Throwing:修订间差异

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== Unique Throwing Weapons ==
== 暗金投掷武器 ==
Throwing weapons now have unlimited quantity.
Throwing weapons now have unlimited quantity.


In addition to the changes listed here, all melee weapons also gain <span class="nmod">Melee Attacks Deal Splash Damage</span>.
除了这里列出的变化,所有近战武器也会获得 <span class="nmod">近战攻击予以飞溅伤害</span>.


Ethereal weapons gain a x1.25 damage bonus instead of a x1.5 damage bonus.
无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.


See [[Class_Weapons#Javelins|Class Weapons]] for unique Amazon Javelins.
See [[Class_Weapons#Javelins|Class Weapons]] for unique Amazon Javelins.


=== Exceptional Throwing Axes/Knives ===
=== 扩展 投掷斧/Knives ===


==== <span class="d2-gold">Deathbit</span> ====
==== <span class="d2-gold">死亡碎片</span> ====
<div class="item-image-text">[[File:Throwing_Knife.png|left]]</div>
<div class="item-image-text">[[File:Throwing_Knife.png|left]]</div>
<div class="item-info-box">
<div class="item-info-box">


<p><b>Battle Dart</b></p>
<p><b>战斗飞镖</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">14 to 30</span> (was <span class="omod">11 to 24</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">14 - 30</span> (原版 <span class="omod">11 - 24</span>)</p>
* <p><b>Base Melee Damage:</b> <span class="nmod">12 to 20</span> (was <span class="omod">8 to 16</span>)</p>
* <p><b>基础近战伤害:</b> <span class="nmod">12 - 20</span> (原版 <span class="omod">8 - 16</span>)</p>
* <p><b>Base Speed Modifier:</b> 0</p>
* <p><b>基础速度修正:</b> 0</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[39-46] to [84-99], Avg 61.5-72.5</span> (was <span class="omod">[25-30] to [55-67], Avg 40-48.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[39-46] - [84-99], 平均值 61.5-72.5</span> (原版 <span class="omod">[25-30] - [55-67], 平均值 40-48.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[33-39] to [56-66], Avg 44.5-52.5</span> (was <span class="omod">[18-22] to [36-44], Avg 27-33</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[33-39] - [56-66], 平均值 44.5-52.5</span> (原版 <span class="omod">[18-22] - [36-44], 平均值 27-33</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 52</p>
<p><b>需求敏捷:</b> 52</p>
<p><b>Required Level:</b> 44</p>
<p><b>需求等级:</b> 44</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">+[130-180]% Enhanced Damage</span> || <span class="nmod">+[180-230]%</span> Enhanced Damage
| <span class="omod">+[130-180]% 增强伤害(ED)</span> || <span class="nmod">+[180-230]%</span> 增强伤害(ED)
|-
|-
| +[200-450] to Attack Rating || +[200-450] to Attack Rating
| +[200-450] 攻击准确率(AR) || +[200-450] 攻击准确率(AR)
|-
|-
| [4-6]% Mana Stolen per Hit || [4-6]% Mana Stolen per Hit
| [4-6]% 法力于击中时偷取(LM) || [4-6]% 法力于击中时偷取(LM)
|-
|-
| [7-9]% Life Stolen per Hit || [7-9]% Life Stolen per Hit
| [7-9]% 生命于击中时偷取(LL) || [7-9]% 生命于击中时偷取(LL)
|-
|-
| 40% Deadly Strike || 40% Deadly Strike
| 40% 机率出现致命攻击(DS) || 40% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 4 seconds)</span> || <span class="nmod">5% Reanimate As: Returned</span>
| <span class="omod">自动恢复数量(4秒1个)</span> || <span class="nmod">5% 复活为:亡灵战士</span>
|}
|}


