Levels Chest, ShieldNC, Non-Druid Helm 36 27 1 125 new
Slayer's +1 to Barbarian Skill Levels Amulet, Circlet 36 27 4 125
Slayer's +1 to Barbarian Skill Levels Barbarian Helm 30 22 4 125
Slayer's +1 to Barbarian Skill Levels Axe, Any Mace, Sword, Throwing Knife, Two-Handed SpearNC 30 22 4 125
Berserker's +2 to Barbarian Skill Levels Axe, Any Mace, Sword, Throwing Knife, Two-Handed SpearNC 50 42 1 125
Berserker's +2 to Barbarian Skill Levels Barbarian Helm 50 42 2 125
Berserker's +2 to Barbarian Skill Levels Amulet, Circlet 90 67 2 125
Expert's +1 to Combat Skills (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm 20 15 1 125
Veteran's +2 to Combat Skills (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm 40 30 1 125
Master's +3 to Combat Skills (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Non-Druid Helm 60 45 1 125
Fanatic +1 to Combat Masteries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 20 15 1 125
Raging +2 to Combat Masteries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 40 30 1 125
Furious +3 to Combat Masteries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 60 45 1 125
Sounding +1 to Warcries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 20 15 1 125
Resonant +2 to Warcries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 40 30 1 125
Echoing +3 to Warcries (Barbarian Only) Axe, Any Mace, Sword, Knife, Polearm, SpearNC, Barbarian Helm, Amulet 60 45 1 125
Shaman's +1 to Druid Skill Levels Chest, ShieldNC, Non-Barbarian Helm 36 27 1 125 new
Shaman's +1 to Druid Skill Levels Amulet, Circlet 36 27 4 125
Shaman's +1 to Druid Skill Levels Club, Druid Helm 30 22 4 125
Hierophant's +2 to Druid Skill Levels Club, Druid Helm 50 42 2 125
Hierophant's +2 to Druid Skill Levels Amulet, Circlet 90 67 2 125
Trainer's +1 to Summoning Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 20 15 1 125
Caretaker's +2 to Summoning Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 40 30 1 125
Keeper's +3 to Summoning Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 60 45 1 125
Spiritual +1 to Shape Shifting Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 20 15 1 125
Feral +2 to Shape Shifting Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 40 30 1 125
Communal +3 to Shape Shifting Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 60 45 1 125
Nature's +1 to Elemental Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 20 15 1 125
Terra's +2 to Elemental Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 40 30 1 125
Gaea's +3 to Elemental Skills (Druid Only) Club, Druid Helm, Amulet, Circlet 60 45 1 125
Magekiller's +1 to Assassin Skills Chest, ShieldNC, HelmNC 36 27 1 125 new
Magekiller's +1 to Assassin Skills Amulet, Circlet 36 27 4 125
Magekiller's +1 to Assassin Skills Claw 30 22 4 125
Witch-hunter's +2 to Assassin Skills Claw 50 42 2 125
Witch-hunter's +2 to Assassin Skills Amulet, Circlet 90 67 2 125
Entrapping +1 to Traps (Assassin Only) Claw, Amulet, Circlet 20 15 1 125
Trickster's +2 to Traps (Assassin Only) Claw, Amulet, Circlet 40 30 1 125
Cunning +3 to Traps (Assassin Only) Claw, Amulet, Circlet 60 45 1 125
Mentalist's +1 to Shadow Disciplines (Assassin Only) Claw, Amulet, HelmNC, Circlet 20 15 1 125
Psychic +2 to Shadow Disciplines (Assassin Only) Claw, Amulet, HelmNC, Circlet 40 30 1 125
Shadow +3 to Shadow Disciplines (Assassin Only) Claw, Amulet, HelmNC, Circlet 60 45 1 125
Shogukusha's +1 to Martial Arts (Assassin Only) Claw, Amulet, Gloves, Circlet 20 15 1 125
Sensei's +2 to Martial Arts (Assassin Only) Claw, Amulet, Gloves, Circlet 40 30 1 125
Kenshi's +3 to Martial Arts (Assassin Only) Claw, Amulet, Gloves, Circlet 60 45 1 125
Snowy Adds [6-9] to [19-30] Cold Damage (1 second chill) Weapon, Circlet, Quiver 25-65 18 3 137 added max alvl, added Quiver
Shivering Adds [10-15] to [31-45] Cold Damage (2 second chill) Weapon, Quiver 35 26 2 137 added Quiver
Boreal Adds [16-23] to [46-90] Cold Damage (3 second chill) Weapon, Quiver 50 40 1 137 added Quiver
Hibernal Adds [24-45] to [91-140] Cold Damage (4 second chill) Weapon, Quiver 70 60 1 137 added Quiver
Fiery Adds [16-25] to [31-60] Fire Damage Weapon, Circlet, Quiver 25-65 18 3 138 added max alvl, added Quiver
Smoldering Adds [26-50] to [61-90] Fire Damage Weapon, Quiver 35 26 2 138 added Quiver
Smoking Adds [51-80] to [91-130] Fire Damage Weapon, Quiver 47 37 1 138 added Quiver
Flaming Adds [81-120] to [131-180] Fire Damage Weapon, Quiver 61 51 1 138 added Quiver
Scorching Adds [121-170] to [181-240] Fire Damage Weapon, Quiver 77 67 1 138 added Quiver
Static Adds 1 to [49-120] Lightning Damage Weapon, Circlet, Quiver 25-65 18 3 139 added max alvl, added Quiver
Glowing Adds 1 to [121-180] Lightning Damage Weapon, Quiver 34 25 2 139 added Quiver
Buzzing Adds 1 to [181-260] Lightning Damage Weapon, Quiver 46 36 1 139 added Quiver
Arcing Adds 1 to [261-360] Lightning Damage Weapon, Quiver 60 50 1 139 added Quiver
Shocking Adds 1 to [361-480] Lightning Damage Weapon, Quiver 76 66 1 139 added Quiver
Septic +6 Poison Damage over 2 seconds Weapon, Circlet, Quiver 1-41 1 3 140 added max alvl, added Quiver
Foul +12 Poison Damage over 3 seconds Weapon, Quiver 10-50 7 2 140 added max alvl, added Quiver
Corrosive +80 Poison Damage over 4 seconds Weapon, Quiver 20 15 1 140 added Quiver
Toxic +101 Poison Damage over 5 seconds Weapon, Quiver 35 26 1 140 added Quiver
Pestilent +275 Poison Damage over 6 seconds Weapon, Quiver 50 37 1 140 was magic only, added Quiver
Plague +366 Poison Damage over 6 seconds Weapon, Quiver 50 37 1 140 new
Devout +[25-50] to Attack Rating against Undead,
+[10-25]% Damage to Undead
Quiver 3 1 4 142 new
Consecrated +[25-75] to Attack Rating against Undead,
+[25-75]% Damage to Undead
WeaponPS 1-41 1 4 142 added max alvl
Consecrated +[25-75] to Attack Rating against Undead,
+[25-75]% Damage to Undead
Quiver 15 11 4 142 new
Pure +[76-175] to Attack Rating against Undead,
+[76-125]% Damage to Undead
WeaponPS 15 11 3 142
Pure +[76-175] to Attack Rating against Undead,
+[76-125]% Damage to Undead
Quiver 25 18 3 142 new
Sacred +[175-250] to Attack Rating against Undead,
+[126-200]% Damage to Undead
WeaponPS 25 18 2 142
Hallowed +[251-325] to Attack Rating against Undead,
+[201-275]% Damage to Undead
WeaponPS 35 27 1 142
Divine +[326-450] to Attack Rating against Undead,
+[276-350]% Damage to Undead
WeaponPS 45 37 1 142
Divine +[326-450] to Attack Rating against Undead,
+[276-350]% Damage to Undead
Missile Weapon 45 37 1 142 new
Penetrating +[5-10]% Chance to Pierce Quiver 15 10 4 143 new
Puncturing +[11-20]% Chance to Pierce Quiver 30 25 3 143 new
Piercing +[21-30]% Chance to Pierce Quiver 45 40 2 143 new
Impaling +[31-40]% Chance to Pierce Quiver 60 55 2 143 new
Cultist's 20% Chance of Open Wounds,
+[30-40] Open Wounds Damage per Second
WeaponP, Quiver 28-68 25 4 170 new
Bloodthirster's 20% Chance of Open Wounds,
+[136-190] Open Wounds Damage per Second
WeaponP, Quiver 48 45 4 170 new
Gorelust's 20% Chance of Open Wounds,
+[224-310] Open Wounds Damage per Second
WeaponP, Quiver 68 65 4 170 new
Blood Letting +1 Life after each Kill Weapon, Ring, Circlet, Chest, Helm, Shield, Quiver 13-53 12 3 200 new
Murderous +[2-5] Life after each Kill Weapon, Circlet, Chest, Helm, Shield, Quiver 51 44 1 200 new
Blood Sucking +[1-3] Life after each Kill Chest, Helm, Shield, Weapon, Ring, Quiver 32 26 2 200 new

