RWHelms:修订间差异

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(创建页面,内容为“== Helm Runewords == Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items. Runeword changes include rune changes. === Nadir ==…”)
 
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== Helm Runewords ==
<noinclude>This page lists all helm runewords. Other runewords: [[RWChests|Chests]], [[RWShields|Shields]], [[RWWeapons|Weapons]], [[All Runewords]]</noinclude>
Runewords can only be made in <span class="d2-white">regular</span> items (<span class="d2-gray">ethereal</span> or non-ethereal), and the socket count must be exact. They ''cannot'' be made in <span class="d2-blue">magic</span>/<span class="d2-yellow">rare</span>/<span class="d2-orange">crafted</span>/<span class="d2-gold">unique</span>/<span class="d2-green">set</span> items.


Runeword changes include [[Runes|rune]] changes.
== 头盔 符文之语 ==
符文之语只能用于<span class="d2-white">普通</span>  (<span class="d2-gray">无形</span>或者非无形)物品, 并且必须按照符文之语镶嵌顺序一一对应镶嵌. <span class="d2-blue">魔法</span>及魔法稀有等级以上 物品不能用来制作符文之语.


=== Nadir ===
符文之语的修改继承了 [[Runes|符文]] 的修改(例如:原版24#符文武器30MF防具25MF,在PD2中24#武器与防具均提供30MF,这样符文之语中若包含24#符文,则会继承24#的30MF,而非原版的25MF)
 
=== 天底 Nadir 2孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2-Socket Helms</b></p>
<p><b>需求底材:</b>2孔头盔</p>
<p><b>Nef • Tir</b></p>
<p><b>符文顺序:</b>Nef(4#) • Tir(3#)</p>
<p><b>Required Level:</b> 13</p>
<p><b>需求等级:</b>13</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +50% Enhanced Defense || +50% Enhanced Defense
| +50% 增强防御 || +50% 增强防御
|-
|-
| +10 Defense || +10 Defense
| +10 防御 || +10 防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 远程攻击防御 || +30 远程攻击防御
|-
|-
| +5 Strength || +5 Strength
| +5 力量 || +5 力量
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+[3-5]</span> to Mana after each Kill
| <span class="omod">+2 每次消灭恢复法力</span> || <span class="nmod">+[4-6]</span> 每次消灭恢复法力
|-
|-
| -33% Extra Gold from Monsters || -33% Extra Gold from Monsters
| -33% 额外掉落金币 || -33% 额外掉落金币
|-
|-
| -3 to Light Radius || -3 to Light Radius
| -3 照亮范围 || -3 照亮范围
|-
|-
| Level 13 Cloak of Shadows (9 Charges) || Level 13 [[Cloak of Shadows]] (9 Charges)
| 13级 暗影斗蓬 (9 聚气) || 13级 [[Cloak of Shadows|暗影斗蓬]] (9 聚气)
|}
|}


=== Radiance ===
=== 光辉 Radiance 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>需求底材:</b>3孔头盔</p>
<p><b>Nef • Sol • Ith</b></p>
<p><b>符文顺序:</b>Nef(4#) • Sol(12#) • Ith(6#)</p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b>27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+[20-40]% Enhanced Damage</span>
| || <span class="nmod">+[20-40]% 增强伤害</span>
|-
|-
| +75% Enhanced Defense || +75% Enhanced Defense
| +75% 增强防御 || +75% 增强防御
|-
|-
| +30 Defense vs. Missile || +30 Defense vs. Missile
| +30 远程进攻防御 || +30 远程进攻防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| +10 to Energy || +10 to Energy
| +10 精力 || +10 精力
|-
|-
| +33 to Mana || +33 to Mana
| +33 法力 || +33 法力
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 7 || 物理伤害减少 7
|-
|-
| <span class="omod">Magic Damage Taken Reduced by 3</span> || <span class="omod">Removed</span>
| <span class="omod">法术伤害减少 3</span> || <span class="omod">移除</span>
|-
|-
| 15% Damage Taken Gained as Mana when Hit || 15% Damage Taken Gained as Mana when Hit
| 15% 受损生命转换法力提高 || 15% 受损生命转换法力提高
|-
|-
| +5 to Light Radius || +5 to Light Radius
| +5 照亮范围 || +5 照亮范围
|}
|}


