Patch Notes:修订间差异
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This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: [[Recent Patch Notes]] | This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: [[Recent Patch Notes]] | ||
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{{:Patch:Season 7}} | {{:Patch:Season 7}} | ||
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<!--{{:Patch:Season | {{:Patch:Season 8}} | ||
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{{:Patch:Season 9}} | |||
<div id="S10"></div> | |||
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<div id="Spoilers"></div> | <div id="Spoilers"></div> | ||
= Upcoming Spoilers = | = Upcoming Spoilers = | ||
{| class=" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ Season | |+ Season 9 Spoilers | ||
|- | |- | ||
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[[File:Season_9.gif|x300px]] | |||
[[File: | |||
===Pre-Beta=== | ===Pre-Beta=== | ||
{| class=" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ Season | |+ Season 9 Pre-Beta Spoilers | ||
|- | |- | ||
| | | | ||
====Spoilers from Dev Stream #1==== | ====Spoilers from Dev Stream #1==== | ||
VOD: https://www.twitch.tv/videos/ | VOD: https://www.twitch.tv/videos/2085940286 | ||
* | * League Name -- Anarchy: April 12 start, open beta April 8-10, closed beta March 30 - April 7 | ||
* | * Crafting infusions will be staying, but will be treasure fallen event exclusive item | ||
* | * Treasure fallen loot table changes from crafting season (i.e. can drop higher runes) will stay minus puzzle pieces, but will no longer spawn in LoD | ||
* | * Next Hit Always Misses bug fixed (was common with Zeal and other melee attacks if put into hit recovery, block, etc; Sacrifice self-damage and Holy Sword block would automatically cause this NHAM bug) | ||
* | * Melee hit checks simplified: will do an initial target range check to move character into hit range, and then the secondary range check is more lenient if monster moves after initial target | ||
* | * Reduced volume level of main menu music | ||
* | * Reworked next hit delay to be on a per missile type for caster basis -- this means you can't next hit delay yourself if you use multiple skills to do damage (i.e. Twister and Tornado don't delay each other) and applies to other player's skills in game as well; may result in nerfs for skills that relied on damage increase to cover hit delays and/or additional Monster HP increases per player in multiplayer | ||
** | * Necro Poison Dagger now has a spread mechanic - if a monster dies while poisoned by Dagger, it will release a cloud upon death | ||
** | * Necro Poison Dagger poison cloud larger | ||
* | * Increased maximum sprite limit in game, will no longer have graphics go invisible when too much is on screen (aka Shenk Bug) | ||
* Added commands for player statistics: .kills of various types ('''.kills all''' - all monsters killed, '''.kills dclone''', '''.kills maps''', etc.), '''.played''' for time played, '''.deaths''' for death count; stats also will function on PlugY for single player | |||
* Top 3 99s, DClone Tier 2, Rathma Tier 2 all get account-wide aura with a lightning effect; all other 99s and DClone/Rathma Tier 2 will get a character-bound aura without lightning (the character-bound auras will also work in singleplayer and carry over to non-ladder) | |||
* TBA changes to Dungeon Boss farming | |||
* Skills no longer have a cooldown when in town - summon QoL when starting a run | |||
* All permanent summons will carryover through games (i.e. not Ravens or Revives); Valks will reroll new armor between games; Iron Golem still undetermined on how that will function | |||