Equipment Suffixes

Affix Attributes Item Types alvl rlvl freq group Changes
Health Physical Damage Taken Reduced by 1 Chest, Shield, Ring, Amulet, Circlet, Quiver 7-47 5 4 1 added max alvl, added Quiver
Protection Physical Damage Taken Reduced by 2 Ring, Amulet, Circlet, Quiver 18-48 13 4 1 added max alvl, added Quiver
Protection Physical Damage Taken Reduced by 2 Chest, Shield, Circlet 24-64 18 4 1 added max alvl
Absorption Physical Damage Taken Reduced by 3 Amulet, Circlet, Quiver 26-66 19 4 1 added max alvl, added Quiver
Absorption Physical Damage Taken Reduced by 3 Chest, Shield, Circlet, Ring 32-72 24 4 1 added max alvl, added Ring
Life Physical Damage Taken Reduced by 4 Amulet, Circlet, Quiver 35 26 4 1 added Quiver
Life Physical Damage Taken Reduced by [4-7] Chest, Shield, Circlet, Ring 41 33 4 1 added Ring
Life Everlasting Physical Damage Taken Reduced by [10-25] Amulet, Circlet 45 37 4 1
Amicae Physical Damage Taken Reduced by [8-15] Chest, Shield, Circlet, Amulet 51 43 4 1 was magic only, added Amulet
Warding Magic Damage Taken Reduced by [1-2] Chest, Shield, Ring, Amulet, Orb, Circlet, Quiver 7-47 5 4 2 added max alvl, added Quiver, reduction was 1
Sentinel Magic Damage Taken Reduced by [2-4] Ring, Amulet, Orb, Circlet, Quiver 18 12 4 2 added Quiver, reduction was 2
Sentinel Magic Damage Taken Reduced by [2-4] Chest, Shield, Circlet 24 18 4 2 reduction was 2
Guarding Magic Damage Taken Reduced by [3-6] Amulet, Orb, Circlet, Quiver 26 19 4 2 added Quiver, reduction was 3
Guarding Magic Damage Taken Reduced by [3-6] Chest, Shield, Circlet, Ring 32 24 4 2 added Ring, reduction was 3
Negation Magic Damage Taken Reduced by [8-12] Chest, Shield, Circlet 41 33 4 2 reduction was [4-6]
Negation Magic Damage Taken Reduced by [8-12] Amulet, Orb, Circlet, Quiver 42 35 4 2 added Quiver, reduction was [4-6]
Piercing Ignore Target's Defense Rod, Knife, Claw 25 18 2 4
Thorns Attacker Takes Damage of 1 Chest, Belt, Shield 1-13 1 4 6
Thorns Attacker Takes Damage of [3-6] Chest, Shield, Belt, Circlet 14-54 10 4 6 added max alvl, damage was [1-3]
Spikes Attacker Takes Damage of [8-12] Chest, Shield, Belt, Circlet 21-61 15 4 6 added max alvl, damage was [4-6]
Razors Attacker Takes Damage of [31-40] Chest, Shield, Circlet 34-74 26 4 6 added max alvl, damage was [7-9]
Swords Attacker Takes Damage of [80-160] Chest, Shield, Circlet 47 39 4 6 was magic only, damage was [10-20]
Swords Attacker Takes Damage of [200-400] Chest, Shield, Circlet 67 50 4 6 new
Readiness +10% Increased Attack Speed WeaponPS, Quiver 5 3 6 7 added Quiver
Alacrity +20% Increased Attack Speed WeaponPS, Quiver 25 17 6 7 added Quiver
Swiftness +30% Increased Attack Speed Melee WeaponP, Missile Weapon 34 26 6 7 added Missile Weapon
Quickness +40% Increased Attack Speed Melee WeaponP, Missile Weapon 46 38 5 7 added Missile Weapon
Blocking 10% Increased Chance of Blocking,
+15% Faster Block Rate
Shield 1 1 7 8
Deflecting 20% Increased Chance of Blocking,
+30% Faster Block Rate
Shield 11 8 6 8
Readiness +10% Increased Attack Speed Gloves 20 15 2 9 group was 7
Alacrity +20% Increased Attack Speed Gloves 43 35 4 9 group was 7
Apprentice +10% Faster Cast Rate Rod, Ring, Amulet, Orb, Circlet 5 3 6 9
Apprentice +10% Faster Cast Rate Chest, Shield, Paladin Shield 17 20 4 9 new
Apprentice +10% Faster Cast Rate Gloves, Belt 25 29 4 9 new
Magus +20% Faster Cast Rate Rod, Orb, Circlet 29 21 5 9 added Scepter (Rod includes Staff/Wand/Scepter)
Magus +20% Faster Cast Rate Chest, Shield, Paladin Shield 25 29 2 9 new
Frost +1 Cold Damage WeaponP 1-3 1 4 10
Frost Adds 1 to [1-2] Cold Damage (2 second chill) WeaponPS, Quiver 4-44 3 5 10 added max alvl, added Quiver
Frost Adds 1 to [3-6] Cold Damage (2 second chill) Belt, Amulet 45-85 37 2 10 added max alvl, alvl was 55, rlvl was 41
Icicle Adds 1 to [3-4] Cold Damage (3 second chill) WeaponPS, Quiver 13-53 9 4 10 added max alvl, added Quiver
Glacier Adds [2-4] to [4-15] Cold Damage (4 second chill) WeaponPS, Quiver 27 20 3 10 added Quiver
Winter Adds [5-9] to [16-50] Cold Damage (6 second chill) Melee WeaponPS, Quiver 45 37 2 10 added Quiver
Warmth Half Freeze Duration Shield, Boots, Gloves, Ring, Amulet, Circlet, Orb 10 7 4 11
Flame +[1-2] Fire Damage WeaponP 1-3 1 4 12
Flame Adds 1 to [2-5] Fire Damage WeaponPS, Quiver 4-44 3 5 12 added max alvl, added Quiver
Flame Adds 1 to [2-6] Fire Damage Gloves, Ring, Amulet 40-80 30 2 12 added max alvl
Fire Adds [1-4] to [6-11] Fire Damage WeaponPS, Quiver 15-55 11 4 12 added max alvl, added Quiver
Burning Adds [5-9] to [10-20] Fire Damage WeaponPS, Quiver 25-65 18 3 12 added max alvl, added Quiver
Incineration Adds [10-20] to [21-75] Fire Damage Melee WeaponPS, Quiver 43 35 2 12 added Quiver
Shock +[1-3] Lightning Damage WeaponP 1-3 1 4 13
Shock Adds 1 to [6-8] Lightning Damage WeaponPS, Quiver 4-44 3 5 13 added max alvl, added Quiver
Shock Adds 1 to [11-23] Lightning Damage Boots, Ring, Amulet 45-85 37 2 13 added max alvl, alvl was 50, added Quiver
Lightning Adds 1 to [9-16] Lightning Damage WeaponPS, Quiver 15-55 11 4 13 added max alvl, added Quiver
Thunder Adds 1 to [17-40] Lightning Damage WeaponPS, Quiver 25 18 3 13 added Quiver
Storms Adds [1-6] to [41-120] Lightning Damage Melee WeaponPS, Quiver 34 26 2 13 added Quiver
Craftsmanship +1 to Maximum Damage WeaponP, Ring, Amulet 1-41 1 8 14 added max alvl
Craftsmanship +[1-2] to Maximum Damage Circlet, Helm 1-7 1 4 14 added Helm
Craftsmanship +[2-3] to Maximum Damage Circlet, Helm 8-14 6 4 14 added Helm
Craftsmanship +[4-5] to Maximum Damage Circlet, Helm 15-55 11 4 14 added max alvl, added Helm
Quality +2 to Maximum Damage WeaponP 4-44 3 8 14 added max alvl
Quality +[6-7] to Maximum Damage Circlet, Helm 23-29 17 4 14 added Helm
Quality +[7-8] to Maximum Damage Circlet, Helm 30-70 22 4 14 added max alvl, added Helm
Maiming +[3-4] to Maximum Damage WeaponP 7-47 5 7 14 added max alvl
Maiming +[3-4] to Maximum Damage Shield, Ring, Amulet 42 34 4 14
Maiming +[9-10] to Maximum Damage Circlet, Helm 37-44 29 4 14 added Helm
Maiming +[11-12] to Maximum Damage Circlet, Helm 45 37 4 14 added Helm
Slaying +[5-7] to Maximum Damage WeaponP 11-51 8 7 14 added max alvl
Gore +[8-10] to Maximum Damage WeaponP 14 10 6 14
Carnage +[11-14] to Maximum Damage WeaponP 19 14 6 14
Carnage +[11-14] to Maximum Damage Ring, Amulet, Circlet, Helm 71 58 2 14 new
Slaughter +[15-20] to Maximum Damage WeaponP 25 18 5 14
Butchery +[21-40] to Maximum Damage WeaponP 35 27 5 14 was magic only
Evisceration +[41-63] to Maximum Damage WeaponP 45 37 4 14
Evisceration +[41-63] to Maximum Damage Missile Weapon 45 37 3 14 new
Worth +[1-2] to Minimum Damage WeaponP 1-41 1 8 15 added max alvl
Worth +[2-3] to Minimum Damage Ring, Amulet, Circlet, Helm 15-55 11 4 15 added max alvl, added Helm
Measure +[3-4] to Minimum Damage WeaponP 12-52 9 7 15 added max alvl
Measure +[4-5] to Minimum Damage Ring, Amulet, Circlet, Helm 37-77 29 4 15 added max alvl, added Helm
Excellence +[5-8] to Minimum Damage WeaponP 24 18 6 15
Excellence +[6-9] to Minimum Damage Ring, Amulet, Circlet, Helm 59 51 4 15 added Helm
Performance +[9-14] to Minimum Damage WeaponP 48 40 5 15
Performance +[10-13] to Minimum Damage Ring, Amulet, Circlet, Helm 81 63 2 15 was magic only, rlvl was 73, frequency was 4
Transcendence +[15-20] to Minimum Damage WeaponP 76 68 4 15
Blight +1 Poison Damage over 2 seconds Non-Scepter WeaponP, Wand 1-4 1 4 16
Blight +7 Poison Damage over 3 seconds Non-Scepter WeaponP, Circlet, Quiver 5-45 3 5 16 added max alvl, added Quiver
Blight +50 Poison Damage over 3 seconds Ring, Amulet 45-85 33 2 16 added max alvl
Venom +21 Poison Damage over 4 seconds Non-Scepter WeaponP, Circlet, Quiver 15-55 11 4 16 added max alvl, added Quiver
Pestilence +50 Poison Damage over 5 seconds Non-Scepter WeaponP, Circlet, Quiver 25 18 3 16 added Quiver
Anthrax +100 Poison Damage over 6 seconds Non-Scepter WeaponP, Quiver 33 25 2 16 added Quiver
Dexterity +1 to Dexterity Boots, Gloves 1-12 1 4 17
Dexterity +1 to Dexterity Ring 1-5 1 4 17
Dexterity +[1-2] to Dexterity Amulet, Missile Weapon, Circlet 1-41 1 4 17 added max alvl
Dexterity +[1-2] to Dexterity Ring, Gloves 6-46 4 4 17 added max alvl
Dexterity +[2-3] to Dexterity Chest, Boots 13-53 9 3 17 added max alvl
Skill +[3-5] to Dexterity Amulet, Missile Weapon, Circlet, Quiver 11-51 8 3 17 added max alvl, added Quiver
Skill +[3-5] to Dexterity Ring, Gloves, Boots 22 16 3 17 added Boots
Skill +[4-5] to Dexterity Chest 34-74 26 3 17 added max alvl, removed Boots
Accuracy +[6-9] to Dexterity Amulet, Missile Weapon, Circlet, Quiver 27 20 3 17 added Quiver
Accuracy +[6-9] to Dexterity Ring, Gloves 39 31 3 17
Accuracy +[6-9] to Dexterity Chest, Boots 46 38 3 17
Precision +[10-15] to Dexterity Amulet, Missile Weapon, Circlet, Quiver 43 35 3 17 added Quiver
Precision +[10-15] to Dexterity Ring, Gloves 56 48 3 17
Precision +[10-15] to Dexterity Chest, Boots, Shield 60 52 3 17 was magic only, added Shield
Perfection +[16-20] to Dexterity Amulet, Missile Weapon, Circlet, Chest, Shield 59 51 3 17 added Chest, Shield
Perfection +[16-20] to Dexterity Ring, Gloves 75 67 3 17
Nirvana +[21-30] to Dexterity Amulet, Missile Weapon, Circlet 72 64 3 17 was magic only
Balance +10% Faster Hit Recovery Non-Gloves Armor 5 3 4 18
Equilibrium +17% Faster Hit Recovery Chest, Belt, Shield 9 6 4 18
Stability +24% Faster Hit Recovery Chest, Belt 18 13 4 18
Regeneration Replenish Life +2 Amulet, Circlet 1-9 1 3 19
Regeneration Replenish Life +[3-5] Scepter, Belt, Ring, Amulet, Circlet 10 7 4 19
Regeneration Replenish Life +[3-5] Shield, Gloves 40 30 4 19
Regeneration Replenish Life +[3-5] Chest, Non-Scepter Weapon, Boots 70 52 4 19
Regrowth Replenish Life +[6-10] Scepter, Amulet, Circlet 17 12 4 19
Regrowth Replenish Life +[6-9] Belt, Ring 55 41 4 19
Revivification Replenish Life +[11-15] Scepter, Amulet, Circlet 38 30 4 19 was magic only
Vileness Prevent Monster Heal Melee WeaponPS, Quiver 9 6 3 20 added Quiver
Greed [25-40]% Extra Gold from Monsters Ring, Amulet, Circlet, Quiver 1 1 4 21 added Quiver
Wealth [41-80]% Extra Gold from Monsters Boots, Gloves, Belt, Amulet, Circlet, Quiver 17 12 4 21 added Quiver
Chance [5-15]% Better Chance of Getting Magic Items Boots, Gloves, Ring, Amulet, Circlet, Helm, Quiver 12 9 4 22 added Helm, Quiver
Fortune [16-25]% Better Chance of Getting Magic Items Boots, Gloves, Amulet, Circlet, Helm, Quiver 16 12 4 22 added Helm, Quiver
Fortune [16-25]% Better Chance of Getting Magic Items Ring 42 31 2 22 was magic only, frequency was 4
Luck [26-35]% Better Chance of Getting Magic Items Boots, Amulet, Circlet, Quiver 26 19 4 22 added Quiver
Energy +1 to Energy Amulet, Orb, Circlet, Wand, Staff, Helm, Ring 1-4 1 4 23
Energy +[1-3] to Energy Amulet, Orb, Circlet, Wand, Staff 1-41 1 4 23 added max alvl
Energy +[1-3] to Energy Ring 7-47 5 4 23 added max alvl
Energy +[1-3] to Energy Helm, Scepter 4-44 3 3 23 added max alvl
Mind +[4-6] to Energy Orb, Circlet, Wand, Staff, Quiver 7-47 3 4 23 added max alvl, removed Amulet, added Quiver
Mind +[4-6] to Energy Ring, Amulet 13 9 3 23 added Amulet
Mind +[4-6] to Energy Helm, Scepter to Energy 10-50 7 3 23 added max alvl
Brilliance +[7-10] to Energy Amulet, Orb, Circlet, Wand, Staff, Quiver 13 9 3 23 added Quiver
Brilliance +[7-10] to Energy Ring 21 16 3 23
Brilliance +[7-10] to Energy Helm, Scepter 16 12 3 23
Sorcery +[11-15] to Energy Amulet, Orb, Circlet, Wand, Staff, Quiver 21 16 3 23 added Quiver
Sorcery +[11-15] to Energy Ring 31 23 3 23
Sorcery +[11-15] to Energy Helm, Scepter 26 21 3 23
Wizardry +[16-20] to Energy Amulet, Orb, Circlet, Wand, Staff 31 23 3 23
Wizardry +[16-20] to Energy Ring 41 33 3 23
Enlightenment +[21-30] to Energy Amulet, Orb, Circlet, Wand, Staff 41 33 3 23 was magic only
Bear Knockback Melee Weapon 8 6 3 24
Bear Knockback Quiver 30 24 2 24 new
Light +1 to Light Radius,
+10 to Attack Rating
Ring, Amulet 1-5 1 4 25
Light +1 to Light Radius,
+[15-30] to Attack Rating
Armor, Rod, Ring, Amulet, Quiver 6-46 4 1 25 added max alvl, added Quiver, AR was 15
Radiance +3 to Light Radius,
+[30-60] to Attack Rating
Rod, Missile Weapon, Helm, Chest, Quiver 15-55 11 1 25 added max alvl, removed Ring, Amulet, added Chest, Quiver, AR was 30
Radiance +3 to Light Radius,
+[30-60] to Attack Rating
Ring, Amulet 15 11 1 25 new
Clarity +4 to Light Radius,
+[60-120] to Attack Rating
Rod, Missile Weapon, Amulet, Helm, Chest, Ring 25 21 1 25 new
Divinity +5 to Light Radius,
+[120-240] to Attack Rating
Rod, Missile Weapon, Amulet, Chest 50 42 1 25 new
Sun +5 to Light Radius,
5% Bonus to Attack Rating
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest 17 12 1 25 added Chest
Sunset +5 to Light Radius,
10% Bonus to Attack Rating
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest 27 22 1 25 new
Sunset +[5-8] to Light Radius,
10% Bonus to Attack Rating
Rod, Missile Weapon, Gloves, Ring, Amulet, Helm, Chest 34 26 1 25 new
Jackal +[1-5] to Life Chest, Belt, Amulet, Barbarian Helm, Circlet 1-41 1 3 26 added max alvl
Jackal +[1-5] to Life Shield, Druid Helm 4-44 3 3 26 added max alvl
Jackal +[1-5] to Life Any Mace, Ring, Helm 8-48 6 3 26 added max alvl