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<p><b>Francisca</b></p>
<p><b>法兰飞斧</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">22 to 41</span> (was <span class="omod">18 to 33</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">22 - 41</span> (原版 <span class="omod">18 - 33</span>)</p>
* <p><b>Base Melee Damage:</b> <span class="nmod">13 to 27</span> (was <span class="omod">11 to 22</span>)</p>
* <p><b>基础近战伤害:</b> <span class="nmod">13 - 27</span> (原版 <span class="omod">11 - 22</span>)</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[66-77] to [123-143], Avg 94.5-110</span> (was <span class="omod">[45-54] to [82-99], Avg 63.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[66-77] - [123-143], 平均值 94.5-110</span> (原版 <span class="omod">[45-54] - [82-99], 平均值 63.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[39-45] to [81-94], Avg 60-69.5</span> (was <span class="omod">[27-33] to [55-66], Avg 41-49.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[39-45] - [81-94], 平均值 60-69.5</span> (原版 <span class="omod">[27-33] - [55-66], 平均值 41-49.5</span>)</p>
<p><b>Required Strength:</b> 25</p>
<p><b>需求力量:</b> 25</p>
<p><b>Required Dexterity:</b> 80</p>
<p><b>需求敏捷:</b> 80</p>
<p><b>Required Level:</b> 57</p>
<p><b>需求等级:</b> 57</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+20% Increased Attack Speed</span>
| || <span class="nmod">+20% 提升攻击速度(IAS)</span>
|-
|-
| <span class="omod">+[150-200]% Enhanced Damage</span> || <span class="nmod">+[200-250]%</span> Enhanced Damage
| <span class="omod">+[150-200]% 增强伤害(ED)</span> || <span class="nmod">+[200-250]%</span> 增强伤害(ED)
|-
|-
| 25% Bonus to Attack Rating || 25% Bonus to Attack Rating
| 25% 额外的攻击准确率加成 || 25% 额外的攻击准确率加成
|-
|-
| [4-6]% Life Stolen per Hit || [4-6]% Life Stolen per Hit
| [4-6]% 生命于击中时偷取(LL) || [4-6]% 生命于击中时偷取(LL)
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
|-
|-
| +4 to Mana after each Kill || +4 to Mana after each Kill
| +4 点法力在杀死每个敌人时获得(EK) || +4 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


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<p><b>Flying Axe</b></p>
<p><b>飞斧</b></p>
* <p><b>Base Throw Damage:</b> 15 to 66</p>
* <p><b>基础投掷伤害:</b> 15 - 66</p>
* <p><b>Base Melee Damage:</b> 17 to 65</p>
* <p><b>基础近战伤害:</b> 17 - 65</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[43-51] to [191-224], Avg 117-137.5</span> (was <span class="omod">[39-46] to [171-204], Avg 105-125</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[43-51] - [191-224], 平均值 117-137.5</span> (原版 <span class="omod">[39-46] - [171-204], 平均值 105-125</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[49-57] to [188-221], Avg 118.5-139</span> (was <span class="omod">[44-52] to [169-201], Avg 106.5-126.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[49-57] - [188-221], 平均值 118.5-139</span> (原版 <span class="omod">[44-52] - [169-201], 平均值 106.5-126.5</span>)</p>
<p><b>Required Strength:</b> 88</p>
<p><b>需求力量:</b> 88</p>
<p><b>Required Dexterity:</b> 108</p>
<p><b>需求敏捷:</b> 108</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[190-240]%</span> Enhanced Damage
| <span class="omod">+[160-210]% 增强伤害(ED)</span> || <span class="nmod">+[190-240]%</span> 增强伤害(ED)
|-
|-
| <span class="omod">Adds 218-483 Fire Damage</span> || Adds <span class="nmod">258-523</span> Fire Damage
| <span class="omod">增加 218-483 火焰伤害</span> || 增加 <span class="nmod">258-523</span> 火焰伤害
|-
|-
| <span class="omod">Adds 29-501 Lightning Damage</span> || Adds <span class="nmod">29-581</span> Lightning Damage
| <span class="omod">增加 29-501 闪电伤害</span> || 增加 <span class="nmod">29-581</span> 闪电伤害
|-
|-
| <span class="omod">Adds 176-397 Cold Damage</span> || Adds <span class="nmod">216-437</span> Cold Damage
| <span class="omod">增加 176-397 冰冻伤害</span> || 增加 <span class="nmod">216-437</span> 冰冻伤害
|-
|-
| <span class="omod">Increased Stack Size (60)</span> || <span class="omod">Removed</span>
| <span class="omod">提升数量(60)</span> || <span class="omod">去除</span>
|}
|}