* Uber Tristram is no longer in D2GS code, now part of game -- will natively work in single player/PlugY, and can now fix bugs when seen in Tristram | |||
* Uber Tristram house cheese is gone, players and monsters can no longer go in the houses | |||
* Pally Charge now hits non-namelocked monsters; would do a ghost attack that would miss if a monster was not namelocked | |||
* Standard of Heroes now only dropped from Uber Ancients, no longer drops in Uber Tristram (leaning toward 1 guaranteed and a chance of +1 per additional Ancient defeated) | |||
====Spoilers from Dev Stream #2==== | ====Spoilers from Dev Stream #2==== | ||
VOD: https://www.twitch.tv/videos/ | VOD: https://www.twitch.tv/videos/2092631267 | ||
* | * Base density of all maps increased 50%; reduced density from (non-corruption) affixes by the same amount --> less map rerolling because base density will be higher (higher floor, same ceiling without corruptions, higher ceiling with corruptions) | ||
* | * Added descriptions to map orbs for base game in case you are not running lootfilter | ||
* New | * Can filter games by difficulty in game menu | ||
* | * New UI when creating a game - buttons for selecting game server instead of typing GS in description | ||
* | * Can only have one Iron Golem - it is no longer overridden by other golems and always has a separate minion icon/healthbar | ||
* | * Blood Golems will have open wounds damage per second | ||
* | * Druid Arctic Blast now causes monsters to "shatter" in cold AoE upon death | ||
* | * Reduced delay to re-enter town portals | ||
* | * Removing rune cost requirements for higher tiers of uber fights to improve accessibility; cubing the uber item by itself will cycle between difficulties | ||
* | * Work in progress: rebalancing defense values on all armors - leaning towards reduction on lighter armors, increase on heavier armors (higher strength requirements will generally mean higher defense) | ||
* Investigating making summon level auto-scale to player skill level to prevent snapshot abuse (still undecided) | |||
* Evaluating dungeon improvements - want to make more group-oriented and incentivize | |||
====Spoilers from Dev Stream #3==== | ====Spoilers from Dev Stream #3==== | ||
VOD: https://www.twitch.tv/videos/2099267501 | |||
* Gold capacity in stash from 5 million to 8 million (max game can support) | |||
* All characters will always be able to hold 1 million gold - no longer based on character level | |||
* If you have two sources of Half Freeze Duration on your gear, it counts as Cannot Be Frozen | |||
* Diamonds are now crafting gems -- Prismatic Craft. Tenative values below: | |||
** Ammy: Tal + Diamond --> +5-10% all res, +100-150 defense vs missile, +4-8 all attributes | |||
** Ring: Hel + Diamond --> +3-5% all res, +50-100 defense vs missile, half freeze duration | |||
** Belt: Io + Diamond --> +5-10% increased attack speed, half freeze duration, +25-50% enhanced defense | |||
** Gloves: Shael + Diamond --> +5-10% increased attache speed, +10-20% attack rating, +25-50% enhanced defense | |||
** Boots: Ko + Diamond --> +10% movement speed, +100-150 defense vs missile, half freeze duration | |||
** Helm: Eld + Diamond --> +5-10% increased attack speed, +25-50% enhanced defense, half freeze duration | |||
** Chest: El + Diamond --> +5-10% all res, +10-20% increased chance of blocking, +25-50% enhanced defense | |||
** Shield: Ort + Diamond --> +5-10% all res, +10-20% increased chance of blocking, half freeze duration | |||
** Weapon: Lum + Diamond --> +20% increased attack speed, +20-40% enhanced damage, +50-100 attack rating | |||
* XP Gain penalties between level 20 to 25 reduced to lessen need to drop back and progress if underleveled in A5 | |||