=== Lore ===
=== 学识 Lore 2孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>2-Socket Helms</b></p>
<p><b>需求底材:</b>2孔头盔</p>
<p><b>Ort • Sol</b></p>
<p><b>符文顺序:</b>Ort(9#) • Sol(12#)</p>
<p><b>Required Level:</b> 27</p>
<p><b>需求等级:</b>27</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +1 to All Skills || +1 to All Skills
| +1 所有技能 || +1 所有技能
|-
|-
| <span class="omod">+10 to Energy</span> || <span class="nmod">+[5-10]</span> to Energy
| <span class="omod">+10 精力</span> || <span class="nmod">+[5-10]</span> 精力
|-
|-
| Lightning Resist +30% || Lightning Resist +30%
| 闪电抗性 +30% || 闪电抗性 +30%
|-
|-
| Physical Damage Taken Reduced by 7 || Physical Damage Taken Reduced by 7
| 物理伤害减少 7 || 物理伤害减少 7
|-
|-
| <span class="omod">+2 to Mana after each Kill</span> || <span class="nmod">+1</span> to Mana after each Kill
| <span class="omod">+2 每次击杀获得法力</span> || <span class="nmod">+[1-2]</span> 每次击杀获得法力
|-
|-
| +2 to Light Radius || +2 to Light Radius
| +2 照亮范围 || +2 照亮范围
|}
|}


=== Wisdom ===
=== 智慧 Wisdom 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>需求底材:</b>3孔头盔</p>
<p><b>Pul • Ith • Eld</b></p>
<p><b>符文顺序:</b>Pul(21#) • Ith(6#) • Eld(2#)</p>
<p><b>Required Level:</b> 45</p>
<p><b>需求等级:</b>45</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">PD2新增</span>
|-
|-
| <span class="nmod">+33% Chance to Pierce</span>
| <span class="nmod">+33% 穿刺机率</span>
|-
|-
| <span class="nmod">[15-25]% Bonus to Attack Rating</span>
| <span class="nmod">[15-25]% 准确率加成</span>
|-
|-
| <span class="nmod">[4-8]% Mana Stolen per Hit</span>
| <span class="nmod">[4-8]% 击中时法力偷取</span>
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| <span class="nmod">+30% 增强防御</span>
|-
|-
| <span class="nmod">+10 to Energy</span>
| <span class="nmod">+10 力量</span>
|-
|-
| <span class="nmod">15% Slower Stamina Drain</span>
| <span class="nmod">15% 减缓耐力消耗</span>
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| <span class="nmod">无法冰冻</span>
|-
|-
| <span class="nmod">+5 to Mana after each Kill</span>
| <span class="nmod">+5 每次击杀获得法力</span>
|-
|-
| <span class="nmod">15% Damage Gained as Mana when Hit</span>
| <span class="nmod">15% 受损生命转换法力提高</span>
|}
|}


=== Delirium ===
=== 迷狂 Delirium 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>需求底材:</b>3孔头盔</p>
<p><b>Lem • Ist • Io</b></p>
<p><b>符文顺序:</b>Lem(20#) • Ist(24#) • Io(16#)</p>
<p><b>Required Level:</b> 51 </p>
<p><b>需求等级:</b>51</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">1% Chance to Cast Level 50 Delirium when Struck</span> || <span class="omod">Removed</span>
| <span class="omod">1% 机会施展50级 精神错乱 在被击中时</span> || <span class="omod">移除</span>
|-
|-
| 11% Chance to Cast Level 18 Confuse on Striking || 11% Chance to Cast Level 18 [[Confuse]] on Striking
| 11% 机会施展等级18 迷乱 在[击中敌人]时 || 11% 机会施展等级18 [[Confuse|迷乱]] 在[击中敌人]时
|-
|-
| 6% Chance to Cast Level 14 Mind Blast when Struck || 6% Chance to Cast Level 14 [[Mind Blast]] when Struck
| 6% 机会施展等级14 心灵爆震 在[被击中]时 || 6% 机会施展等级14 [[Mind Blast|心灵爆震]] 在[被击中]时
|-
|-
| 14% Chance to Cast Level 13 Terror when Struck || 14% Chance to Cast Level 13 [[Terror]] when Struck
| 14% 机会施展等级13 恐惧 在[被击中]时 || 14% 机会施展等级13 [[Terror|恐惧]] 在[被击中]时
|-
|-
| +2 to All Skills || +2 to All Skills
| +2 所有技能 || +2 所有技能
|-
|-
| +261 Defense || +261 Defense
| +261 防御 || +261 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| 50% Extra Gold from Monsters || 50% Extra Gold from Monsters
| 50% 额外金币从怪物身上取得 || 50% 额外金币从怪物身上取得
|-
|-
| 25% Better Chance of Getting Magic Items || 25% Better Chance of Getting Magic Items
| <span class="omod">25% 获取魔法装备机会</span> || <span class="nmod">30%</span> 获取魔法装备机会
|-
|-
| Level 17 Attract (60 Charges) || Level 17 [[Attract]] (60 Charges)
| 等级 17 吸引 (60 聚气) || 等级 17 [[Attract|吸引]] (60 聚气)
|}
|}
* The chance to cast Delirium was removed due to it causing crashes in some scenarios