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<p><b>Winged Knife</b></p>
<p><b>翼刀</b></p>
* <p><b>Base Throw Damage:</b> 23 to 39</p>
* <p><b>基础投掷伤害:</b> 23 - 39</p>
* <p><b>Base Melee Damage:</b> 27 to 35</p>
* <p><b>基础近战伤害:</b> 27 - 35</p>
* <p><b>Base Speed Modifier:</b> -20</p>
* <p><b>基础速度修正:</b> -20</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[103-115] to [175-195], Avg 139-155</span> (was <span class="omod">[69-80] to [117-136], Avg 93-108</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[103-115] - [175-195], 平均值 139-155</span> (原版 <span class="omod">[69-80] - [117-136], 平均值 93-108</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[121-135] to [157-175], Avg 139-155</span> (was <span class="omod">[81-94] to [105-122], Avg 93-108</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[121-135] - [157-175], 平均值 139-155</span> (原版 <span class="omod">[81-94] - [105-122], 平均值 93-108</span>)</p>
<p><b>Required Strength:</b> 45</p>
<p><b>需求力量:</b> 45</p>
<p><b>Required Dexterity:</b> 142</p>
<p><b>需求敏捷:</b> 142</p>
<p><b>Required Level:</b> 75</p>
<p><b>需求等级:</b> 75</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">25% Chance to Cast Level 9 Nova on Striking</span> || <span class="nmod">20%</span> Chance to Cast Level <span class="nmod">40</span> [[Nova]] on Striking
| <span class="omod">25% 机会施展等级 9 Nova 在击中敌人时</span> || <span class="nmod">20%</span> 机会施展等级 <span class="nmod">40</span> [[Nova]] 在击中敌人时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| +50% Chance to Pierce || +50% Chance to Pierce
| +50% 穿刺机率 || +50% 穿刺机率
|-
|-
| <span class="omod">+[200-250]% Enhanced Damage</span> || <span class="nmod">+[350-400]%</span> Enhanced Damage
| <span class="omod">+[200-250]% 增强伤害(ED)</span> || <span class="nmod">+[350-400]%</span> 增强伤害(ED)
|-
|-
| 50% Deadly Strike || 50% Deadly Strike
| 50% 机率出现致命攻击(DS) || 50% 机率出现致命攻击(DS)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


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<p><b>Winged Axe</b></p>
<p><b>翼斧</b></p>
* <p><b>Base Throw Damage:</b> 7 to 60</p>
* <p><b>基础投掷伤害:</b> 7 - 60</p>
* <p><b>Base Melee Damage:</b> 11 to 56</p>
* <p><b>基础近战伤害:</b> 11 - 56</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> <span class="nmod">1</span> (was <span class="omod">0</span>)</p>
* <p><b>基础攻击范围:</b> <span class="nmod">1</span> (原版 <span class="omod">0</span>)</p>
<p><b>Throw Damage:</b> <span class="nmod">[41-45] to [180-216], Avg 110.5-130.5</span> (was <span class="omod">[17-21] to [150-186], Avg 83.5-103.5</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[41-45] - [180-216], 平均值 110.5-130.5</span> (原版 <span class="omod">[17-21] - [150-186], 平均值 83.5-103.5</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[53-59] to [168-201], Avg 110.5-130</span> (was <span class="omod">[27-34] to [140-173], Avg 83.5-103.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[53-59] - [168-201], 平均值 110.5-130</span> (原版 <span class="omod">[27-34] - [140-173], 平均值 83.5-103.5</span>)</p>
<p><b>Required Strength:</b> 96</p>
<p><b>需求力量:</b> 96</p>
<p><b>Required Dexterity:</b> 122</p>
<p><b>需求敏捷:</b> 122</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| <span class="omod">33% Chance to Cast Level 3 Amplify Damage on Striking</span> || 20% Chance to Cast Level <span class="nmod">31</span> [[Amplify Damage]] on Striking
| <span class="omod">33% 机会施展等级 3 Amplify 伤害 在击中敌人时</span> || 20% 机会施展等级 <span class="nmod">31</span> [[Amplify 伤害]] 在击中敌人时
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[150-210]% Enhanced Damage</span> || <span class="nmod">+[200-260]%</span> Enhanced Damage
| <span class="omod">+[150-210]% 增强伤害(ED)</span> || <span class="nmod">+[200-260]%</span> 增强伤害(ED)
|-
|-
| || <span class="nmod">+20 to Minimum Damage</span>
| || <span class="nmod">+20 最小伤害值(Min)</span>
|-
|-
| 33% Chance of Open Wounds || 33% Chance of Open Wounds
| 33% 机率撕开敌人伤口(OW) || 33% 机率撕开敌人伤口(OW)
|-
|-
| Prevent Monster Heal || Prevent Monster Heal
| 防止怪物自疗 || 防止怪物自疗
|-
|-
| <span class="omod">Hit Causes Monster to Flee 50%</span> || <span class="omod">Removed</span>
| <span class="omod">击中使怪物逃跑 50%</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Replenishes Quantity (1 in 4 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(4秒1个)</span> || <span class="omod">去除</span>
|}
|}