Fox +[6-10] to Life Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver 7-47 5 3 26 added max alvl, added Quiver
Fox +[6-10] to Life Shield, Druid Helm 11-55 8 3 26 added max alvl
Fox +[6-10] to Life Any Mace, Helm 17-57 13 3 26 added max alvl, removed Ring
Fox +[6-10] to Life Ring 17 13 3 26 new
Wolf +[11-20] to Life Chest, Barbarian Helm, Circlet, Quiver 15-55 11 3 26 added max alvl, removed Amulet, Belt, added Quiver
Wolf +[11-20] to Life Amulet, Belt 15 11 3 26 new
Wolf +[11-20] to Life Shield, Druid Helm 27-67 20 3 26 added max alvl
Wolf +[11-20] to Life Any Mace, Helm 34-74 26 3 26 added max alvl, removed Ring
Wolf +[11-20] to Life Ring 34 26 3 26 new
Tiger +[21-30] to Life Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver 20 15 3 26 added Quiver
Tiger +[21-30] to Life Shield, Druid Helm 43 35 3 26
Tiger +[21-30] to Life Any Mace, Ring, Helm 51 43 3 26
Mammoth +[31-40] to Life Chest, Belt, Amulet, Barbarian Helm, Circlet, Quiver 25 18 3 26 added Quiver
Mammoth +[31-40] to Life Shield, Druid Helm 59 51 3 26
Mammoth +[31-40] to Life Any Mace, Ring, Helm 68 60 3 26
Colossus +[41-60] to Life Chest, Belt, Amulet, Barbarian Helm, Circlet 30 22 3 26
Colossus +[41-60] to Life Shield, Druid Helm 75 67 3 26 was magic only
Squid +[61-80] to Life Amulet 40 30 3 26 removed Chest, Belt, Barbarian Helm, Circlet
Squid +[61-80] to Life Chest, Belt, Barbarian Helm, Circlet, Shield 40 30 3 26 new
Whale +[81-100] to Life Amulet 50 37 3 26 removed Chest, Belt, Barbarian Helm, Circlet
Whale +[81-100] to Life Chest, Belt, Barbarian Helm, Circlet, Shield 50 37 3 26 new
Leech [2-3]% Life Stolen per Hit Amulet 24 20 2 27
Leech 3% Life Stolen per Hit Gloves 34 26 4 27
Leech [3-4]% Life Stolen per Hit Ring, Circlet, Helm 14 10 4 27 added Helm
Leech [4-5]% Life Stolen per Hit Melee Weapon, Missile Weapon, Quiver 6 4 7 27 added Quiver
Locust [4-5]% Life Stolen per Hit Amulet 57 45 2 27
Locust [5-6]% Life Stolen per Hit Ring, Circlet 47 35 4 27
Locust [6-7]% Life Stolen per Hit Melee Weapon, Quiver 20 15 7 27 added Quiver
Lamprey 6% Life Stolen per Hit Amulet 75 63 2 27 alvl was 85, rlvl was 73
Lamprey [6-9]% Life Stolen per Hit Quiver 55 43 7 27 new
Lamprey [7-8]% Life Stolen per Hit Ring, Circlet 77 65 4 27
Lamprey [8-9]% Life Stolen per Hit Melee Weapon 55 43 7 27
Bat [2-3]% Mana Stolen per Hit Ring 25 21 2 28
Bat 3% Mana Stolen per Hit Gloves 35 27 4 28
Bat [3-4]% Mana Stolen per Hit Amulet, Circlet, Helm 15 11 4 28 added Helm
Bat [4-5]% Mana Stolen per Hit Melee Weapon, Missile Weapon, Quiver 7 4 7 28 added Quiver
Wraith [4-5]% Mana Stolen per Hit Ring 58 46 2 28
Wraith [5-6]% Mana Stolen per Hit Amulet, Circlet 58 40 4 28
Wraith [6-7]% Mana Stolen per Hit Melee Weapon, Quiver 21 16 7 28 added Quiver
Vampire 6% Mana Stolen per Hit Ring 76 64 2 28 alvl was 86, rlvl was 74
Vampire [6-9]% Mana Stolen per Hit Quiver 56 48 7 28 new
Vampire [7-8]% Mana Stolen per Hit Amulet, Circlet 78 66 4 28
Vampire [8-9]% Mana Stolen per Hit Melee Weapon 56 48 7 28
Remedy Poison Length Reduced by 25% Armor, Ring, Amulet, Circlet, Quiver 7 5 3 29 added Quiver
Amelioration Poison Length Reduced by 50% Chest, Shield, Amulet, Circlet, Quiver 18 13 3 29 added Quiver
Defiance Poison Length Reduced by 75% Chest, Shield, Amulet, Circlet, Quiver 25 18 2 29 added Quiver
Ease Requirements -20% Chest, WeaponPS, Shield 15 11 3 30
Simplicity Requirements -30% Chest, WeaponPS, Shield 25 18 2 30
Strength +1 to Strength Gloves 1-11 1 4 31
Strength +1 to Strength Ring 1-4 1 4 31
Strength +[1-2] to Strength Amulet, Belt, Club, Hammer, Circlet 1-41 1 4 31 added max alvl
Strength +[1-2] to Strength Ring, Scepter, Tipped Mace, Chest 5-45 3 4 31 added max alvl
Strength +[1-2] to Strength Non-Blunt Melee Weapon, Gloves, Shield 12-52 8 3 31 added max alvl
Might +[3-5] to Strength Belt, Club, Hammer, Circlet, Quiver 10-50 8 3 31 addex max alvl, removed Amulet, added Quiver
Might +[3-5] to Strength Amulet, Ring, Gloves 10 8 3 31 new
Might +[3-5] to Strength Scepter, Tipped Mace, Chest 21-61 15 3 31 added max alvl, removed Ring
Might +[3-5] to Strength Non-Blunt Melee Weapon, Shield 33-73 25 3 31 added max alvl, removed Gloves
Ox +[6-9] to Strength Amulet, Belt, Club, Hammer, Circlet, Quiver 26 19 3 31 added Quiver
Ox +[6-9] to Strength Ring, Scepter, Tipped Mace, Chest 38 30 3 31
Ox +[6-9] to Strength Non-Blunt Melee Weapon, Gloves, Shield 45 37 3 31
Giant +[10-15] to Strength Amulet, Belt, Club, Hammer, Circlet, Quiver 42 34 3 31 added Quiver
Giant +[10-15] to Strength Ring, Scepter, Tipped Mace, Chest, Shield 55 47 3 31 added Shield
Giant +[10-15] to Strength Non-Blunt Melee Weapon, Gloves 59 51 3 31
Titan +[16-20] to Strength Amulet, Belt, Club, Hammer, Circlet 58 50 3 31
Titan +[16-20] to Strength Ring, Scepter, Tipped Mace, Chest, Shield 74 66 3 31 added Shield
Atlas +[21-30] to Strength Amulet, Belt, Club, Hammer, Circlet 71 63 3 31
Pacing +10% Faster Run/Walk Boots, Circlet 12 8 3 35
Pacing +10% Faster Run/Walk Amazon Weapon, Quiver 12 8 2 35 new
Haste +20% Faster Run/Walk Boots, Circlet 22 16 4 35
Haste +20% Faster Run/Walk Amazon Weapon, Quiver 22 16 2 35 new
Speed +30% Faster Run/Walk Boots, Circlet 37 29 4 35
Transportation +30% Faster Run/Walk,
[80-90]% Slower Stamina Drain
Boots 65 57 4 35 was magic only
Acceleration +40% Faster Run/Walk Boots 51 43 4 35
Self-Repair Repairs 1 Durability in 33 seconds Non-Throwing Melee Weapon, Orb, Armor 3 1 3 37
Fast Repair Repairs 1 Durability in 20 seconds Non-Throwing Melee Weapon, Orb, Armor 20 12 2 37
Ages Indestructible Non-Throwing Melee Weapon, Orb, Armor 50 42 1 39
Centaur +[0-74] to Life (+0.75 per Level) Amulet 20 1 1 41 removed Chest, Druid Helm, Barbarian Helm
Centaur +[0-74] to Life (+0.75 per Level) Chest, Druid Helm, Barbarian Helm, Shield 20 1 1 41 new
Mnemonic +[0-74] to Mana (+0.75 per Level) Circlet, Amulet, Druid Helm 20 1 1 41 was magic only
Elephant +[0-49] to Life (+0.5 per Level),
+[0-24] to Mana (+0.25 per Level)
Circlet, Druid Helm 37 7 2 41 was magic only
Fireball 14% Chance to Cast Level 18 Fire Ball on Casting Staff 36 27 1 44 new
Fireball 14% Chance to Cast Level 24 Fire Ball on Casting Staff 56 42 1 44 new
Fireball 14% Chance to Cast Level 30 Fire Ball on Casting Staff 76 57 1 44 new
Fireball 16% Chance to Cast Level 18 Fire Ball on Striking WeaponP 36 27 1 44 new
Fireball 16% Chance to Cast Level 24 Fire Ball on Striking WeaponP 56 42 1 44 new
Fireball 16% Chance to Cast Level 30 Fire Ball on Striking WeaponP 76 57 1 44 new
Charged Bolt 18% Chance to Cast Level 18 Charged Bolt on Casting Staff 36-56 27 1 44 new
Charged Bolt 18% Chance to Cast Level 24 Charged Bolt on Casting Staff 56-76 42 1 44 new
Charged Bolt 18% Chance to Cast Level 30 Charged Bolt on Casting Staff 76 57 1 44 new
Charged Bolt 20% Chance to Cast Level 18 Charged Bolt on Striking WeaponP 36-56 27 1 44 new
Charged Bolt 20% Chance to Cast Level 24 Charged Bolt on Striking WeaponP 56-76 42 1 44 new
Charged Bolt 20 Chance to Cast Level 30 Charged Bolt on Striking WeaponP 76 57 1 44 new
Lightning 14% Chance to Cast Level 18 Lightning on Casting Staff 36-56 27 1 44 new
Lightning 14% Chance to Cast Level 24 Lightning on Casting Staff 56-76 42 1 44 new
Lightning 14% Chance to Cast Level 30 Lightning on Casting Staff 76 57 1 44 new
Lightning 16% Chance to Cast Level 18 Lightning on Striking WeaponP 36-56 27 1 44 new
Lightning 16% Chance to Cast Level 24 Lightning on Striking WeaponP 56-76 42 1 44 new
Lightning 16% Chance to Cast Level 30 Lightning on Striking WeaponP 76 57 1 44 new
Chain Lightning 12% Chance to Cast Level 18 Chain Lightning on Casting Staff 36-56 27 1 44 new
Chain Lightning 12% Chance to Cast Level 24 Chain Lightning on Casting Staff 56-76 42 1 44 new
Chain Lightning 12% Chance to Cast Level 30 Chain Lightning on Casting Staff 76 57 1 44 new
Chain Lightning 14% Chance to Cast Level 18 Chain Lightning on Striking WeaponP 36-56 27 1 44 new
Chain Lightning 14% Chance to Cast Level 24 Chain Lightning on Striking WeaponP 56-76 42 1 44 new
Chain Lightning 14% Chance to Cast Level 30 Chain Lightning on Striking WeaponP 76 57 1 44 new
Ice Barrage 10% Chance to Cast Level 18 Ice Barrage on Casting Staff 36-56 27 1 44 new
Ice Barrage 10% Chance to Cast Level 24 Ice Barrage on Casting Staff 56-76 42 1 44 new
Ice Barrage 10% Chance to Cast Level 30 Ice Barrage on Casting Staff 76 57 1 44 new
Ice Barrage 12% Chance to Cast Level 18 Ice Barrage on Striking WeaponP 36-56 27 1 44 new
Ice Barrage 12% Chance to Cast Level 24 Ice Barrage on Striking WeaponP 56-76 42 1 44 new
Ice Barrage 12% Chance to Cast Level 30 Ice Barrage on Striking WeaponP 76 57 1 44 new
Frost Nova 16% Chance to Cast Level 18 Frost Nova on Casting Staff 36-56 27 1 44 new
Frost Nova 16% Chance to Cast Level 24 Frost Nova on Casting Staff 56-76 42 1 44 new
Frost Nova 16% Chance to Cast Level 30 Frost Nova on Casting Staff 76 57 1 44 new
Frost Nova 18% Chance to Cast Level 18 Frost Nova on Striking WeaponP 36-56 27 1 44 new
Frost Nova 18% Chance to Cast Level 24 Frost Nova on Striking WeaponP 56-76 42 1 44 new
Frost Nova 18% Chance to Cast Level 30 Frost Nova on Striking WeaponP 76 57 1 44 new
Nova 14% Chance to Cast Level 18 Nova on Casting Staff 36-56 27 1 44 new
Nova 14% Chance to Cast Level 24 Nova on Casting Staff 56-76 42 1 44 new
Nova 14% Chance to Cast Level 30 Nova on Casting Staff 76 57 1 44 new
Nova 16% Chance to Cast Level 18 Nova on Striking WeaponP 36-56 27 1 44 new
Nova 16% Chance to Cast Level 24 Nova on Striking WeaponP 56-76 42 1 44 new
Nova 16% Chance to Cast Level 30 Nova on Striking WeaponP 76 57 1 44 new
Nova 10% Chance to Cast Level 3 Nova on Striking Melee Weapon, Orb 12-36 9 1 44 added max alvl, alvl was 18, rlvl was 13
Nova 12% Chance to Cast Level 4 Nova on Striking Melee Weapon, Orb 18-36 14 1 44 added max alvl, alvl was 28, rlvl was 21
Firebolts 10% Chance to Cast Level 8 Fire Bolt on Striking Melee Weapon, Orb 16-36 12 1 44 added max alvl
Charged Shield 10% Chance to Cast Level 3 Charged Bolt when Struck Armor, Ring, Amulet 6 4 1 44
Charged Shield 12% Chance to Cast Level 4 Charged Bolt when Struck Armor, Ring, Amulet 16 12 1 44
Charged Shield 14% Chance to Cast Level 5 Charged Bolt when Struck Armor, Ring, Amulet 26 19 1 44
Frost Shield 5% Chance to Cast Level 3 Frost Nova when Struck Armor, Amulet 12 9 1 44
Nova Shield 10% Chance to Cast Level 3 Nova when Struck Armor, Ring 18 13 1 44
Nova Shield 12% Chance to Cast Level 4 Nova when Struck Armor, Ring 28 21 1 44
Nova Shield 14% Chance to Cast Level 5 Nova when Struck Armor, Ring 38 28 1 44
Hydra Shield 10% Chance to Cast Level 3 Hydra when Struck Amulet 40 30 1 44
Teleportation Level [1-3] Teleport ([22-27] charges) Amulet, Circlet 48 48 1 44
Teleportation Level [1-6] Teleport ([33-52] charges) Staff, Orb 24 24 1 44
Telekinesis Level 5 Telekinesis (32 charges) Ring 24 24 1 44 removed Hammer, Tipped Mace, Scepter, Circlet
Life Tap Level [1-3] Life Tap ([22-27] charges) Axe 48 48 1 44 ?
Life Tap Level 1 Life Tap ([67-105] charges) Wand, Knife, Necromancer Shield 24 24 1 44 ?
Lower Resistance Level [1-15] Lower Resist ([28-82] charges) Staff 72 72 1 44 ?
Lower Resistance Level [1-15] Lower Resist ([28-82] charges) Wand, Knife, Necromancer Shield 36 36 1 44 ?
Damage Amplification 8% Chance to Cast Level 15 Amplify Damage on Striking WeaponP 15-55 15 1 44 added max alvl, alvl was 3, rlvl was 1, was 5% chance to cast level 1
Damage Amplification 10% Chance to Cast Level 23 Amplify Damage on Striking WeaponP 36-76 27 1 44 new
Damage Amplification 12% Chance to Cast Level 31 Amplify Damage on Striking WeaponP 76 57 1 44 new
Defending Physical Damage Taken Reduced by [5-10]% Chest, Shield 45 20 1 251 new
Defending Physical Damage Taken Reduced by [5-10]% Belt 65 40 1 251 new
Protecting Physical Damage Taken Reduced by [10-15]% Chest, Shield 65 40 1 251 new
Guardianship Physical Damage Taken Reduced by [15-20]% Chest, Shield 85 60 1 251 new
Savagery [5-10]% Deadly Strike WeaponP, Quiver 18-58 15 2 252 new
Devastation [10-15]% Deadly Strike WeaponP, Quiver 28-68 25 2 252 new
Havoc [15-20]% Deadly Strike WeaponP, Quiver 38 35 2 252 new
Destruction [20-25]% Deadly Strike WeaponP, Quiver 48 45 2 252 new
Desolation [25-30]% Deadly Strike WeaponP, Quiver 58 55 2 252 new
Bleeding 10% Chance of Open Wounds,
+[8-12] Open Wounds Damage per Second
WeaponP, Quiver 18-58 15 2 252 new
Siphoning 10% Chance of Open Wounds,
+[15-20] Open Wounds Damage per Second
WeaponP, Quiver 28-68 25 2 252 new
Gory 10% Chance of Open Wounds,
+[30-42] Open Wounds Damage per Second
WeaponP, Quiver 38 35 2 252 new
Sanguinary 10% Chance of Open Wounds,
+[68-95] Open Wounds Damage per Second
WeaponP, Quiver 48 45 2 252 new
Hematic 10% Chance of Open Wounds,
+[112-155] Open Wounds Damage per Second
WeaponP, Quiver 58 55 2 252 new
Chipping [5-10]% Chance of Crushing Blow WeaponP, Quiver 18-58 15 2 252 new
Crumbling [10-15]% Chance of Crushing Blow WeaponP, Quiver 28-68 25 2 252 new
Breaking [15-20]% Chance of Crushing Blow WeaponP, Quiver 38 35 2 252 new
Crushing [20-25]% Chance of Crushing Blow WeaponP, Quiver 48 45 2 252 new
Pulverizing [25-30]% Chance of Crushing Blow WeaponP, Quiver 58 55 2 252 new