* Inferno skill rework: Now scales the area of effect of the flamethrower with skill level | |||
* Inferno and Arctic Blast initial cast speed is now 3 frames (much faster) | |||
* Added curse procs onto staffs as potential mods (Amp Damage, Lower Resist) | |||
* Added Lower Resist proc onto weapons as potential mod | |||
* Increased elemental damage mods that can spawn on weapons; also increasing suffix value ranges to be closer to prefix ranges | |||
* Added portals to Uber Trist that are one-time use portals - can exit and enter up to three times, including after death | |||
* Work in progress: May add these consumable portals into dungeons as part of rework | |||
* Armor base rework completed -- in general, low strength armors will have nerfed defense, high strengths armor will have increased defense | |||
** Normal armors: Mostly the same, Ancient Armor nerfed to be in line with rest of normal amrors | |||
** Exceptional armors: Mostly the same, Curiass and Mage Plate nerfed to be in line with rest of exceptional armors | |||
** Elite armors: Big adjustments across the board -- Dusk Shroud, Wyrmhide, Scarab Husk, Wire Fleece, Archon Plate dropping 60-120 base defense; Hellforged Plate, Lacquered Plate, Shadow Plate, Sacred Armor increased 100+ base defense; other Elites in middle range of changes | |||
** Shadow Plate strength requirement dropped from 232 to 220 strength to be in line with strength scaling with bases in Normal and Exceptional | |||
* Unsummoning Iron Golem will make the item used re-drop to be picked up | |||
* Pally Holy Light reworked: If cast on enemy, does magic damage to target and 50% heal to party in AoE around target; If cast on party, does full heal to party and 50% damage to monsters in AoE around target | |||
* Brought back full palette of colors to elite monsters that were previously disabled due to bug | |||
* Attack Rating Cap is changed from 95% to 100% -- applied to Ignore Target Defense as well | |||
* Sorc Teleport buffed: Damage penalty reduced from 65% to 50% base, reduces by 2% per soft point skill level up to lvl 16 skill, reduces by 1% per level for lvl 17+ skill | |||
* Sorc Energy Shield change: No longer has a Telekinesis synergy, can max scale through skill points, now caps at 90% damage taken to mana instead of 85% -- the max cap also applies to Uldyssian's Awakening unique Ghost Spear | |||
* Set items can now roll ethereal, will result in some TBD balance changes | |||
|} | |} | ||
===Beta=== | ===Beta=== | ||
Tentative Patch Notes: https://docs.google.com/document/d/1-oPLkYkrEicCbPnfIFonrL8R8-mLLVtoGt6NfqUE_qE | |||
<div id="Lootfilter_Spoilers"> | <div id="Lootfilter_Spoilers"> | ||
{| class=" | {| class="non-table mw-collapsible mw-collapsed" | ||
|+ Lootfilter-Related Notes | |+ <h3 style="display:inline; border:0px; padding:0px;">Lootfilter-Related Notes</h3> | ||
|- | |- | ||
| | | | ||
* New %CL% keyword (short for "conditional line") which works the same as %NL% except is ignored if it's the first or last part of a name/description; also, if multiple %CL% keywords are adjacent to each other, only 1 new line will be created | |||
* New %LBRACE% and %RBRACE% keywords for "{" and "}" symbols so they can be used in descriptions | |||
* <span class="nmod">Pointmod-capable regular (white/gray) items can now use one %NL% in their name</span> | |||
* Several bug fixes and other minor changes (see '''Loot Filter''' section of patch notes) | |||