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<p><b>Balrog Spear</b></p>
<p><b>炎魔长矛</b></p>
* <p><b>Base Throw Damage:</b> 40 to 62</p>
* <p><b>基础投掷伤害:</b> 40 - 62</p>
* <p><b>Base Melee Damage:</b> 33 to 63</p>
* <p><b>基础近战伤害:</b> 33 - 63</p>
* <p><b>Base Speed Modifier:</b> 10</p>
* <p><b>基础速度修正:</b> 10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>Throw Damage:</b> <span class="nmod">[124-164] to [192-254], Avg 158-209</span> (was <span class="omod">[104-124] to [161-192], Avg 132.5-158</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[124-164] - [192-254], 平均值 158-209</span> (原版 <span class="omod">[104-124] - [161-192], 平均值 132.5-158</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[102-135] to [195-258], Avg 148.5-196.5</span> (was <span class="omod">[85-102] to [163-195], Avg 124-148.5</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[102-135] - [195-258], 平均值 148.5-196.5</span> (原版 <span class="omod">[85-102] - [163-195], 平均值 124-148.5</span>)</p>
<p><b>Required Strength:</b> 127</p>
<p><b>需求力量:</b> 127</p>
<p><b>Required Dexterity:</b> 95</p>
<p><b>需求敏捷:</b> 95</p>
<p><b>Required Level:</b> 68</p>
<p><b>需求等级:</b> 68</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| +30% Increased Attack Speed || +30% Increased Attack Speed
| +30% 提升攻击速度(IAS) || +30% 提升攻击速度(IAS)
|-
|-
| <span class="omod">+[160-210]% Enhanced Damage</span> || <span class="nmod">+[210-310]%</span> Enhanced Damage
| <span class="omod">+[160-210]% 增强伤害(ED)</span> || <span class="nmod">+[210-310]%</span> 增强伤害(ED)
|-
|-
| Adds 232-323 Fire Damage || Adds 232-323 Fire Damage
| 增加 232-323 火焰伤害 || 增加 232-323 火焰伤害
|-
|-
| <span class="omod">Adds 23-333 Lightning Damage</span> || Adds <span class="nmod">1-666</span> Lightning Damage
| <span class="omod">增加 23-333 闪电伤害</span> || 增加 <span class="nmod">1-666</span> 闪电伤害
|-
|-
| [6-12]% Life Stolen per Hit || [6-12]% Life Stolen per Hit
| [6-12]% 生命于击中时偷取(LL) || [6-12]% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="nmod">-[10-20]% to Enemy Fire Resistance</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="nmod">-[10-20]% 敌人的火焰系抗性</span>
|-
|-
| || <span class="nmod">-[10-20]% to Enemy Lightning Resistance</span>
| || <span class="nmod">-[10-20]% 敌人的闪电系抗性</span>
|}
|}