Jewel Prefixes

Affix Attributes Item Types alvl rlvl freq group Changes
Blanched +[5-8] Defense Jewel 1 1 4 101
Eburin +[9-20] Defense Jewel 16 12 4 101
Bone +[21-40] Defense Jewel 32 24 4 101
Ivory +[41-64] Defense Jewel 64 56 4 101
Scarlet +[1-4] to Minimum Damage Jewel 8 6 4 103
Crimson +[5-8] to Minimum Damage Jewel 38 30 4 103
Cardinal +[10-14] to Minimum Damage Jewel 38 30 4 103 new
Carbuncle +[1-5] to Maximum Damage Jewel 12 9 4 104
Carmine +[6-9] to Maximum Damage Jewel 35 27 4 104
Vermillion +[11-15] to Maximum Damage Jewel 58 50 4 104 was magic only
Cinnabar +[5-10]% Enhanced Damage Jewel 1 1 4 105
Rusty +[11-20]% Enhanced Damage Jewel 13 9 4 105
Realgar +[21-30]% Enhanced Damage Jewel 45 37 4 105
Ruby +[31-40]% Enhanced Damage Jewel 66 58 4 105 was magic only
Dun [7-12]% Damage Taken Gained as Mana when Hit Jewel 7 5 3 107
Nickel +[10-20] to Attack Rating Jewel 1 1 4 110
Tin +[21-40] to Attack Rating Jewel 8 6 4 110
Silver +[41-60] to Attack Rating Jewel 25 18 4 110
Argent +[61-100] to Attack Rating Jewel 44 36 4 110 was magic only
Bright +1 to Light Radius,
+10 to Attack Rating
Jewel 1 1 1 112
Emerald [3-7]% Better Chance of Getting Magic Items Jewel 16 12 4 114
Zircon +[5-10] to Mana Jewel 3 2 2 115
Jacinth +[11-15] to Mana Jewel 17 12 2 115
Turquoise +[16-20] to Mana Jewel 29 21 2 115 was magic only
Cerulean +[21-30] to Mana Jewel 49 41 2 115 new
Shimmering All Resistances +[5-10] Jewel 16 12 1 116
Scintillating All Resistances +[11-15] Jewel 34 26 1 116
Lapis Lazuli Cold Resist +[5-15]% Jewel 2 1 4 117
Sapphire Cold Resist +[16-30]% Jewel 19 14 4 117
Garnet Fire Resist +[5-15]% Jewel 2 1 4 117
Ruby Fire Resist +[16-30]% Jewel 18 13 4 117
Camphor Lightning Resist +[5-15]% Jewel 2 1 4 117
Ambergris Lightning Resist +[16-30]% Jewel 19 14 4 117
Beryl Poison Resist +[5-15]% Jewel 2 1 4 117
Jade Poison Resist +[16-30]% Jewel 19 14 4 117
Aureolic +[1-3] to Mana after each Kill Jewel 12 9 4 121 alvl was 22, rlvl was 16
Diamond +[25-50] to Attack Rating against Demons,
+[25-40]% Damage to Demons
Jewel 26 19 1 123
Pearl +[25-50] to Attack Rating against Undead,
+[25-50]% Damage to Undead
Jewel 18 13 1 142
Cultist's 5% Chance of Open Wounds,
+[30-40] Open Wounds Damage per Second
Jewel 28-68 25 3 170 new
Bloodthirster's 5% Chance of Open Wounds,
+[65-85] Open Wounds Damage per Second
Jewel 48 45 3 170 new
Gorelust's 5% Chance of Open Wounds,
+[95-125] Open Wounds Damage per Second
Jewel 68 65 3 170 new
Blood Sucking +[1-3] Life after each Kill Jewel 32 26 2 200 new

Jewel Suffixes

Affix Attributes Item Types alvl rlvl freq group Changes
Malice Attacker Takes Damage of [30-40] Jewel 37 29 4 6 damage was [1-5]
Fervor +15% Increased Attack Speed Jewel 39 31 4 7
Frigidity Adds 1 to [3-5] Cold Damage (2 second chill) Jewel 16 12 2 10
Icicle Adds [2-3] to [6-10] Cold Damage (2 second chill) Jewel 37 29 2 10
Glacier Adds [4-5] to [11-15] Cold Damage (2 second chill) Jewel 58 50 2 10
Passion Adds [1-3] to [6-10] Fire Damage Jewel 15 11 2 12
Fire Adds [4-10] to [11-30] Fire Damage Jewel 36 28 2 12
Burning Adds [11-25] to [31-50] Fire Damage Jewel 57 49 2 12
Ennui Adds 1 to [10-20] Lightning Damage Jewel 15 11 2 13
Lightning Adds 1 to [21-60] Lightning Damage Jewel 36 28 2 13
Thunder Adds 1 to [61-100] Lightning Damage Jewel 57 49 2 13
Ire +[2-5] to Maximum Damage Jewel 4 3 4 14
Wrath +[6-9] to Maximum Damage Jewel 11 8 4 14
Carnage +[11-15] to Maximum Damage Jewel 25 18 4 14 was magic only
Joyfulness +[1-4] to Minimum Damage Jewel 5 3 4 15
Bliss +[5-10] to Minimum Damage Jewel 43 37 4 15
Envy +20 Poison Damage over 2 seconds Jewel 1 1 2 16
Daring +[1-3] to Dexterity Jewel 7 5 3 17
Daring +[4-6] to Dexterity Jewel 19 14 3 17
Daring +[7-9] to Dexterity Jewel 36 28 3 17
Truth +7% Faster Hit Recovery Jewel 44 36 4 18
Honor Replenish Life +[1-4] Jewel 47 35 4 19
Avarice [10-30]% Extra Gold from Monsters Jewel 1 1 4 21
Prosperity [5-10]% Better Chance of Getting Magic Items Jewel 26 19 2 22
Knowledge +[1-5] to Energy Jewel 9 6 3 23
Knowledge +[4-6] to Energy Jewel 24 18 3 23
Knowledge +[7-9] to Energy Jewel 41 33 3 23
Spirit +[3-8] to Life Jewel 1 1 4 26
Hope +[9-20] to Life Jewel 45 37 4 26
Freedom Requirements -15% Jewel 1 1 3 30
Virility +[1-4] to Strength Jewel 18 13 4 31
Virility +[5-6] to Strength Jewel 33 25 4 31
Virility +[7-9] to Strength Jewel 50 42 4 31
  • All jewel affixes are listed separately from other affixes. Most are completely separate from others in the game files even if they share a name, but the following are not: Scarlet, Cardinal, Carbuncle, Carmine, Vermillion, Shimmering, Aureolic, Blood Sucking (they all overlap with Quiver affixes, and the last two overlap with several other item types)