* New diamond-based (Brilliant) crafts: | |||
** Amulet: Tal + P.Diamond + Jewel | |||
** Ring: Hel + P.Diamond + Jewel | |||
** Belt: Io + P.Diamond + Jewel | |||
** Gloves: Shael + P.Diamond + Jewel | |||
** Boots: Ko + P.Diamond + Jewel | |||
** Helm: Eld + P.Diamond + Jewel | |||
** Chest: El + P.Diamond + Jewel | |||
** Shield: Ort + P.Diamond + Jewel | |||
** Weapon: <span class="nmod">Sol</span> + P.Diamond + Jewel <span class="nmod">(was originally introduced as using Lum instead of Sol)</span> | |||
** Brilliant Craft Infusion item code: crfp | |||
* Item level and Affix level will now only show on relevant items | |||
* Glide specific colors will now use their non-glide counterparts when in ddraw mode (previously these would have all been grey) | |||
* Added recipe tooltips to map crafting items (orbs) | |||
* Added flavor text to uber crafting materials | |||
* Cubing a Vision of Terror or Voidstone by itself will cycle between difficulty tiers | |||
* <s>Most SUFFIX IDs seem to have shifted upward by 4 due to 4 new elemental damage suffixes</s> <span class="nmod">(new affixes are now at the bottom so old affixes are unchanged)</span> | |||
* <s>PREFIX IDs may have been shifted as well</s> | |||
* [https://discord.com/channels/701658302085595158/1219677820234629122/1225219397644451880 Map tiers and monster immunities shuffled] [https://discord.com/channels/701658302085595158/771820538502971402/1226817286187384873 (exact values from closed beta)] | |||
* Lilith's Mirror no longer works on jewels, but does work on crafted items | |||
* Equipment Changes: | |||
** Set items can now roll ethereal | |||
** [https://www.twitch.tv/videos/2099267501?t=01h07m50s Updated defense values for chests] (also Shadow Plate's strength requirement changed from 230 to 220) | |||
** Daggers can now roll the following pointmods: Poison Strike, all martial arts skills which can be used with daggers - Tiger Strike, Fists of Fire, Claws of Thunder, Blades of Ice, Cobra Strike, Phoenix Strike, Dragon Talon, Dragon Tail, Dragon Flight | |||
** Immortal King’s Stone Crusher - Indestructible replaced with repairs 1 durability every 4 seconds (so it can be eth) | |||
** Bul-Kathos' Tribal Guardian - +20% deadly strike removed, +50% enhanced damage (2 items) set bonus replaced with +20% deadly strike | |||
* <span class="nmod">Map recipes can now use any rune instead of just Thul or higher</span> | |||
* <span class="nmod">Safety weapon crafts now work with all weapon types instead of just bows</span> | |||
* <span class="nmod">Predetermined attributes for crafting recipes changed for: caster boots/chest/shield, hitpower ring/boots/chest, safety amulet/chest/shield/weapon, vampiric weapon, bountiful ring</span> | |||
|} | |} | ||
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2024年4月24日 (三) 16:51的最新版本
This page lists patch notes for each season. The rest of the wiki is dedicated to covering the differences between the vanilla game and Project D2. Also see: Recent Patch Notes
Note: The Table of Contents is inside this collapsible element since it cannot be automatically collapsed by itself on a per-page basis |
Season 1 Awakening - November 6th 2020
Vanilla Diablo 2 vs Project Diablo 2 S1 Awakening Notice: This wiki acted as documentation for the season 1 patch notes, and many changes were not documented at the time by the community. Some changes have been retroactively compiled and added here for posterity. GENERAL CHANGES
MERCENARIES
ITEMS
RUNEWORDS
SKILL CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
PATCHES2020-11-08
2020-11-08