第218行: 第218行:
<div class="item-info-box">
<div class="item-info-box">


<p><b>Ghost Glaive</b></p>
<p><b>鬼魂尖枪</b></p>
* <p><b>Base Throw Damage:</b> <span class="nmod">30 to 78</span> (was <span class="omod">30 to 85</span>)</p>
* <p><b>基础投掷伤害:</b> <span class="nmod">30 - 78</span> (原版 <span class="omod">30 - 85</span>)</p>
* <p><b>Base Melee Damage:</b> 19 to 60</p>
* <p><b>基础近战伤害:</b> 19 - 60</p>
* <p><b>Base Speed Modifier:</b> 20</p>
* <p><b>基础速度修正:</b> 20</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>Throw Damage:</b> <span class="nmod">[75-105] to [195-273], Avg 135-189</span></p>
<p><b>投掷伤害:</b> <span class="nmod">[75-105] - [195-273], 平均值 135-189</span></p>
<p><b>Melee Damage:</b> <span class="nmod">[47-66] to [150-210], Avg 98.5-138</span></p>
<p><b>近战伤害:</b> <span class="nmod">[47-66] - [150-210], 平均值 98.5-138</span></p>
<p><b>Throw Damage (Ethereal):</b> <span class="nmod">[92-129] to [242-339], Avg 167-234</span> (was <span class="omod">[112-130] to [317-368], Avg 214.5-249</span>)</p>
<p><b>投掷伤害 (无形):</b> <span class="nmod">[92-129] - [242-339], 平均值 167-234</span> (原版 <span class="omod">[112-130] - [317-368], 平均值 214.5-249</span>)</p>
<p><b>Melee Damage (Ethereal):</b> <span class="nmod">[57-80] to [187-262], Avg 122-171</span> (was <span class="omod">[70-81] to [225-261], Avg 147.5-171</span>)</p>
<p><b>近战伤害 (无形):</b> <span class="nmod">[57-80] - [187-262], 平均值 122-171</span> (原版 <span class="omod">[70-81] - [225-261], 平均值 147.5-171</span>)</p>
<p><b>Required Strength:</b> 79 (eth)</p>
<p><b>需求力量:</b> 79 (eth)</p>
<p><b>Required Dexterity:</b> 127 (eth)</p>
<p><b>需求敏捷:</b> 127 (eth)</p>
<p><b>Required Level:</b> 76</p>
<p><b>需求等级:</b> 76</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+30% Chance to Pierce</span>
| || <span class="nmod">+30% 穿刺机率</span>
|-
|-
| <span class="omod">+[150-190]% Enhanced Damage</span> || <span class="nmod">+[150-250]%</span> Enhanced Damage
| <span class="omod">+[150-190]% 增强伤害(ED)</span> || <span class="nmod">+[150-250]%</span> 增强伤害(ED)
|-
|-
| || <span class="nmod">Adds 50-150 Magic Damage</span>
| || <span class="nmod">增加 50-150 魔法伤害</span>
|-
|-
| <span class="omod">[9-13]% Life Stolen per Hit</span> || <span class="nmod">[6-12]%</span> Life Stolen per Hit
| <span class="omod">[9-13]% 生命于击中时偷取(LL)</span> || <span class="nmod">[6-12]%</span> 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+15 to Mana after each Kill</span> || <span class="nmod">+[5-15]</span> to Mana after each Kill
| <span class="omod">+15 点法力在杀死每个敌人时获得(EK)</span> || <span class="nmod">+[5-15]</span> 点法力在杀死每个敌人时获得(EK)
|-
|-
| <span class="omod">Replenishes Quantity (1 in 2 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(2秒1个)</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Ethereal</span> || <span class="omod">Removed</span>
| <span class="omod">无形</span> || <span class="omod">去除</span>
|}
|}
This item can now be non-ethereal ''or'' ethereal.
This item can now be non-无形 ''or'' 无形.