Small Charm Prefixes

Affix Attributes Item Types alvl rlvl freq group Changes
Stout +1 Defense Small Charm 1 1 4 101
Stout +[4-8] Defense Small Charm 21 15 4 101
Burly +[15-20] Defense Small Charm 36 28 4 101
Stalwart +[20-30] Defense Small Charm 48 40 4 101
Red +1 to Minimum Damage Small Charm 90 82 4 103
Jagged +1 to Maximum Damage Small Charm 81 73 4 104
Bronze +[2-4] to Attack Rating Small Charm 1 1 4 110
Bronze +[6-12] to Attack Rating Small Charm 21 15 4 110
Iron +[13-24] to Attack Rating Small Charm 39 31 4 110
Steel +[25-36] to Attack Rating Small Charm 57 49 4 110
Fine +[10-20] to Attack Rating,
+[1-3] to Maximum Damage
Small Charm 28 21 4 111
Lizard's +[1-2] to Mana Small Charm 16 12 4 115
Lizard's +[3-7] to Mana Small Charm 16 12 4 115
Snake's +[8-12] to Mana Small Charm 32 24 4 115
Serpent's +[13-17] to Mana Small Charm 48 40 4 115
Shimmering All Resistances +[3-5] Small Charm 33 25 1 116
Azure Cold Resist +[3-5]% Small Charm 1 1 2 117
Lapis Cold Resist +[6-7]% Small Charm 14 10 2 117
Cobalt Cold Resist +[8-9]% Small Charm 27 20 2 117
Sapphire Cold Resist +[10-11]% Small Charm 40 32 2 117
Crimson Fire Resist +[3-5]% Small Charm 1 1 2 118
Russet Fire Resist +[6-7]% Small Charm 14 10 2 118
Garnet Fire Resist +[8-9]% Small Charm 27 20 2 118
Ruby Fire Resist +[10-11]% Small Charm 40 32 2 118
Tangerine Lightning Resist +[3-5]% Small Charm 1 1 2 119
Ocher Lightning Resist +[6-7]% Small Charm 14 10 2 119
Coral Lightning Resist +[8-9]% Small Charm 27 20 2 119
Amber Lightning Resist +[10-11]% Small Charm 40 32 2 119
Beryl Poison Resist +[3-5]% Small Charm 1 1 2 120
Viridian Poison Resist +[6-7]% Small Charm 14 10 2 120
Jade Poison Resist +[8-9]% Small Charm 27 20 2 120
Emerald Poison Resist +[10-11]% Small Charm 40 32 2 120
Snowy Adds [1-2] to [2-4] Cold Damage (1 second chill) Small Charm 9 6 2 137 alvl was 27, rlvl was 20
Shivering Adds [3-4] to [5-8] Cold Damage (1 second chill) Small Charm 15 11 1 137 alvl was 42, rlvl was 34
Boreal Adds [6-8] to [10-16] Cold Damage (1 second chill) Small Charm 30 22 1 137 alvl was 66, rlvl was 58, damage was [5-7] to [9-14]
Hibernal Adds [11-13] to [20-27] Cold Damage (1 second chill) Small Charm 45 38 1 137 alvl was 91, rlvl was 83, damage was [8-10] to [15-20]
Fiery Adds 1 to [2-3] Fire Damage Small Charm 5 3 2 138 alvl was 21, rlvl was 15
Smoldering Adds [2-3] to [4-10] Fire Damage Small Charm 15 11 1 138 alvl was 40, rlvl was 32
Smoking Adds [4-9] to [11-19] Fire Damage Small Charm 28 21 1 138 alvl was 64, rlvl was 56
Flaming Adds [10-19] to [20-29] Fire Damage Small Charm 43 35 1 138 alvl was 89, rlvl was 81
Static Adds 1 to [6-11] Lightning Damage Small Charm 7 5 2 139 alvl was 23, rlvl was 17
Glowing Adds 1 to [8-17] Lightning Damage Small Charm 14 10 1 139 alvl was 41, rlvl was 33, damage was 1 to [12-24]
Arcing Adds 1 to [17-30] Lightning Damage Small Charm 29 21 1 139 alvl was 65, rlvl was 57, damage was 1 to [25-43]
Shocking Adds 1 to [31-50] Lightning Damage Small Charm 44 36 1 139 alvl was 90, rlvl was 82, damage was 1 to [44-71]
Septic +4 Poison Damage over 3 seconds Small Charm 1 1 2 140 alvl was 18, rlvl was 13, damage was 15 over 3 seconds
Foul +13 Poison Damage over 2 seconds Small Charm 12 9 1 140 alvl was 39, rlvl was 31, damage was 50 over 4 seconds
Toxic +25 Poison Damage over 2 seconds Small Charm 27 20 1 140 alvl was 63, rlvl was 55, damage was 100 over 5 seconds
Pestilent +65 Poison Damage over 2 seconds Small Charm 42 34 1 140 alvl was 88, rlvl was 80, damage was 175 over 6 seconds

Small Charm Suffixes

Affix Attributes Item Types alvl rlvl freq group Changes
Frost Adds 1 to 2 Cold Damage (1 second chill) Small Charm 5 3 2 10 alvl was 14, rlvl was 10
Icicle Adds 2 to [3-5] Cold Damage (1 second chill) Small Charm 8 6 1 10 alvl was 21, rlvl was 15, damage was 2 to [3-4]
Glacier Adds 4 to [6-8] Cold Damage (1 second chill) Small Charm 15 11 1 10 alvl was 33, rlvl was 25, damage was 3 to [5-6]
Winter Adds [6-7] to [10-13] Cold Damage (1 second chill) Small Charm 23 17 1 10 alvl was 46, rlvl was 38, damage was [4-5] to [7-9]
Flame Adds 1 to 2 Fire Damage Small Charm 3 2 2 12 alvl was 11, rlvl was 8
Fire Adds 2 to [3-5] Fire Damage Small Charm 8 6 1 12 alvl was 20, rlvl was 15, damage was 2 to [3-4]
Burning Adds [3-5] to [7-9] Fire Damage Small Charm 14 10 1 12 alvl was 32, rlvl was 24, damage was [3-4] to [5-8]
Incineration Adds [6-8] to [10-15] Fire Damage Small Charm 22 16 1 12 alvl was 45, rlvl was 37, damage was [5-7] to [9-13]
Shock Adds 1 to [3-5] Lightning Damage Small Charm 4 3 2 13 alvl was 12, rlvl was 9, damage was 1 to [3-6]
Lightning Adds 1 to [6-9] Lightning Damage Small Charm 7 5 1 13 alvl was 21, rlvl was 15, damage was 1 to [7-10]
Thunder Adds 1 to [10-16] Lightning Damage Small Charm 15 11 1 13 alvl was 33, rlvl was 25, damage was 1 to [11-18]
Storms Adds 1 to [17-25] Lightning Damage Small Charm 22 16 1 13 alvl was 45, rlvl was 37, damage was 1 to [19-28]
Craftsmanship +1 to Maximum Damage Small Charm 85 77 4 14
Blight +3 Poison Damage over 2 seconds Small Charm 1 1 2 16 alvl was 9, rlvl was 6, damage was 6 over 3 seconds
Venom +6 Poison Damage over 2 seconds Small Charm 6 4 1 16 alvl was 20, rlvl was 15, damage was 15 over 4 seconds
Pestilence +12 Poison Damage over 2 seconds Small Charm 14 10 1 16 alvl was 32, rlvl was 24, damage was 25 over 5 seconds
Anthrax +20 Poison Damage over 2 seconds Small Charm 21 15 1 16 alvl was 44, rlvl was 36, damage was 50 over 6 seconds
Balance +5% Faster Hit Recovery Small Charm 37 29 4 18
Greed [5-10]% Extra Gold from Monsters Small Charm 1 15 4 21
Fortune [3-5]% Better Chance of Getting Magic Items Small Charm 31 18 3 22
Good Luck [6-7]% Better Chance of Getting Magic Items Small Charm 47 33 2 22
Life +[5-10] to Life Small Charm 1 14 4 26
Sustenance +[11-15] to Life Small Charm 23 17 4 26
Vita +[16-20] to Life Small Charm 47 39 4 26
Strength +1 to Strength Small Charm 7 5 4 31
Strength +2 to Strength Small Charm 22 16 4 31
Dexterity +1 to Dexterity Small Charm 7 5 4 31
Dexterity +2 to Dexterity Small Charm 22 16 4 31
Inertia +3% Faster Run/Walk Small Charm 35 27 4 35

Large Charm Prefixes

Affix Attributes Item Types alvl rlvl freq group Changes
Stout +[2-3] Defense Large Charm 1 1 4 101
Stout +[4-6] Defense Large Charm 14 10 4 101
Stout +[8-12] Defense Large Charm 20 15 4 101
Burly +[13-18] Defense Large Charm 26 19 4 101
Burly +[20-30] Defense Large Charm 32 24 4 101
Stalwart +[30-40] Defense Large Charm 38 30 4 101
Stalwart +[45-60] Defense Large Charm 45 37 4 101
Red +1 to Minimum Damage Large Charm 30 22 4 103
Sanguinary +2 to Minimum Damage Large Charm 60 52 4 103
Jagged +1 to Maximum Damage Large Charm 22 16 4 104
Forked +2 to Maximum Damage Large Charm 52 44 4 104
Bronze +[4-8] to Attack Rating Large Charm 1 1 4 110
Bronze +[6-12] to Attack Rating Large Charm 7 5 4 110
Bronze +[13-25] to Attack Rating Large Charm 16 12 4 110
Iron +[26-38] to Attack Rating Large Charm 25 18 4 110
Iron +[39-51] to Attack Rating Large Charm 34 26 4 110
Steel +[52-64] to Attack Rating Large Charm 43 36 4 110
Steel +[65-77] to Attack Rating Large Charm 52 44 4 110
Fine +[10-20] to Attack Rating,
+[1-3] to Maximum Damage
Large Charm 19 14 4 111
Sharp +[21-48] to Attack Rating,
+[4-6] to Maximum Damage
Large Charm 28 21 4 111
Lucky 1% Better Chance of Getting Magic Items Large Charm 34 4 114
Lucky [2-3]% Better Chance of Getting Magic Items Large Charm 53 4 114
Lucky [4-6]% Better Chance of Getting Magic Items Large Charm 51 4 114
Lizard's +[2-4] to Mana Large Charm 1 1 4 115
Lizard's +[5-7] to Mana Large Charm 9 6 4 115
Lizard's +[8-12] to Mana Large Charm 17 12 4 115
Snake's +[13-18] to Mana Large Charm 25 18 4 115
Snake's +[19-23] to Mana Large Charm 33 25 4 115
Serpent's +[24-29] to Mana Large Charm 41 33 4 115
Serpent's +[30-34] to Mana Large Charm 49 41 4 115
Shimmering All Resistances +[3-5] Large Charm 17 12 1 116 removed max alvl (was 33)
Shimmering All Resistances +[6-8] Large Charm 34 26 1 116
Azure Cold Resist +[4-7]% Large Charm 1 1 2 117
Lapis Cold Resist +[8-10]% Large Charm 16 12 2 117
Cobalt Cold Resist +[11-12]% Large Charm 25 18 2 117
Sapphire Cold Resist +[13-15]% Large Charm 35 27 2 117
Crimson Fire Resist +[4-7]% Large Charm 1 1 2 118
Russet Fire Resist +[8-10]% Large Charm 16 12 2 118
Garnet Fire Resist +[11-12]% Large Charm 25 18 2 118
Ruby Fire Resist +[13-15]% Large Charm 35 27 2 118
Tangerine Lightning Resist +[4-7]% Large Charm 1 1 2 119
Ocher Lightning Resist +[8-10]% Large Charm 16 12 2 119
Coral Lightning Resist +[11-12]% Large Charm 25 18 2 119
Amber Lightning Resist +[13-15]% Large Charm 35 27 2 119
Beryl Poison Resist +[4-7]% Large Charm 1 1 2 120
Viridian Poison Resist +[8-10]% Large Charm 16 12 2 120
Jade Poison Resist +[11-12]% Large Charm 25 18 2 120
Emerald Poison Resist +[13-15]% Large Charm 35 27 2 120
Snowy Adds [2-4] to [4-8] Cold Damage (1 second chill) Large Charm 18 13 2 137 damage was [2-3] to [3-5]
Shivering Adds [6-8] to [10-16] Cold Damage (1 second chill) Large Charm 29 21 1 137 damage was [4-5] to [6-10]
Boreal Adds [12-16] to [20-30] Cold Damage (1 second chill) Large Charm 49 41 1 137 damage was [6-10] to [11-20]
Hibernal Adds [22-26] to [40-54] Cold Damage (1 second chill) Large Charm 69 61 1 137 damage was [11-15] to [21-30]
Fiery Adds 2 to [4-6] Fire Damage Large Charm 13 9 2 138 damage was 1 to [2-3]
Smoldering Adds [4-6] to [8-20] Fire Damage Large Charm 27 20 1 138 damage was [2-3] to [4-12]
Smoking Adds [8-18] to [22-38] Fire Damage Large Charm 47 39 1 138 damage was [4-9] to [13-27]
Flaming Adds [20-38] to [40-58] Fire Damage Large Charm 67 59 1 138 damage was [10-27] to [28-43]
Static Adds 1 to [12-22] Lightning Damage Large Charm 14 10 2 139 damage was 1 to [5-9]
Glowing Adds 1 to [16-34] Lightning Damage Large Charm 28 20 1 139 damage was 1 to [10-26]
Arcing Adds 1 to [34-60] Lightning Damage Large Charm 48 40 1 139 damage was 1 to [27-58]
Shocking Adds 1 to [62-100] Lightning Damage Large Charm 68 60 1 139 damage was 1 to [59-90]
Septic +9 Poison Damage over 2 seconds Large Charm 9 6 2 140 damage was 10 over 3 seconds
Foul +26 Poison Damage over 2 seconds Large Charm 26 19 1 140 damage was 30 over 4 seconds
Toxic +49 Poison Damage over 2 seconds Large Charm 46 38 1 140 damage was 90 over 5 seconds
Pestilent +129 Poison Damage over 2 seconds Large Charm 66 58 1 140 damage was 175 over 6 seconds
Channeling +2% to Lightning Skill Damage Large Charm 14 14 3 201 new
Cold +2% to Cold Skill Damage Large Charm 14 14 3 201 new
Cinder +2% to Fire Skill Damage Large Charm 14 14 3 201 new
Morbid +2% to Poison Skill Damage Large Charm 14 14 3 201 new
Sparkling +2% to Magic Skill Damage Large Charm 14 14 3 201 new
Discharging +[2-3]% to Lightning Skill Damage Large Charm 28 28 3 201 new
Frigid +[2-3]% to Cold Skill Damage Large Charm 28 28 3 201 new
Wildfire +[2-3]% to Fire Skill Damage Large Charm 28 28 3 201 new
Malicious +[2-3]% to Poison Skill Damage Large Charm 28 28 3 201 new
Effervescent +[2-3]% to Magic Skill Damage Large Charm 28 28 3 201 new
Conduit +[3-4]% to Lightning Skill Damage Large Charm 42 42 2 201 new
Numbing +[3-4]% to Cold Skill Damage Large Charm 42 42 2 201 new
Inferno +[3-4]% to Fire Skill Damage Large Charm 42 42 2 201 new
Infectious +[3-4]% to Poison Skill Damage Large Charm 42 42 2 201 new
Scintillating +[3-4]% to Magic Skill Damage Large Charm 42 42 2 201 new