=== Flickering Flame ===
=== 摇曳焰火 Flickering Flame 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>需求底材:</b>3孔头盔</p>
<p><b>Nef • Pul • Vex</b></p>
<p><b>符文顺序:</b>Nef(4#) • Pul(21#) • Vex(26#)</p>
<p><b>Required Level:</b> 55</p>
<p><b>需求等级:</b>55</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666;">PD2新增</span>
|-
|-
| <span class="nmod">Level [1-6] [[Resist Fire]] Aura when Equipped</span>
| <span class="nmod">等级 [1-6] [[Resist Fire|火焰抵抗]] 灵气赋予</span>
|-
|-
| <span class="nmod">+2 to Fire Skills</span>
| <span class="nmod">+2 火焰系技能</span>
|-
|-
| <span class="nmod">-[5-10]% to Enemy Fire Resistance</span>
| <span class="nmod">-[5-10]% 敌人火焰抗性</span>
|-
|-
| <span class="nmod">+30% Enhanced Defense</span>
| <span class="nmod">+30% 增强防御</span>
|-
|-
| <span class="nmod">+30 Defense vs. Missile</span>
| <span class="nmod">+30 对远程进攻防御</span>
|-
|-
| <span class="nmod">+[65-75] to Mana</span>
| <span class="nmod">+[65-75] 法力</span>
|-
|-
| <span class="nmod">+4% to Maximum Fire Resist</span>
| <span class="nmod">+4% 最大火焰抗性</span>
|-
|-
| <span class="nmod">Half Freeze Duration</span>
| <span class="nmod">冰冻时间减半</span>
|}
|}


=== Dream ===
=== 梦境 Dream 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b> - also see [[Dream (Shield) | Dream]] (Shield)</p>
<p><b>需求底材:</b>3孔头盔 - 参阅 [[Dream (Shield)|梦境 Dream]] (护盾)</p>
<p><b>Io • Jah • Pul</b></p>
<p><b>符文顺序:</b>Io(16#) • Jah(31#) • Pul(21#)</p>
<p><b>Required Level:</b> 65</p>
<p><b>需求等级:</b>65</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| 10% Chance to Cast Level 15 Confuse when Struck || 10% Chance to Cast Level 15 [[Confuse]] when Struck
| 10% 机会施展等级15 迷乱 在[被击中]时 || 10% 机会施展等级15 [[Confuse|迷乱]] 在[被击中]时
|-
|-
| <span class="omod">Level 15 Holy Shock Aura when Equipped</span> || Level <span class="nmod">13</span> [[Holy Shock]] Aura when Equipped
| <span class="omod">等级 15 神圣冲击 灵气赋予</span> || 等级 <span class="nmod">13</span> [[Holy Shock|神圣冲击]] 灵气赋予
|-
|-
| +[20-30]% Faster Hit Recovery || +[20-30]% Faster Hit Recovery
| +[20-30]% 快速打击恢复 || +[20-30]% 快速打击恢复
|-
|-
| +30% Enhanced Defense || +30% Enhanced Defense
| +30% 增强防御 || +30% 增强防御
|-
|-
| +[150-220] Defense || +[150-220] Defense
| +[150-220] 防御 || +[150-220] 防御
|-
|-
| +10 to Vitality || +10 to Vitality
| +10 体力 || +10 体力
|-
|-
| Increase Maximum Life 5% || Increase Maximum Life 5%
| 增加生命上限 5% || 增加生命上限 5%
|-
|-
| +[0-61] to Mana (+0.625 per Character Level) || +[0-61] to Mana (+0.625 per Character Level)
| +[0-61] 法力 (+0.625 以角色等级决定) || +[0-61] to Mana (+0.625 以角色等级决定)
|-
|-
| <span class="omod">All Resistances +[5-20]</span> || All Resistances <span class="nmod">+[10-20]</span>
| <span class="omod">所有抗性 +[5-20]</span> || 所有抗性 <span class="nmod">+[10-20]</span>
|-
|-
| <span class="omod">[12-25]% Better Chance of Getting Magic Items</span> || <span class="nmod">[15-30]%</span> Better Chance of Getting Magic Items
| <span class="omod">[12-25]% 获取魔法装备机会</span> || <span class="nmod">[20-30]%</span> 获取魔法装备机会
|}
|}