==== <span class="d2-gold">Gargoyle's Bite</span> ====
==== <span class="d2-gold">Gargoyle's Bite</span> ====
第255行: 第255行:
<div class="item-info-box">
<div class="item-info-box">


<p><b>Winged Harpoon</b></p>
<p><b>翼鱼叉</b></p>
* <p><b>Base Throw Damage:</b> 11 to 77</p>
* <p><b>基础投掷伤害:</b> 11 - 77</p>
* <p><b>Base Melee Damage:</b> 27 to 35</p>
* <p><b>基础近战伤害:</b> 27 - 35</p>
* <p><b>Base Speed Modifier:</b> -10</p>
* <p><b>基础速度修正:</b> -10</p>
* <p><b>Base Melee Range:</b> 2</p>
* <p><b>基础攻击范围:</b> 2</p>
<p><b>Throw Damage:</b> <span class="nmod">[30-47] to [215-331], Avg 122.5-189</span> (was <span class="omod">[30-36] to [215-254], Avg 122.5-145</span>)</p>
<p><b>投掷伤害:</b> <span class="nmod">[30-47] - [215-331], 平均值 122.5-189</span> (原版 <span class="omod">[30-36] - [215-254], 平均值 122.5-145</span>)</p>
<p><b>Melee Damage:</b> <span class="nmod">[75-116] to [98-150], Avg 86.5-133</span> (was <span class="omod">[75-89] to [98-115], Avg 86.5-102</span>)</p>
<p><b>近战伤害:</b> <span class="nmod">[75-116] - [98-150], 平均值 86.5-133</span> (原版 <span class="omod">[75-89] - [98-115], 平均值 86.5-102</span>)</p>
<p><b>Required Strength:</b> 76</p>
<p><b>需求力量:</b> 76</p>
<p><b>Required Dexterity:</b> 145</p>
<p><b>需求敏捷:</b> 145</p>
<p><b>Required Level:</b> 70</p>
<p><b>需求等级:</b> 70</p>
</div>
</div>


{| class="wikitable wikitable-2col"
{| class="wikitable wikitable-2col"
! <span style="color:#F9C666;">Before</span> !! <span style="color:#F9C666">After</span>
! <span style="color:#F9C666;">原版</span> !! <span style="color:#F9C666">PD2版</span>
|-
|-
| || <span class="nmod">+[2-3] to Poison Skills</span>
| || <span class="nmod">+[2-3] 毒素技能</span>
|-
|-
| <span class="omod">+[180-230]% Enhanced Damage</span> || <span class="nmod">+[180-330]%</span> Enhanced Damage
| <span class="omod">+[180-230]% 增强伤害(ED)</span> || <span class="nmod">+[180-330]%</span> 增强伤害(ED)
|-
|-
| [9-15]% Life Stolen per Hit || [9-15]% Life Stolen per Hit
| [9-15]% 生命于击中时偷取(LL) || [9-15]% 生命于击中时偷取(LL)
|-
|-
| <span class="omod">+293 Poison Damage over 10 Seconds</span> || <span class="nmod">-[15-25]% to Enemy Poison Resistance</span>
| <span class="omod">+293 毒素伤害持续 10 </span> || <span class="nmod">-[15-25]% 敌人的毒素系抗性</span>
|-
|-
| <span class="omod">Level 11 Plague Javelin (60 Charges)</span> || <span class="omod">Removed</span>
| <span class="omod">等级 11 Plague Javelin (60 聚气)</span> || <span class="omod">去除</span>
|-
|-
| <span class="omod">Replenishes Quantity (1 in 3 seconds)</span> || <span class="omod">Removed</span>
| <span class="omod">自动恢复数量(3秒1个)</span> || <span class="omod">去除</span>
|}
|}


[[Category:Weapons]]
[[Category:Weapons]]

2023年1月16日 (一) 09:50的版本

暗金投掷武器

Throwing weapons now have unlimited quantity.

除了这里列出的变化,所有近战武器也会获得 近战攻击予以飞溅伤害.

无形武器获得 x1.25 伤害加成,而不是原来的 x1.5 伤害加成.

See Class Weapons for unique Amazon Javelins.