Large Charm Suffixes

Affix Attributes Item Types alvl rlvl freq group Changes
Frost Adds 2 to [3-4] Cold Damage (1 second chill) Large Charm 9 6 2 10 damage was 1 to [2-3]
Icicle Adds 4 to [6-10] Cold Damage (1 second chill) Large Charm 15 11 1 10 damage was 2 to [4-5]
Glacier Adds 8 to [12-16] Cold Damage (1 second chill) Large Charm 25 18 1 10 damage was 3 to [6-8]
Winter Adds [12-14] to [20-26] Cold Damage (1 second chill) Large Charm 35 27 1 10 damage was [4-6] to [9-12]
Flame Adds 2 to 4 Fire Damage Large Charm 7 5 2 12 damage was 1 to 2
Fire Adds 4 to [6-10] Fire Damage Large Charm 14 10 1 12 damage was 2 to [3-5]
Burning Adds [6-10] to [14-18] Fire Damage Large Charm 24 18 1 12 damage was [3-5] to [6-11]
Incineration Adds [12-16] to [20-30] Fire Damage Large Charm 34 26 1 12 damage was [6-10] to [12-17]
Shock Adds 1 to [6-10] Lightning Damage Large Charm 7 5 2 13 damage was 1 to [3-5]
Lightning Adds 1 to [12-18] Lightning Damage Large Charm 14 10 1 13 damage was 1 to [6-13]
Thunder Adds 1 to [20-32] Lightning Damage Large Charm 24 18 1 13 damage was 1 to [14-25]
Storms Adds 1 to [34-50] Lightning Damage Large Charm 34 26 1 13 damage was 1 to [26-38]
Craftsmanship +1 to Maximum Damage Large Charm 26 19 4 14
Quality +2 to Maximum Damage Large Charm 56 48 4 14
Blight +7 Poison Damage over 2 seconds Large Charm 5 3 2 16 damage was 6 over 3 seconds
Venom +13 Poison Damage over 2 seconds Large Charm 13 9 1 16 damage was 15 over 4 seconds
Pestilence +26 Poison Damage over 2 seconds Large Charm 23 17 1 16 damage was 25 over 5 seconds
Anthrax +41 Poison Damage over 2 seconds Large Charm 33 25 1 16 damage was 50 over 6 seconds
Balance +8% Faster Hit Recovery Large Charm 19 14 4 18
Greed [5-10]% Extra Gold from Monsters Large Charm 1 5 4 21
Greed [11-22]% Extra Gold from Monsters Large Charm 20 15 4 21
Life +[6-10] to Life Large Charm 1 9 4 26
Life +[11-15] to Life Large Charm 12 9 4 26
Sustenance +[16-20] to Life Large Charm 26 19 4 26
Sustenance +[21-25] to Life Large Charm 42 34 4 26
Vita +[26-30] to Life Large Charm 58 50 4 26
Vita +[31-35] to Life Large Charm 74 66 4 26
Strength +[2-3] to Strength Large Charm 3 2 4 31
Strength +[4-5] to Strength Large Charm 18 13 4 31
Dexterity +[2-3] to Dexterity Large Charm 3 2 4 31
Dexterity +[4-5] to Dexterity Large Charm 18 13 4 31
Inertia +5% Faster Run/Walk Large Charm 24 18 4 35

Grand Charm Prefixes

Affix Attributes Item Types alvl rlvl freq group Changes
Stout +[3-5] Defense Grand Charm 1 1 4 101
Stout +[6-9] Defense Grand Charm 7 5 4 101
Stout +[10-12] Defense Grand Charm 12 9 4 101
Burly +[13-15] Defense Grand Charm 17 12 4 101
Burly +[16-22] Defense Grand Charm 22 16 4 101
Burly +[23-30] Defense Grand Charm 27 20 4 101
Stalwart +[33-40] Defense Grand Charm 32 24 4 101
Stalwart +[44-50] Defense Grand Charm 37 29 4 101
Stalwart +[60-100] Defense Grand Charm 42 34 4 101
Red +1 to Minimum Damage Grand Charm 15 11 4 103
Sanguinary +2 to Minimum Damage Grand Charm 45 37 4 103
Bloody +3 to Minimum Damage Grand Charm 75 67 4 103
Jagged +1 to Maximum Damage Grand Charm 7 5 4 104
Forked +2 to Maximum Damage Grand Charm 37 29 4 104
Serrated +3 to Maximum Damage Grand Charm 67 59 4 104
Bronze +[6-12] to Attack Rating Grand Charm 1 1 4 110
Bronze +[13-27] to Attack Rating Grand Charm 7 5 4 110
Bronze +[28-42] to Attack Rating Grand Charm 13 9 4 110
Iron +[43-57] to Attack Rating Grand Charm 19 14 4 110
Iron +[58-72] to Attack Rating Grand Charm 25 18 4 110
Iron +[73-87] to Attack Rating Grand Charm 31 23 4 110
Steel +[88-102] to Attack Rating Grand Charm 37 29 4 110
Steel +[103-117] to Attack Rating Grand Charm 43 35 4 110
Steel +[118-132] to Attack Rating Grand Charm 49 41 4 110
Fine +[10-20] to Attack Rating,
+[1-3] to Maximum Damage
Grand Charm 15 11 4 111
Fine +[21-48] to Attack Rating,
+[4-6] to Maximum Damage
Grand Charm 22 16 4 111
Sharp +[49-76] to Attack Rating,
+[7-10] to Maximum Damage
Grand Charm 29 21 4 111
Lucky [1-4]% Better Chance of Getting Magic Items Grand Charm 21 4 114
Lucky [5-7]% Better Chance of Getting Magic Items Grand Charm 38 4 114
Lucky [8-12]% Better Chance of Getting Magic Items Grand Charm 55 4 114
Lizard's +[3-7] to Mana Grand Charm 1 1 4 115
Lizard's +[8-13] to Mana Grand Charm 7 5 4 115
Lizard's +[14-20] to Mana Grand Charm 13 9 4 115
Snake's +[21-26] to Mana Grand Charm 19 14 4 115
Snake's +[27-33] to Mana Grand Charm 25 18 4 115
Snake's +[34-39] to Mana Grand Charm 31 23 4 115
Serpent's +[40-46] to Mana Grand Charm 37 29 4 115
Serpent's +[47-52] to Mana Grand Charm 43 35 4 115
Serpent's +[53-59] to Mana Grand Charm 49 41 4 115
Shimmering All Resistances +[3-6] Grand Charm 8 6 1 116 removed max alvl (was 13)
Shimmering All Resistances +[8-12] Grand Charm 14 10 1 116 removed max alvl (was 34)
Shimmering All Resistances +[13-15] Grand Charm 35 27 1 116
Azure Cold Resist +[7-15]% Grand Charm 1 1 2 117
Lapis Cold Resist +[16-20]% Grand Charm 10 7 2 117
Cobalt Cold Resist +[21-25]% Grand Charm 20 15 2 117
Sapphire Cold Resist +[26-30]% Grand Charm 30 22 2 117
Crimson Fire Resist +[7-15]% Grand Charm 1 1 2 118
Russet Fire Resist +[16-20]% Grand Charm 10 7 2 118
Garnet Fire Resist +[21-25]% Grand Charm 20 15 2 118
Ruby Fire Resist +[26-30]% Grand Charm 30 22 2 118
Tangerine Lightning Resist +[7-15]% Grand Charm 1 1 2 119
Ocher Lightning Resist +[16-20]% Grand Charm 10 7 2 119
Coral Lightning Resist +[21-25]% Grand Charm 20 15 2 119
Amber Lightning Resist +[26-30]% Grand Charm 30 22 2 119
Beryl Poison Resist +[7-15]% Grand Charm 1 1 2 120
Viridian Poison Resist +[16-20]% Grand Charm 10 7 2 120
Jade Poison Resist +[21-25]% Grand Charm 20 15 2 120
Emerald Poison Resist +[26-30]% Grand Charm 30 22 2 120
Fletcher's +1 to Bow and Crossbow Skills (Amazon Only) Grand Charm 50 42 1 125
Acrobat's +1 to Passive and Magic Skills (Amazon Only) Grand Charm 50 42 1 125
Harpoonist's +1 to Javelin and Spear Skills (Amazon Only) Grand Charm 50 42 1 125
Burning +1 to Fire Spells (Sorceress Only) Grand Charm 50 42 1 125
Sparking +1 to Lightning Spells (Sorceress Only) Grand Charm 50 42 1 125
Chilling +1 to Cold Spells (Sorceress Only) Grand Charm 50 42 1 125
Hexing +1 to Curses (Necromancer Only) Grand Charm 50 42 1 125
Fungal +1 to Poison and Bone Spells (Necromancer Only) Grand Charm 50 42 1 125
Graverobber's +1 to Summoning Spells (Necromancer Only) Grand Charm 50 42 1 125
Lion Branded +1 to Combat Skills (Paladin Only) Grand Charm 50 42 1 125
Captain's +1 to Offensive Auras (Paladin Only) Grand Charm 50 42 1 125
Preserver's +1 to Defensive Auras (Paladin Only) Grand Charm 50 42 1 125
Expert's +1 to Combat Skills (Barbarian Only) Grand Charm 50 42 1 125
Fanatic +1 to Combat Masteries (Barbarian Only) Grand Charm 50 42 1 125
Sounding +1 to Warcries (Barbarian Only) Grand Charm 50 42 1 125
Trainer's +1 to Summoning Skills (Druid Only) Grand Charm 50 42 1 125
Spiritual +1 to Shape Shifting Skills (Druid Only) Grand Charm 50 42 1 125
Nature's +1 to Elemental Skills (Druid Only) Grand Charm 50 42 1 125
Entrapping +1 to Traps (Assassin Only) Grand Charm 50 42 1 125
Mentalist's +1 to Shadow Disciplines (Assassin Only) Grand Charm 50 42 1 125
Shogukusha's +1 to Martial Arts (Assassin Only) Grand Charm 50 42 1 125
Snowy Adds [3-5] to [5-11] Cold Damage (1 second chill) Grand Charm 27 20 2 137 alvl was 9, rlvl was 6, damage was 1 to [2-3]
Shivering Adds [8-11] to [12-22] Cold Damage (1 second chill) Grand Charm 42 34 1 137 alvl was 15, rlvl was 11, damage was [2-4] to [4-8]
Boreal Adds [11-16] to [27-43] Cold Damage (1 second chill) Grand Charm 66 58 1 137 alvl was 30, rlvl was 22, damage was [5-7] to [9-15]
Hibernal Adds [30-35] to [54-73] Cold Damage (1 second chill) Grand Charm 91 83 1 137 alvl was 45, rlvl was 38, damage was [8-13] to [16-25]
Fiery Adds 1 to [2-3] Fire Damage Grand Charm 21 15 2 138 alvl was 5, rlvl was 3
Smoldering Adds [5-8] to [11-27] Fire Damage Grand Charm 40 32 1 138 alvl was 15, rlvl was 11, damage was [2-3] to [4-7]
Smoking Adds [11-24] to [30-51] Fire Damage Grand Charm 64 56 1 138 alvl was 28, rlvl was 21, damage was [4-7] to [8-19]
Flaming Adds [27-51] to [54-78] Fire Damage Grand Charm 89 81 1 138 alvl was 43, rlvl was 35, damage was [8-18] to [20-36]
Static Adds 1 to [16-30] Lightning Damage Grand Charm 23 17 2 139 alvl was 7, rlvl was 5, damage was 1 to [4-5]
Glowing Adds 1 to [22-46] Lightning Damage Grand Charm 41 33 1 139 alvl was 14, rlvl was 10, damage was 1 to [6-17]
Arcing Adds 1 to [46-81] Lightning Damage Grand Charm 65 57 1 139 alvl was 29, rlvl was 21, damage was 1 to [18-44]
Shocking Adds 1 to [84-135] Lightning Damage Grand Charm 90 82 1 139 alvl was 44, rlvl was 36, damage was 1 to [45-79]
Septic +13 Poison Damage over 2 seconds Grand Charm 18 13 2 140 alvl was 1, rlvl was 1, damage was 5 over 3 seconds
Foul +36 Poison Damage over 2 seconds Grand Charm 39 31 1 140 alvl was 12, rlvl was 9, damage was 15 over 4 seconds
Toxic +68 Poison Damage over 2 seconds Grand Charm 63 55 1 140 alvl was 27, rlvl was 20, damage was 50 over 5 seconds
Pestilent +174 Poison Damage over 2 seconds Grand Charm 88 80 1 140 alvl was 42, rlvl was 34, damage was 100 over 6 seconds