The items to spawn Diablo Clone will begin to drop on Tuesday at 5pm PST, enjoy figuring it all out. I look forward to your diablo clone deaths. Also remember to record your solo Diablo Clone attempts if you want to be eligible to be put on the leaderboard There is currently a bug where creating a mini uber portal with a stack of 1 key will consume the keys and not create a portal, at the moment please do not create mini uber portals without AT LEAST 2 keys in the stack 2020-11-10
2020-11-12
2020-11-15
2020-11-16
2020-11-19
2020-11-22
2020-11-28
2020-12-02
2020-12-05
2020-12-11
unknown date
unknown date
2021-01-21
|
Season 2 Transcendence - March 12th 2021
GENERAL CHANGES
MAP CHANGES
ITEM BASE CHANGESGENERAL ITEMS
CLASS ITEMS
ARMOR
WEAPON
SKILL CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
CRAFTING CHANGES
UNIQUE WEAPON CHANGESUNIQUE CLASS ITEMS
UNIQUE WEAPONS
UNIQUE ARMOR CHANGESUNIQUE CLASS ITEMS
UNIQUE ARMORS
UNIQUE JEWELRY CHANGES
SET ITEM CHANGES
RUNEWORD CHANGESRUNEWORD WEAPONS
RUNEWORD ARMORS
|
Season 3 Domination - July 23rd 2021
GENERAL CHANGES
CORRUPTION CHANGES
Weapons
Chest
Shields
Helms
Boots
Gloves
Amulets
MAP CHANGES
UBER CHANGES
PVP CHANGES
RARE CHANGES
THE FOLLOWING MODS NOW SPAWN ON MAGIC AND RARE ITEMS Cerulean
Apprentice
Magus
Defending
Protecting
Guardianship
Supporting
Reinforcing
Empowering
Bolstering
Fortifying
Nirvana
Enlightenment
Amicae
Negation
Fortune
Revivification
Transportation
Performance
Butchery
Carnage
Swords
Turquoise
Fortuitous
Argent
Artisan's
Pestilent
Elephant
Memory
Vermilion
Bahamut's
Colossus
Archer's
Lancer's
Harpoonist's
Spearmaiden's
Squid
Whale
Centaur
Slayer
Maiden's
Monk's
Summoner's
Angel's
Shaman's
Magekiller's
Triumphant --- ADDED TO HELMS / SHIELDS / ARMORS
Aureolic --- ADDED TO HELMS / SHIELDS / ARMORS
Victorious --- ADDED TO HELMS / SHIELDS / ARMORS
Blood Letting --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS / CIRCLETS (fixed - didn't include circlets)
Blood Sucking --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / RINGS
Murderous --- ADDED TO HELMS / SHIELDS / ARMORS / WEAPONS / CIRCLETS (fixed - didn't include circlets)
THE FOLLOWING MODS HAVE BEEN ADDED TO RARE CHEST ARMORS AND GLOVES Iron
Steel
Silver
Gold
Platinum
THE FOLLOWING NOW ROLL ON CHEST ARMOR Radiance
Added a new mod: Clarity
Added new mod: of divinity
Sun
Added new mod: Sunset
Perfection
THE FOLLOWING CAN NOW SPAWN ON RARE HELMS Chance
Fortune
Leech
Bat
Bronze
Iron
Steel
Silver
Gold
Platinum
Arcadian
Craftsmanship
Quality
Maiming
Worth
Measure
Excellence
Performance
Carnage
THE FOLLOWING NOW ROLL ON AMAZON SPECIFIC RARE / MAGIC WEAPONS Pacing
Haste
THE FOLLOWING MODS HAVE BEEN ADDED TO MAGIC AND RARE SHIELDS Giant
Titan
Precision
Perfection
Chromatic
THE FOLLOWING HAVE BEEN ADDED TO RARE WEAPONS NEW MOD: Visceral
New Deadly Strike, Open Wounds and Crushing Blow suffixes for rares and crafts that can spawn on all weapons besides staves, wands and orbs
THE FOLLOWING CAN NOW SPAWN ON RARE BOWS Grandmaster's
Celestial
Divine
Swiftness
Quickness
THE FOLLOWING HAVE BEEN ADDED TO RARE JEWELS Victorious
Blood Letting
Blood Sucking
Ruby
CRAFTING CHANGES
Vampiric Crafts (Skull)
Bountiful Craft (Topaz)
SKILL BALANCE CHANGES
Amazon
Assassin
Barbarian
Necromancer
Paladin
Sorceress
Druid
ITEM CHANGESItem Base Changes
New Unique Items
Unique Changes (Weapons)
Unique Changes (Non-Weapons)
Set Changes
Runeword Weapon Changes
Runeword Armor Changes
PATCHESSeason 3 Patch 1 (2021-07-27)
Season 3 Patch 2 (2021-07-30)
Season 3 Patch 3 (2021-08-01)
Season 3 Patch 4 (2021-08-09)
Season 3 Patch 5 (2021-08-20)
Season 3 Patch 6 (2021-08-24)Current Pvp Modifiers in PD2 Base pvp penalty:
Skill penalties (applied on top of the penalty above based on difficulty):
Slow from golems and amazon slow movement skill no longer applies in pvp Season 3 Patch 7 (2021-08-24)
Season 3 Patch 8 (2021-08-28)
PVP changes
Season 3 Patch 9 (2021-08-29)
Season 3 Patch 10 (2021-09-03)
PVP Changes
Season 3 Patch 11 (2021-09-14)
Season 3 Patch 12 (2021-09-17)
|
Season 4 Enlightenment - December 3rd 2021
Season 4 Patch Notes (Reddit Thread) GENERAL CHANGES
SKILL CHANGESAmazon
Assassin
Necromancer
Barbarian
Paladin
Sorceress
Druid
ITEM CHANGESWEAPON CHANGESClass Weapons
Axes
Bows and Crossbows
Daggers
Maces
Scepters
Polearms
Swords
Throwing Weapons
ARMOR CHANGESHelms
Chests
Shields
Gloves
Boots
Amulets
RUNEWORD CHANGES
QUIVER CHANGES
QUIVER CORRUPTIONSTier 3 Corruptions
Tier 2 Corruptions
Tier 1 Corruptions
QUIVER AFFIXESQuiver Prefixes
Arrow Suffixes
PATCHESSeason 4 Patch 1 (2021-12-07)
Season 4 Patch 2 (2021-12-11)
The Ode of Rathma
Also PSA: Rathma is currently disabled in Single Player until a few players have completed it on the live realms. The final Ingredient has been implemented into the game (Item Codes: RTMV, RTMA and RTMO) and if you're able to solve this riddle you may find the secret to unlock sanctuary's greatest battle yet. Season 4 Patch 3 (2021-12-12)
Season 4 Patch 4 (2021-12-19)
Season 4 Patch 5 (2021-12-29)
Season 4 Patch 6 (2022-01-05)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
All difficulties:
Season 4 Patch 7 (2022-01-13)
The following PVP modifiers have been changed Normal/Nightmare:
Hell:
Season 4 Patch 8 (2022-01-25)
PVP Changes
The following PVP Modifiers have been changed Normal/Nightmare:
Hell:
Season 4 Patch 9 (2022-04-01)This was likely the patch that implemented the temporary crafters league - the date is estimated based on this change from a patch during that league on 2022-04-04:
Other patch changes during the crafters league only applied to the league itself rather than season 4 in general, so they're listed in that category instead. |
Crafters Race League - April 1st 2022 through May 6th 2022
Since D2r ladders will also be 4 months long, PD2's S5 is being delayed until about halfway through the D2r ladder (D2r ladder scheduled to begin April 28th) in order to stagger the reset dates going forward. Since it's been ~4 months from the beginning of S4 and the next season won't be for a while, this mini-league with a twist will be available to anyone itching for a reset. Crafters Race League - will begin April 1st 10am PST, and ends
This league will temporarily replace S4 on the live realm - S4 will resume afterward with restored S4 characters. Before S5 begins, S4 characters will be transferred to non-ladder. Race league characters will not be transferred to non-ladder. League Patch #1 (2022-04-04)
League Patch #2 (2022-04-10)
League Extension Announcement (2022-04-19)After a poll was taken and the majority (~60%) of the community was in favor, it was decided that the league would be extended by 2 weeks. |
Season 5 Ascension - June 24th 2022
Patch Notes Document (reddit thread) GENERAL CHANGES
The following zones have had their area levels increased in hell mode
The following areas are now level 85 areas in hell mode
PVP CHANGES
MAP CHANGES
UBER CHANGES
Uber Tristram
Rathma
Diablo Clone
CLASS CHANGESAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEM CHANGESGENERAL ITEM CHANGES
The odds of rolling a staff mod have been changed from
The new staff mod odds have been changed to
RUNEWORD CHANGES
Runeword Weapons
Runeword Chests
Runeword Helms
Runeword Shields
UNIQUE CHANGES
Amazon Bows
Amazon Spears