扩展 投掷斧/Knives

死亡碎片

Throwing Knife.png

战斗飞镖

  • 基础投掷伤害: 14 - 30 (原版 11 - 24)

  • 基础近战伤害: 12 - 20 (原版 8 - 16)

  • 基础速度修正: 0

  • 基础攻击范围: 1 (原版 0)

投掷伤害: [39-46] - [84-99], 平均值 61.5-72.5 (原版 [25-30] - [55-67], 平均值 40-48.5)

近战伤害: [33-39] - [56-66], 平均值 44.5-52.5 (原版 [18-22] - [36-44], 平均值 27-33)

需求力量: 25

需求敏捷: 52

需求等级: 44

原版 PD2版
+[130-180]% 增强伤害(ED) +[180-230]% 增强伤害(ED)
+[200-450] 攻击准确率(AR) +[200-450] 攻击准确率(AR)
[4-6]% 法力于击中时偷取(LM) [4-6]% 法力于击中时偷取(LM)
[7-9]% 生命于击中时偷取(LL) [7-9]% 生命于击中时偷取(LL)
40% 机率出现致命攻击(DS) 40% 机率出现致命攻击(DS)
自动恢复数量(4秒1个) 5% 复活为:亡灵战士

The Scalper

Throwing Axe.png

法兰飞斧

  • 基础投掷伤害: 22 - 41 (原版 18 - 33)

  • 基础近战伤害: 13 - 27 (原版 11 - 22)

  • 基础速度修正: 10

  • 基础攻击范围: 1 (原版 0)

投掷伤害: [66-77] - [123-143], 平均值 94.5-110 (原版 [45-54] - [82-99], 平均值 63.5)

近战伤害: [39-45] - [81-94], 平均值 60-69.5 (原版 [27-33] - [55-66], 平均值 41-49.5)

需求力量: 25

需求敏捷: 80

需求等级: 57

原版 PD2版
+20% 提升攻击速度(IAS)
+[150-200]% 增强伤害(ED) +[200-250]% 增强伤害(ED)
25% 额外的攻击准确率加成 25% 额外的攻击准确率加成
[4-6]% 生命于击中时偷取(LL) [4-6]% 生命于击中时偷取(LL)
33% 机率撕开敌人伤口(OW) 33% 机率撕开敌人伤口(OW)
+4 点法力在杀死每个敌人时获得(EK) +4 点法力在杀死每个敌人时获得(EK)
自动恢复数量(3秒1个) 去除

Elite Throwing Axes/Knives

Gimmershred

Throwing Axe.png

飞斧

  • 基础投掷伤害: 15 - 66

  • 基础近战伤害: 17 - 65

  • 基础速度修正: 10

  • 基础攻击范围: 1 (原版 0)

投掷伤害: [43-51] - [191-224], 平均值 117-137.5 (原版 [39-46] - [171-204], 平均值 105-125)

近战伤害: [49-57] - [188-221], 平均值 118.5-139 (原版 [44-52] - [169-201], 平均值 106.5-126.5)

需求力量: 88

需求敏捷: 108

需求等级: 70

原版 PD2版
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[160-210]% 增强伤害(ED) +[190-240]% 增强伤害(ED)
增加 218-483 火焰伤害 增加 258-523 火焰伤害
增加 29-501 闪电伤害 增加 29-581 闪电伤害
增加 176-397 冰冻伤害 增加 216-437 冰冻伤害
提升数量(60) 去除

Warshrike

Warshrike.png

翼刀

  • 基础投掷伤害: 23 - 39

  • 基础近战伤害: 27 - 35

  • 基础速度修正: -20

  • 基础攻击范围: 1 (原版 0)

投掷伤害: [103-115] - [175-195], 平均值 139-155 (原版 [69-80] - [117-136], 平均值 93-108)

近战伤害: [121-135] - [157-175], 平均值 139-155 (原版 [81-94] - [105-122], 平均值 93-108)

需求力量: 45

需求敏捷: 142

需求等级: 75

原版 PD2版
25% 机会施展等级 9 Nova 在击中敌人时 20% 机会施展等级 40 Nova 在击中敌人时
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+50% 穿刺机率 +50% 穿刺机率
+[200-250]% 增强伤害(ED) +[350-400]% 增强伤害(ED)
50% 机率出现致命攻击(DS) 50% 机率出现致命攻击(DS)
自动恢复数量(3秒1个) 去除

Lacerator

Lacerator.png

翼斧

  • 基础投掷伤害: 7 - 60

  • 基础近战伤害: 11 - 56

  • 基础速度修正: -10

  • 基础攻击范围: 1 (原版 0)

投掷伤害: [41-45] - [180-216], 平均值 110.5-130.5 (原版 [17-21] - [150-186], 平均值 83.5-103.5)