Grand Charm Suffixes

Affix Attributes Item Types alvl rlvl freq group Changes
Frost Adds 3 to [4-5] Cold Damage (1 second chill) Grand Charm 14 10 2 10 alvl was 5, rlvl was 3, damage was 1 to 2
Icicle Adds 5 to [8-13] Cold Damage (1 second chill) Grand Charm 21 15 1 10 alvl was 8, rlvl was 6, damage was 2 to [3-4]
Glacier Adds 11 to [16-22] Cold Damage (1 second chill) Grand Charm 33 25 1 10 alvl was 15, rlvl was 11, damage was 3 to [5-7]
Winter Adds [16-19] to [27-35] Cold Damage (1 second chill) Grand Charm 46 38 1 10 alvl was 23, rlvl was 17, damage was [4-6] to [8-11]
Flame Adds [2-3] to [5-6] Fire Damage Grand Charm 11 8 2 12 alvl was 3, rlvl was 2, damage was 1 to 2
Fire Adds 5 to [8-13] Fire Damage Grand Charm 20 15 1 12 alvl was 8, rlvl was 6, damage was [1-2] to 3
Burning Adds [9-15] to [19-24] Fire Damage Grand Charm 32 24 1 12 alvl was 14, rlvl was 10, damage was [2-3] to [4-7]
Incineration Adds [16-22] to [27-41] Fire Damage Grand Charm 45 37 1 12 alvl was 22, rlvl was 16, damage was [4-7] to [8-14]
Shock Adds 1 to [8-14] Lightning Damage Grand Charm 12 9 2 13 alvl was 4, rlvl was 3, damage was 1 to [2-3]
Lightning Adds 1 to [16-32] Lightning Damage Grand Charm 21 15 1 13 alvl was 7, rlvl was 5, damage was 1 to [4-7]
Thunder Adds 1 to [27-43] Lightning Damage Grand Charm 33 25 1 13 alvl was 15, rlvl was 11, damage was 1 to [8-21]
Storms Adds 1 to [46-68] Lightning Damage Grand Charm 45 37 1 13 alvl was 22, rlvl was 16, damage was 1 to [22-33]
Craftsmanship +1 to Maximum Damage Grand Charm 1 1 4 14
Quality +2 to Maximum Damage Grand Charm 41 33 4 14
Maiming +[3-4] to Maximum Damage Grand Charm 71 63 4 14
Blight +10 Poison Damage over 2 seconds Grand Charm 9 6 2 16 alvl was 1, rlvl was 1, damage was 6 over 3 seconds
Venom +18 Poison Damage over 2 seconds Grand Charm 20 15 1 16 alvl was 6, rlvl was 4, damage was 15 over 4 seconds
Pestilence +32 Poison Damage over 2 seconds Grand Charm 32 24 1 16 alvl was 14, rlvl was 10, damage was 25 over 5 seconds
Anthrax +154 Poison Damage over 2 seconds Grand Charm 44 36 1 16 alvl was 21, rlvl was 15, damage was 50 over 6 seconds
Balance +12% Faster Hit Recovery Grand Charm 1 1 4 18
Greed [10-20]% Extra Gold from Monsters Grand Charm 1 1 4 21
Greed [21-30]% Extra Gold from Monsters Grand Charm 7 5 4 21
Greed [31-40]% Extra Gold from Monsters Grand Charm 19 14 4 21
Life +[5-10] to Life Grand Charm 1 1 4 26
Life +[11-15] to Life Grand Charm 9 6 4 26
Life +[16-20] to Life Grand Charm 19 14 4 26
Sustenance +[21-25] to Life Grand Charm 31 23 4 26
Sustenance +[26-30] to Life Grand Charm 45 37 4 26
Sustenance +[31-35] to Life Grand Charm 61 53 4 26
Vita +[36-40] to Life Grand Charm 77 69 4 26
Vita +[41-45] to Life Grand Charm 91 83 4 26
Strength +[3-4] to Strength Grand Charm 1 1 4 31
Strength +[5-6] to Strength Grand Charm 14 10 4 31
Dexterity +[3-4] to Dexterity Grand Charm 1 1 4 31
Dexterity +[5-6] to Dexterity Grand Charm 14 10 4 31
Inertia +7% Faster Run/Walk Grand Charm 19 14 4 35


Removed Affixes

Affix P/S Attributes Item Types alvl rlvl freq group Changes
Brown P regen-stam [10-15] was Jewel 39 31 4 108 removed
Rugged P stam [12-24] was Grand Charm 1 1 4 109 removed
Rugged P stam [25-36] was Grand Charm 7 5 4 109 removed
Rugged P stam [37-50] was Grand Charm 21 15 4 109 removed
Rugged P stam [8-16] was Large Charm 1 1 4 109 removed
Rugged P stam [17-25] was Large Charm 7 5 4 109 removed
Rugged P stam [26-32] was Large Charm 21 15 4 109 removed
Rugged P stam [4-8] was Small Charm 1 1 4 109 removed
Rugged P stam [9-16] was Small Charm 21 15 4 109 removed
Rugged P stam [5-10] was Boots, Gloves, Belt, Ring, Amulet, Circlet 1 1 4 109 removed
Rugged P stam [11-20] was Boots, Belt 8 6 4 109 removed
Rugged P stam [11-20] was Ring, Amulet, Circlet 8 6 4 109 removed
Rugged P stam [21-30] was Boots, Belt 16 12 4 109 removed
Rugged P stam [10-15] was Jewel 1 1 4 109 removed
Rugged P stam [16-25] was Jewel 17 12 4 109 removed
Compact P stack [20-40] was Throwing Weapon 1 1 6 141 removed
Thin P stack [41-80] was Throwing Weapon 17 12 5 141 removed
Dense P stack [81-120] was Throwing Weapon 38 30 4 141 removed
Replenishing S rep-quant 5 was Throwing Weapon 5 3 6 39 removed
Propagation S rep-quant 10 was Throwing Weapon 24 18 5 39 removed
Firebolts S 5% Chance to Cast Level 3 Fire Bolt on Attack was Melee Weapon, Orb 6 4 1 44 removed
Firebolts S 10% Chance to Cast Level 4 Fire Bolt on Attack was Melee Weapon, Orb 20 15 1 44 removed
Icebolt S 5% Chance to Cast Level 3 Ice Bolt on Attack was Melee Weapon, Orb 6 4 1 44 removed
Lightning S 5% Chance to Cast Level 3 Lightning on Attack was Melee Weapon, Orb 18 13 1 44 removed
Chain Lightning S 5% Chance to Cast Level 3 Chain Lightning on Attack was Melee Weapon, Orb, Ring, Amulet 25 18 1 44 removed
Chain Lightning S 8% Chance to Cast Level 3 Chain Lightning on Attack was Melee Weapon, Orb, Ring, Amulet 35 26 1 44 removed
Chain Lightning S 8% Chance to Cast Level 5 Chain Lightning on Attack was Melee Weapon, Orb, Ring, Amulet 45 33 1 44 removed
Magic Arrows S Level 10 Magic Arrow (30 Charges) was Missile Weapon 12 11 1 44 removed
Fire Arrows S Level 6 Fire Arrow (20 Charges) was Gloves 40 32 1 44 removed
Inner Sight S Level 6 Inner Sight (30 Charges) was Amulet, Amazon Weapon, Circlet 18 14 1 44 removed
Inner Sight S Level 4 Inner Sight (20 Charges) was Gloves 50 42 1 44 removed
Cold Arrows S Level 8 Cold Arrow (30 Charges) was Missile Weapon 15 16 1 44 removed
Cold Arrows S Level 5 Cold Arrow (20 Charges) was Gloves 47 39 1 44 removed
Multiple Shot S Level 8 Multiple Shot (30 Charges) was Missile Weapon 18 19 1 44 removed
Multiple Shot S Level 4 Multiple Shot (20 Charges) was Gloves 63 55 1 44 removed
Power Strike S Level 6 Power Strike (60 Charges) was Spear 12 13 1 44 removed
Power Strike S Level 4 Power Strike (20 Charges) was Gloves 55 47 1 44 removed
Exploding Arrows S Level 6 Exploding Arrow (30 Charges) was Missile Weapon 30 26 1 44 removed
Exploding Arrows S Level 4 Exploding Arrow (20 Charges) was Gloves 69 61 1 44 removed
Ice Arrows S Level 5 Ice Arrow (30 Charges) was Missile Weapon 36 28 1 44 removed
Ice Arrows S Level 3 Ice Arrow (20 Charges) was Gloves 72 64 1 44 removed
Charged Strike S Level 5 Charged Strike (60 Charges) was Spear 33 25 1 44 removed
Charged Strike S Level 3 Charged Strike (20 Charges) was Gloves 68 60 1 44 removed
Freezing Arrows S Level 4 Freezing Arrow (30 Charges) was Missile Weapon 50 42 1 44 removed
Freezing Arrows S Level 2 Freezing Arrow (20 Charges) was Gloves 94 86 1 44 removed
Lightning Strike S Level 4 Lightning Strike (60 Charges) was Spear 47 39 1 44 removed
Lightning Strike S Level 2 Lightning Strike (20 Charges) was Gloves 90 82 1 44 removed
Fire Bolts S Level 10 Fire Bolt (30 Charges) was Staff, Orb 7 7 1 44 removed
Fire Bolts S Level 6 Fire Bolt (20 Charges) was Sword, Ring, Circlet 14 14 1 44 removed
Charged Bolts S Level 10 Charged Bolt (30 Charges) was Staff, Orb 7 7 1 44 removed
Charged Bolts S Level 6 Charged Bolt (20 Charges) was Hammer, Tipped Mace, Scepter, Ring, Circlet 14 14 1 44 removed
Ice Bolts S Level 10 Ice Bolt (30 Charges) was Staff, Orb 7 7 1 44 removed
Ice Bolts S Level 6 Ice Bolt (20 Charges) was Knife 14 14 1 44 removed
Telekinesis S Level 8 Telekinesis (30 Charges) was Staff, Orb 12 12 1 44 removed
Frost Novas S Level 8 Frost Nova (30 Charges) was Staff, Orb 12 12 1 44 removed
Frost Novas S Level 5 Frost Nova (20 Charges) was Knife, Amulet, Circlet 24 24 1 44 removed
Ice Blasts S Level 8 Ice Blast (30 Charges) was Staff, Orb 12 12 1 44 removed
Ice Blasts S Level 5 Ice Blast (20 Charges) was Hammer, Tipped Mace, Scepter, Ring, Circlet 24 24 1 44 removed
Fire Balls S Level 7 Fire Ball (30 Charges) was Staff, Orb 18 18 1 44 removed
Fire Balls S Level 4 Fire Ball (20 Charges) was Spear, Wand 36 36 1 44 removed
Novas S Level 7 Nova (30 Charges) was Staff, Orb 18 18 1 44 removed
Novas S Level 4 Nova (20 Charges) was Shield 36 36 1 44 removed
Lightning S Level 7 Lightning (30 Charges) was Staff, Orb 18 18 1 44 removed
Lightning S Level 4 Lightning (20 Charges) was Axe, Hammer 36 36 1 44 removed
Enchantment S Level 3 Enchant (20 Charges) was Staff, Orb 24 24 1 44 removed
Enchantment S Level 1 Enchant (10 Charges) was Melee Weapon 48 48 1 44 removed
Chain Lightning S Level 6 Chain Lightning (30 Charges) was Staff, Orb 24 24 1 44 removed
Chain Lightning S Level 3 Chain Lightning (20 Charges) was Spear 48 48 1 44 removed
Glacial Spikes S Level 6 Glacial Spike (30 Charges) was Staff, Orb 24 24 1 44 removed
Glacial Spikes S Level 3 Glacial Spike (20 Charges) was Knife 48 48 1 44 removed
Meteors S Level 5 Meteor (30 Charges) was Staff, Orb 30 30 1 44 removed
Meteors S Level 2 Meteor (20 Charges) was Knife, Club 60 60 1 44 removed
Blizzards S Level 5 Blizzard (30 Charges) was Staff, Orb 30 30 1 44 removed
Blizzards S Level 2 Blizzard (20 Charges) was Knife 60 60 1 44 removed
Frozen Orbs S Level 3 Frozen Orb (30 Charges) was Staff, Orb 36 36 1 44 removed
Frozen Orbs S Level 1 Frozen Orb (20 Charges) was Knife 72 72 1 44 removed
Teeth S Level 10 Teeth (60 Charges) was Wand, Knife, Necromancer Shield 7 7 1 44 removed
Teeth S Level 6 Teeth (20 Charges) was Sword 14 14 1 44 removed
Dim Vision S Level 8 Dim Vision (60 Charges) was Wand, Knife, Necromancer Shield 12 12 1 44 removed
Dim Vision S Level 5 Dim Vision (20 Charges) was Ring, Circlet 24 24 1 44 removed
Weaken S Level 8 Weaken (60 Charges) was Wand, Knife, Necromancer Shield 12 12 1 44 removed
Weaken S Level 5 Weaken (20 Charges) was Gloves 24 24 1 44 removed
Poison Dagger S Level 8 Poison Dagger (60 Charges) was Knife, Necromancer Shield 12 12 1 44 removed
Poison Dagger S Level 5 Poison Dagger (20 Charges) was Gloves, Ring, Circlet 24 24 1 44 removed
Terror S Level 7 Terror (60 Charges) was Wand, Knife, Necromancer Shield 18 18 1 44 removed
Terror S Level 4 Terror (20 Charges) was Shield 36 36 1 44 removed
Confusion S Level 6 Confuse (60 Charges) was Wand, Knife, Necromancer Shield 24 24 1 44 removed
Confusion S Level 3 Confuse (20 Charges) was Ring, Circlet 48 48 1 44 removed
Bone Spears S Level 6 Bone Spear (60 Charges) was Wand, Knife, Necromancer Shield 24 24 1 44 removed
Bone Spears S Level 3 Bone Spear (20 Charges) was Spear 48 48 1 44 removed
Attraction S Level 5 Attract (60 Charges) was Wand, Knife, Necromancer Shield 30 30 1 44 removed
Attraction S Level 2 Attract (20 Charges) was Ring, Amulet, Circlet 60 60 1 44 removed
Poison Novas S Level 3 Poison Nova (60 Charges) was Wand, Knife, Necromancer Shield 36 36 1 44 removed
Poison Novas S Level 1 Poison Nova (20 Charges) was Gloves 72 72 1 44 removed
Bone Spirits S Level 3 Bone Spirit (60 Charges) was Wand, Knife, Necromancer Shield 36 36 1 44 removed
Bone Spirits S Level 1 Bone Spirit (20 Charges) was Amulet, Circlet 72 72 1 44 removed
Sacrifice S Level 10 Sacrifice (30 Charges) was Scepter, Paladin Shield 7 7 1 44 removed
Sacrifice S Level 6 Sacrifice (20 Charges) was Non-Scepter Melee Weapon 14 14 1 44 removed
Holy Bolts S Level 8 Holy Bolt (30 Charges) was Scepter, Paladin Shield 12 12 1 44 removed
Holy Bolts S Level 5 Holy Bolt (20 Charges) was Amulet, Circlet 24 24 1 44 removed
Zeal S Level 7 Zeal (30 Charges) was Scepter, Paladin Shield 18 18 1 44 removed
Zeal S Level 4 Zeal (20 Charges) was Non-Scepter Melee Weapon 36 36 1 44 removed
Vengeance S Level 6 Vengeance (30 Charges) was Scepter, Paladin Shield 24 24 1 44 removed
Vengeance S Level 3 Vengeance (20 Charges) was Sword, Axe 48 48 1 44 removed
Blessed Hammers S Level 6 Blessed Hammer (30 Charges) was Scepter, Paladin Shield 24 24 1 44 removed
Blessed Hammers S Level 3 Blessed Hammer (20 Charges) was Hammer 48 48 1 44 removed
Bashing S Level 10 Bash (60 Charges) was Barbarian Helm 7 7 1 44 removed
Bashing S Level 6 Bash (20 Charges) was Melee WeaponP 14 14 1 44 removed
Stunning S Level 7 Stun (60 Charges) was Barbarian Helm 18 18 1 44 removed
Stunning S Level 4 Stun (20 Charges) was Melee Weapon 36 36 1 44 removed
Concentration S Level 6 Concentrate (60 Charges) was Barbarian Helm 24 24 1 44 removed
Concentration S Level 3 Concentrate (20 Charges) was Melee WeaponP 48 48 1 44 removed
Grim Ward S Level 5 Grim Ward (60 Charges) was Barbarian Helm 30 30 1 44 removed
Grim Ward S Level 2 Grim Ward (20 Charges) was Amulet 60 60 1 44 removed
Firestorms S Level 10 Firestorm (30 Charges) was Club 7 7 1 44 removed
Firestorms S Level 6 Firestorm (20 Charges) was Staff 14 14 1 44 removed
Fissure S Level 7 Fissure (30 Charges) was Club 18 18 1 44 removed
Fissure S Level 4 Fissure (20 Charges) was Staff 36 36 1 44 removed
Twister S Level 6 Twister (30 Charges) was Club 24 24 1 44 removed
Twister S Level 3 Twister (20 Charges) was Amulet, Circlet 48 48 1 44 removed
Volcano S Level 6 Volcano (30 Charges) was Club 30 30 1 44 removed
Volcano S Level 3 Volcano (20 Charges) was Hammer 60 60 1 44 removed
Tornado S Level 5 Tornado (30 Charges) was Club 30 30 1 44 removed
Tornado S Level 2 Tornado (20 Charges) was Amulet, Circlet 60 60 1 44 removed


