General Changes:修订间差异

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删除17字节 、​ 2023年11月30日 (星期四)
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:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
:: Note: Hardcore characters revive in the same way - HC dueling can be done inside PvP arenas without risking characters, but character death is still permanent everywhere else
* Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Maximum resistances are capped based on the difficulty in PvP arenas: 75% (Normal), 80% (Nightmare), 85% (Hell)
* Open Wounds is limited based on the difficulty - it deals 32%/24%/18% of its damage in Normal/Nightmare/Hell in PvP arenas
* Open Wounds is limited based on the difficulty - it deals 10%/8%/6% of its damage in Normal/Nightmare/Hell in PvP arenas
* Slow, Knockback (from items), Flat Elemental Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas
* Slow, Knockback (from items), Absorb, Attackers Take Damage, Life Leech, and Melee Splash are disabled in PvP arenas
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Regenerating charges (e.g. Blink on [[Enigma]]) regenerate 200% faster in PvP arenas
* Stuns in PvP can no longer be reapplied to players who are already stunned, and attacks/hits/spells against stunned players will reduce the stun duration by 2 frames each in PvP arenas
* Life replenish is capped at +30 in PvP arenas
* Life replenish is capped at +30 in PvP arenas
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)
* Vendors within PvP Arenas sell Dueling Mana Potions (other potions cannot be used there)

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