=== Ferocity ===
=== 残暴 Ferocity 3孔 ===
<div class="item-info-box">
<div class="item-info-box">
<p><b>3-Socket Helms</b></p>
<p><b>需求底材:</b>3孔头盔</p>
<p><b>Zod • Cham • Shael</b></p>
<p><b>符文顺序:</b>Zod(33#) • Cham(32#) • Shael(13#)</p>
<p><b>Required Level:</b> 69</p>
<p><b>需求等级:</b>69</p>
</div>
</div>
{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">New</span>
! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="nmod">12% Chance to Cast Level 10 [[Taunt]] on Striking</span>
| <span class="nmod">12% 机会施展等级10 [[Taunt|嘲弄]] 在[击中敌人]时</span>
|-
|-
| <span class="nmod">Indestructible</span>
| <span class="nmod">无法破坏</span>
|-
|-
| <span class="nmod">+20% Faster Hit Recovery</span>
| <span class="nmod">+20% 快速打击恢复</span>
|-
|-
| <span class="nmod">[6-8]% Life Stolen per Hit</span>
| <span class="nmod">[10-12]% 生命于击中时偷取</span>
|-
|-
| <span class="nmod">+[4-6] to [[Zeal]]</span>
| <span class="nmod">+18 to [[Zeal|热诚]]</span>
|-
|-
| <span class="nmod">+[150-200]% Enhanced Defense</span>
| <span class="nmod">+[150-200]% 增强防御</span>
|-
|-
| <span class="nmod">Magic Damage Taken Reduced by [6-12]</span>
| <span class="nmod">法术伤害减少 [6-12]</span>
|-
|-
| <span class="nmod">Cannot Be Frozen</span>
| <span class="nmod">无法冰冻</span>
|-
|-
| <span class="nmod">Attacker Takes Damage of [200-250]</span>
| <span class="nmod">攻击者受到伤害 [200-250]</span>
|}
|}
*Note: Zeal is limited to +3 on Paladins due to the Oskill mechanic.

2024年4月17日 (三) 13:56的最新版本

This page lists all helm runewords. Other runewords: Chests, Shields, Weapons, All Runewords

头盔 符文之语

符文之语只能用于普通 (无形或者非无形)物品, 并且必须按照符文之语镶嵌顺序一一对应镶嵌. 魔法及魔法稀有等级以上 物品不能用来制作符文之语.

符文之语的修改继承了 符文 的修改(例如:原版24#符文武器30MF防具25MF,在PD2中24#武器与防具均提供30MF,这样符文之语中若包含24#符文,则会继承24#的30MF,而非原版的25MF)

天底 Nadir 2孔

需求底材:2孔头盔

符文顺序:Nef(4#) • Tir(3#)

需求等级:13

原版 PD2版
+50% 增强防御 +50% 增强防御
+10 防御 +10 防御
+30 远程攻击防御 +30 远程攻击防御
+5 力量 +5 力量
+2 每次消灭恢复法力 +[4-6] 每次消灭恢复法力
-33% 额外掉落金币 -33% 额外掉落金币
-3 照亮范围 -3 照亮范围
13级 暗影斗蓬 (9 聚气) 13级 暗影斗蓬 (9 聚气)

光辉 Radiance 3孔

需求底材:3孔头盔

符文顺序:Nef(4#) • Sol(12#) • Ith(6#)