The following chart duplicates some of the information from the above charts, and presents it a slightly different (older) form. This same info can be seen by simply sorting the above charts by alvl.

Highest-Level Affixes (above alvl 71)

Affix P/S Attributes Item Type (alvl)
Valkyrie's P +2 to Amazon Skill Levels Missile Weapon(50), Spear(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Witch-Hunter's P +2 to Assassin Skills Claw(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Berserker's P +2 to Barbarian Skill Levels Barbarian Helm(50), Club(50), Hammer(50), Tipped Mace(50), Axe(50), Throwing Knife(50), Two-Handed SpearNC(50), Sword(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Hierophant's P +2 to Druid Skill Levels Druid Helm(50), Club(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Necromancer's P +2 to Necromancer Skill Levels Necromancer Shield(50), Wand(50), Knife(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Priest's P +2 to Paladin Skill Levels Paladin Shield(50), Scepter(50), Hammer(65), Tipped Mace(65), ShieldNC(65), Sword(65), Amulet(90), Circlet(90) (rlvl 42, 58, 67) 90
Arch-Angel's P +2 to Sorceress Skill Levels Orb(50), Staff(50), Amulet(90), Circlet(90) (rlvl 42, 67) 90
Craftsmanship S +1 to Maximum Damage Grand Charm(1), Large Charm(26), Small Charm(85) (rlvl 1, 19, 77) 85
Jagged P +1 to Maximum Damage Small Charm(81) (rlvl 73) 81
Red P +1 to Minimum Damage Grand Charm(15), Large Charm(30), Small Charm(90) (rlvl 11, 22, 82) 90
Bloody P +3 to Minimum Damage Grand Charm(75) (rlvl 67) 75
Pestilent P +174 Poison Damage over 2 Seconds Grand Charm(88) (rlvl 80) 88
Flaming P Adds [27-51] to [54-78] Fire Damage Grand Charm(89) (rlvl 81) 89
Shocking P Adds 1 to [84-135] Lightning Damage Grand Charm(90) (rlvl 82) 90
Hibernal P Adds [30-35] to [54-73] Cold Damage Grand Charm(91) (rlvl 83) 91
Vita S +[36-45] to Life Grand Charm(77[36-40];91[41-45]) (rlvl 69, 83) 91
Vita S +[31-35] to Life Large Charm(74) (rlvl 66) 74
Guardianship S Physical Damage Taken Reduced by [15-20]% Chest(85), Shield(85) (rlvl 60) 85
Rampaging P +[160-200]% Enhanced Damage Chest(85), Shield(85) (rlvl 78) 85
Embattled P +[120-160]% Enhanced Damage Chest(75), Shield(75) (rlvl 68) 75
Visceral P +[301-400]% Enhanced Damage Club(75), Tipped Mace(75), Knife(75), Throwing Axe(75), Amazon Javelin(75), Missile Weapon(75) (rlvl 69) 75
Scorching P Adds [121-170] to [181-240] Fire Damage Weapon(77), Quiver(77) (rlvl 67) 77
Shocking P Adds 1 to [361-480] Lightning Damage Weapon(76), Quiver(76) (rlvl 66) 76
Performance S +[9-14] to Minimum Damage WeaponP(48), Amulet(81[10-13]), Ring(81[10-13]), Circlet(81[10-13]), Helm(81[10-13]) (rlvl 40, 63) 81
Transcendence S +[15-20] to Minimum Damage WeaponP(76) (rlvl 68) 76
Vampire S [6-9]% Mana Stolen per Hit Melee Weapon(56[8-9]), Ring(76[6]), Amulet(78[7-8]), Circlet(78[7-8]) (rlvl 48, 64, 66) 78
Lamprey S [6-9]% Life Stolen per Hit Melee Weapon(55[8-9]), Amulet(75[6]), Ring(77[7-8]), Circlet(77[7-8]) (rlvl 43, 63, 65) 77
Colossus S +[41-60] to Life Amulet(30), Circlet(30), Barbarian Helm(30), Belt(30), Chest(30), Druid Helm(75), Shield(75) (rlvl 22, 67) 75
Titan S +[16-20] to Strength Amulet(58), Circlet(58), Belt(58), Club(58), Hammer(58), Tipped Mace(74), Scepter(74), Ring(74), Chest(74), Shield(74) (rlvl 50, 66) 74
Perfection S +[16-20] to Dexterity Amulet(59), Circlet(59), Missile Weapon(59), Chest(59), Shield(59), Gloves(75), Ring(75) (rlvl 51, 67) 75
Nirvana S +[21-30] to Dexterity Amulet(72), Circlet(72), Missile Weapon(72) (rlvl 64) 72
Lower Resistance S Level X Lower Resist (Y Charges) Necromancer Shield(36[28/15]), Wand(36[28/15]), Knife(36[28/15]), Staff(72[28/15]) (rlvl 36, 72) 72
Various S X% Chance to Cast Level 30 Skill on Striking WeaponP(76) (rlvl 57) 76
Various S X% Chance to Cast Level 30 Skill on Casting Staff(76) (rlvl 57) 76

While items dropped from monsters will always have an ilvl that's equal to the monster level (which is generally just the zone level, or +2/+3 higher for champion/unique monsters), the alvl is what matters and that's sometimes harder to figure out. Using the formula above, here are some examples of affixes and the ilvls needed for them:

Witch-Hunter's: ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 75 (most claws), ilvl 50-74 for claws with a qlvl lower than 50 (e.g. Greater Claws)
Arch-Angel's: ilvl 90 (amulets), ilvl 87 (Circlet), ilvl 82 (Coronet), ilvl 77 (Tiara), ilvl 1 (Diadem), ilvl 49 (orbs/staves)
Vita: ilvl 91 (41-45 life) or ilvl 77 (36-40 life) for grand charms, ilvl 81 for large charms
Craftsmanship: ilvl 92 for small charms
Guardianship: ilvl 92 for most chests/shields, ilvl 85-91 for chests/shields with a qlvl lower than 14 (Scale Mail, Spiked Shield, Rondache, Zombie Head, etc)
Rampaging: ilvl 92 for most, ilvl 85-91 for low qlvls (same as Guardianship)
Embattled: ilvl 87 for most chests/shields, ilvl 75-86 for chests/shields with a qlvl lower than 24 (Splint Mail, Tower Shield, Aerin Shield, Gargoyle Head, etc)
Visceral: ilvl 87 for most eligible weapons, ilvl 75-86 for weapons with a qlvl lower than 24 (Spiked Club, Flail, Blade, Balanced Axe/Knife, Maiden Javelin, Stag Bow, Long Battle Bow, Crossbow, etc)


Source of Information on this Page

See PD2's text files for updated info when game changes are made. Affix info is listed in MagicPrefix.txt and MagicSuffix.txt. The files are best viewed in table format since they are tab-delineated, so they should be opened with Microsoft Excel (or similar programs) or their text should be copy/pasted into a spreadsheet. For convenience, many of the game's text files are also saved on Google Drive: D2 Text File Tables.

If the files in these locations are not updated by others, you can extract them yourself from pd2data.mpq (found in Diablo II/ProjectD2) using an MPQ editor and D2 listfile - the text files will be in /data/global/excel.