近战伤害: [53-59] - [168-201], 平均值 110.5-130 (原版 [27-34] - [140-173], 平均值 83.5-103.5)

需求力量: 96

需求敏捷: 122

需求等级: 68

原版 PD2版
33% 机会施展等级 3 Amplify 伤害 在击中敌人时 20% 机会施展等级 31 Amplify 伤害 在击中敌人时
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[150-210]% 增强伤害(ED) +[200-260]% 增强伤害(ED)
+20 最小伤害值(Min)
33% 机率撕开敌人伤口(OW) 33% 机率撕开敌人伤口(OW)
防止怪物自疗 防止怪物自疗
击中使怪物逃跑 50% 去除
自动恢复数量(4秒1个) 去除

Elite Javelins

Demon's Arch

Demon's Arch.png

炎魔长矛

  • 基础投掷伤害: 40 - 62

  • 基础近战伤害: 33 - 63

  • 基础速度修正: 10

  • 基础攻击范围: 2

投掷伤害: [124-164] - [192-254], 平均值 158-209 (原版 [104-124] - [161-192], 平均值 132.5-158)

近战伤害: [102-135] - [195-258], 平均值 148.5-196.5 (原版 [85-102] - [163-195], 平均值 124-148.5)

需求力量: 127

需求敏捷: 95

需求等级: 68

原版 PD2版
+30% 提升攻击速度(IAS) +30% 提升攻击速度(IAS)
+[160-210]% 增强伤害(ED) +[210-310]% 增强伤害(ED)
增加 232-323 火焰伤害 增加 232-323 火焰伤害
增加 23-333 闪电伤害 增加 1-666 闪电伤害
[6-12]% 生命于击中时偷取(LL) [6-12]% 生命于击中时偷取(LL)
自动恢复数量(3秒1个) -[10-20]% 敌人的火焰系抗性
-[10-20]% 敌人的闪电系抗性

Wraith Flight

Wraith Flight.png

鬼魂尖枪

  • 基础投掷伤害: 30 - 78 (原版 30 - 85)

  • 基础近战伤害: 19 - 60

  • 基础速度修正: 20

  • 基础攻击范围: 2

投掷伤害: [75-105] - [195-273], 平均值 135-189

近战伤害: [47-66] - [150-210], 平均值 98.5-138

投掷伤害 (无形): [92-129] - [242-339], 平均值 167-234 (原版 [112-130] - [317-368], 平均值 214.5-249)

近战伤害 (无形): [57-80] - [187-262], 平均值 122-171 (原版 [70-81] - [225-261], 平均值 147.5-171)

需求力量: 79 (eth)

需求敏捷: 127 (eth)

需求等级: 76

原版 PD2版
+30% 穿刺机率
+[150-190]% 增强伤害(ED) +[150-250]% 增强伤害(ED)
增加 50-150 魔法伤害
[9-13]% 生命于击中时偷取(LL) [6-12]% 生命于击中时偷取(LL)
+15 点法力在杀死每个敌人时获得(EK) +[5-15] 点法力在杀死每个敌人时获得(EK)
自动恢复数量(2秒1个) 去除
无形 去除

This item can now be non-无形 or 无形.

Gargoyle's Bite

Gargoyle's Bite.png

翼鱼叉

  • 基础投掷伤害: 11 - 77

  • 基础近战伤害: 27 - 35

  • 基础速度修正: -10

  • 基础攻击范围: 2

投掷伤害: [30-47] - [215-331], 平均值 122.5-189 (原版 [30-36] - [215-254], 平均值 122.5-145)

近战伤害: [75-116] - [98-150], 平均值 86.5-133 (原版 [75-89] - [98-115], 平均值 86.5-102)

需求力量: 76

需求敏捷: 145

需求等级: 70

原版 PD2版
+[2-3] 毒素技能
+[180-230]% 增强伤害(ED) +[180-330]% 增强伤害(ED)
[9-15]% 生命于击中时偷取(LL) [9-15]% 生命于击中时偷取(LL)
+293 毒素伤害持续 10 秒 -[15-25]% 敌人的毒素系抗性
等级 11 Plague Javelin (60 聚气) 去除
自动恢复数量(3秒1个) 去除