需求等级:27

原版 PD2版
+[20-40]% 增强伤害
+75% 增强防御 +75% 增强防御
+30 远程进攻防御 +30 远程进攻防御
+10 体力 +10 体力
+10 精力 +10 精力
+33 法力 +33 法力
物理伤害减少 7 物理伤害减少 7
法术伤害减少 3 移除
15% 受损生命转换法力提高 15% 受损生命转换法力提高
+5 照亮范围 +5 照亮范围

学识 Lore 2孔

需求底材:2孔头盔

符文顺序:Ort(9#) • Sol(12#)

需求等级:27

原版 PD2版
+1 所有技能 +1 所有技能
+10 精力 +[5-10] 精力
闪电抗性 +30% 闪电抗性 +30%
物理伤害减少 7 物理伤害减少 7
+2 每次击杀获得法力 +[1-2] 每次击杀获得法力
+2 照亮范围 +2 照亮范围

智慧 Wisdom 3孔

需求底材:3孔头盔

符文顺序:Pul(21#) • Ith(6#) • Eld(2#)

需求等级:45

PD2新增
+33% 穿刺机率
[15-25]% 准确率加成
[4-8]% 击中时法力偷取
+30% 增强防御
+10 力量
15% 减缓耐力消耗
无法冰冻
+5 每次击杀获得法力
15% 受损生命转换法力提高

迷狂 Delirium 3孔

需求底材:3孔头盔

符文顺序:Lem(20#) • Ist(24#) • Io(16#)

需求等级:51

原版 PD2版
1% 机会施展50级 精神错乱 在被击中时 移除
11% 机会施展等级18 迷乱 在[击中敌人]时 11% 机会施展等级18 迷乱 在[击中敌人]时
6% 机会施展等级14 心灵爆震 在[被击中]时 6% 机会施展等级14 心灵爆震 在[被击中]时
14% 机会施展等级13 恐惧 在[被击中]时 14% 机会施展等级13 恐惧 在[被击中]时
+2 所有技能 +2 所有技能
+261 防御 +261 防御
+10 体力 +10 体力
50% 额外金币从怪物身上取得 50% 额外金币从怪物身上取得
25% 获取魔法装备机会 30% 获取魔法装备机会
等级 17 吸引 (60 聚气) 等级 17 吸引 (60 聚气)
  • The chance to cast Delirium was removed due to it causing crashes in some scenarios

摇曳焰火 Flickering Flame 3孔

需求底材:3孔头盔

符文顺序:Nef(4#) • Pul(21#) • Vex(26#)

需求等级:55

PD2新增
等级 [1-6] 火焰抵抗 灵气赋予
+2 火焰系技能
-[5-10]% 敌人火焰抗性
+30% 增强防御
+30 对远程进攻防御
+[65-75] 法力
+4% 最大火焰抗性
冰冻时间减半

梦境 Dream 3孔

需求底材:3孔头盔 - 参阅 梦境 Dream (护盾)

符文顺序:Io(16#) • Jah(31#) • Pul(21#)

需求等级:65

原版 PD2版
10% 机会施展等级15 迷乱 在[被击中]时 10% 机会施展等级15 迷乱 在[被击中]时
等级 15 神圣冲击 灵气赋予 等级 13 神圣冲击 灵气赋予
+[20-30]% 快速打击恢复 +[20-30]% 快速打击恢复
+30% 增强防御 +30% 增强防御
+[150-220] 防御 +[150-220] 防御
+10 体力 +10 体力
增加生命上限 5% 增加生命上限 5%
+[0-61] 法力 (+0.625 以角色等级决定) +[0-61] to Mana (+0.625 以角色等级决定)
所有抗性 +[5-20] 所有抗性 +[10-20]
[12-25]% 获取魔法装备机会 [20-30]% 获取魔法装备机会

残暴 Ferocity 3孔

需求底材:3孔头盔

符文顺序:Zod(33#) • Cham(32#) • Shael(13#)

需求等级:69

PD2版
12% 机会施展等级10 嘲弄 在[击中敌人]时
无法破坏
+20% 快速打击恢复
[10-12]% 生命于击中时偷取
+18 to 热诚
+[150-200]% 增强防御
法术伤害减少 [6-12]
无法冰冻
攻击者受到伤害 [200-250]
  • Note: Zeal is limited to +3 on Paladins due to the Oskill mechanic.