Assassin Claws
Sorceress Orbs
Axes
Polearms
Bows
Crossbows
Daggers
Maces
Swords
Staves
Shields
Helms
Belts
Gloves
Boots
Chests
Amulets
Rings
SET ITEM CHANGES
PATCHESSeason 5 Patch 1 (2022-06-25)
Season 5 Patch 2 (2022-06-28)
Season 5 Patch 3 (2022-06-28)
Season 5 Patch 4 (2022-06-29)
Season 5 Patch 5 (2022-06-30)(was mislabeled as patch #6)
Season 5 Patch 6 (2022-07-09)(was mislabeled as patch #7)
Season 5 Patch 7 (2022-07-16)(was mislabeled as patch #8)
PVP Changes
PVP modifier damage changes:
Season 5 Patch 8 (2022-09-22)(was mislabeled as patch #9)
PVP Changes:
|
Season 6 Fortification - November 25th 2022
Patch Notes Document (reddit thread) FEATURES
MAPS
UBERS
SKILLSAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEMS
Runewords
New Runewords
Unique Armor and Jewelry
Unique Weapons
Sets
CORRUPTIONS
Weapon Corruptions
Shield Corruptions
Chest Corruptions
Helm Corruptions
Boot Corruptions
Glove Corruptions
Belt Corruptions
Ring Corruptions
Amulet Corruptions
Quiver Corruptions
Map Corruptions
PATCHESSeason 6 - Patch #1 (2022-11-28)
Season 6 - Patch #2 (2022-12-03)
Season 6 - Patch #3 (2022-12-09)
Season 6 - Patch #4 (2023-01-02)
Season 6 - Patch #5 (2023-01-22)Bug Fixes
Lootfilter updates
PVP Changes:
|
Season 7 Revelation - April 28th 2023
Patch Notes Document (Reddit Thread) NOTICE: Maps are being fundamentally changed this season to be stackable. Old maps will cause compatibility errors and will need to be dropped beforehand. GENERAL CHANGES
MAPS
UBERS
PVP
LOOT FILTER
SKILLSAmazonFend
Lightning Fury
Power Strike
Lightning Strike
Evade
AssassinMind Blast
Tiger Strike
Shadow Warrior
Shadow Master
Fists of Fire
Dragon Claw
Blade Sentinel
Fire Blast
Shock Web
Blade Shield
Blade Dance
Venom
Cobra Strike
BarbarianDeep Wounds
Double Swing
Frenzy
Concentrate
Bash
Leap Attack
Find Item
DruidSpirit of Barbs
Arctic Blast
Tornado
Fury
Feral Rage
Werebear
Rabies
Fire Claws
NecromancerPoison Strike
Corpse Explosion
Dark Pact
Curse Mastery
PaladinThorns
Blessed Aim
Might
Concentration
Fanaticism
Charge
Zeal
Sacrifice
Fist of the Heavens
SorceressBlizzard
Frozen Orb
ITEMSMisc ItemsUm Rune
Ohm Rune
UniquesUnique WeaponsThe Gnasher
Butcher's Pupil
Skull Splitter
Razor's Edge
Rune Master
Death Cleaver
Goreshovel
Hellslayer
Executioner's Justice
Messerschmidt’s Reaver
Bloodrise
Fleshrender
Stone Crusher
The Gavel of Pain
Earth Shifter
The Cranium Basher
Blood Crescent
Plague Bearer
Bloodmoon
Ripsaw
Grandfather
Fleshripper
The Scalper
Lacerator
Wraith Flight
Gargoyle's Bite
Bloodthief
The Impaler
Viperfork
Arioc's Needle
Steel Pillar
Soul Harvest
Woestave
The Meat Scraper
Bonehew
Riphook
Endlesshail
Kuko Shakaku
Langer Briser
Gut Siphon
Hand of Blessed Light
Akarat's Devotion
Aidan's Scar
Zerae's Resolve
Other UniquesSwordback Hold
Moser's Blessed Circle
Head Hunter's Glory
Alma Negra
Dragonscale
Martyrdom
Steel Shade
Valkyrie Wing
Cyclopean Roar
Demonhorn's Edge
Raekor's Virtue
Wolfhowl
Cerebus' Bite
Ursa's Nightmare
Overlord's Helm
Boneflesh
Spirit Shroud
Crow Caw
Toothrow
Que-Hegan's Wisdom
Black Hades
Leviathan
Templar's Might
Dark Abyss
Dracul's Grasp
Soul Drainer
Gorefoot
Gore Rider
Shadow Dancer
Itherael's Path
Razortail
Band of Skulls
Saracen's Chance
The Cat's Eye
Atma’s Scarab
Rising Sun
Metalgrid
Set ItemsInfernal Tools full set bonus
Griswold's Legacy full set bonus
Natalya's Odium full set bonus
RunewordsZenith
Pride
Last Wish
Destruction
Beast
Wind
Grief
Oath
Venom
White
Rampage
Neophyte
Malice
Fury
Hand of Justice
Myth
Gloom
Dream
PATCHESSeason 7 Patch 1 (2023-04-30)(was mislabeled as patch #3)
Season 7 Patch 2 (2023-05-01)(was mislabeled as patch #4)
Season 7 Patch 3 (2023-05-05)(was mislabeled as patch #5)
Season 7 Patch 4 (2023-05-08)(was mislabeled as patch #6)
Season 7 Patch 5 (2023-05-30)(was mislabeled as patch #7)
PVP Updates:
Season 7 Patch 6 (2023-05-31)(was mislabeled as patch #8)
PVP Changes:
Season 7 Patch 7 (2023-06-19)(was mislabeled as patch #9)
PVP Changes:
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Season 8 Depravity - September 22nd 2023
Patch Notes Document (Reddit Thread) NOTICE: Items with +X Open Wounds Damage per Second are being fundamentally changed this season. Old versions will cause compatibility errors and will need to be dropped or converted in singleplayer. GENERAL CHANGES
MAPS
Zhar's Sanctum
Stygian Caverns
Dungeons
UBERS
LOOT FILTERFixed - The following changes were excluded from the patch notes:
CLASSESAmazonFire Arrow
Magic Arrow
Cold Arrow
Jab
Javelin and spear mastery
Decoy
AssassinCobra Strike
Dragon Claw
Blade Sentinel
Blade Fury
Phoenix Strike
Weapon Block
Blade Shield
Venom
Traps
Kick Damage Formula
Mind blast
Fists of Fire
Blades of Ice
BarbarianDeep Wounds
Concentrate
Berserk
Double Throw
DruidFury
Feral Rage
Werewolf
Werebear
Rabies
Lycanthropy
Ravens
Twister
Tornado
NecromancerTeeth
Bone spear
Bone spirit
Poison Strike
Poison Nova
Desecrate
Corpse Explosion
Dark Pact
Revive
Fire Golem
PaladinSmite
Zeal
Holy Shield
Sanctuary
Holy Fire
Holy Shock
Holy Freeze
Replaced Conversion with a new skill: Holy Sword
Sacrifice
Joust
Charge
SorceressEnergy shield
Ice Barrage
Lightning Mastery
Thunder storm
Telekinesis
ITEMSThe following weapons have had their ranges increased from 2 to 3
The following weapons have had their ranges increased from 3 to 4
UNIQUESDoombringer
Hellslayer
Rune master
Razor's Edge
Stormrider
Stone Crusher
Stormlash
Horizon's Tornado
Baranar's Star
Swordguard
Grandfather
Odium
Lightsabre
Flamebellow
Ghostflame
Wraith Flight
The Scalper
Deathbit
Death's Web
Suicide Branch
The Oculus
Tempest
Shadow Killer
Zerae's Resolve
Lycander's Flank
Spirit Keeper
Nightwing's Veil
Andariel's Visage
Vampire Gaze
Dark Abyss
Blackoak Shield
Radament's Sphere
Tiamat's Rebuke
Dracul's Grasp
Tearhaunch
Added a new item: Leoric's Mithril Bane Added a new item: Uldyssian's Awakening RUNEWORDSAdded a new chest runeword: Hustle Added a new chest runeword: Innocence Asylum
Chaos
Ferocity
Breath of the Dying
SET ITEMSBul-Kathos' Tribal Guardian
Bul-Kathos' Sacred Charge
Sazabi's Cobalt Redeemer
Dangoon's Teaching
SET BONUSESImmortal King Set
Orphan's Call Set
PVP
PVP Damage modifier changes:
PATCHESSeason 8 Patch 1 (2023-09-30)
Season 8 Patch 2 (2023-10-14)
Season 8 Patch 3 (2023-11-05)
PVP changes:
Changed PVP modifiers:
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Mini Crafters League - February 9th 2024
Mini Crafters League - will begin February 9 10am PST
Fixes and miscellaneous
League Patch #1 (2024-02-10)
League Patch #2 (2024-02-15)
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Season 9 Anarchy - April 12th 2024
Patch Notes Document (Reddit Thread) GENERAL CHANGES
Multiplayer
Website
Loot Filter
Bug Fixes
D2GL
Maps
Map Shuffle
Comparison Overview S8 vs S9: New tiers and immunities: Highest Immunities per Map Map Events
Dungeons
Ubers
CLASS BALANCEAmazon
Assassin
Barbarian
Druid
Necromancer
Paladin
Sorceress
ITEMS
Crafting
Uniques
Runewords
Set Items
PVP
PATCHESSeason 9 Patch 1 (2024-04-19)
Season 9 Patch 2 (2024-04-22)
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Upcoming Spoilers
Pre-Beta
BetaTentative Patch Notes: https://docs.google.com/document/d/1-oPLkYkrEicCbPnfIFonrL8R8-mLLVtoGt6NfqUE_qE
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